The Last of Us has ruined gaming for me

Weren't you telling us it flew a bit over your head in the previous thread though?

I didn't like the way it wrapped up for reasons discussed in that thread but I loved the setting and there were parts of the story I really appreciated.
the prologue was absolutely superb and the whole bit with Sam and Henry was great

Its definitely worth playing through to the end just to see what happens at the end.
 
If I could get the same sense of accomplishment in a game today that I got a decade ago with an escort fleet of star bridges... My life would be complete.

Conquering the known galaxy in that game was also pretty fun. More games need to have an option(that's completely divorced from the main story and completely optional) to take over territory. Also see: Mount & Blade.
 
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If that was a limbo bar, you'd have to be pretty exceptional to limbo under that.
 
I didn't like the way it wrapped up but I loved the setting and there were parts of the story I really appreciated.
the prologue was absolutely superb and the whole bit with Sam and Henry was great

Its definitely worth playing through to the end just to see what happens at the end.

Yeah those are great parts
 
Such high praise for this game. I watched the story on youtube, and the best I can say for it is that I watched the whole thing and didn't end it early, but I never thought it terribly compelling nor had any urge to play it or even think about the game again.

I've heard the story is the best part of this game, but is it really the gameplay?

Admittedly, this isn't my type of genre really...
 
I wouldn't say it ruined gaming for me but Dark Souls was the last time when I finished a game and couldn't get it out of my mind for the longest time to the point where I didn't want to play other games. Even now, despite not having played it in months, I can walk through the entire game in my head. I enjoyed Last of Us for what it was but it didn't have the same effect.
 
TLOU does have a well-written story and great characters that come to life through great performances, but what is most impressive to me is how the story and setting exposition as well as character development is not confined solely to cutscenes.

There's the now standard collectible audio logs, texts and other objects that serve to flesh out the setting, but more novel is the way the characters interact with each other and react to the environment. Most impressive of these is those that need to prompting from the player.

Characters will react to your actions. If you pick up one of the aforementioned collectibles a character may comment on it. If you wander off the linear path they may spot something and start a discussion about it. Even such a random thing as shining a flashlight in their face for a prolonged time will trigger a unique reaction.

This all makes the characters and to some extent the world feel alive, and a little more real.

I agree with all of this. these are all aspects where Naughty Dog used interactivity to their advantage to strengthen the narrative and it was really well executed.

The gameplay becomes a part of the story, not a level you have to complete to get to the next cutscene where the characters come alive and the story continues.

I disagree with this though. I definitely still felt that a lot of the gameplay scenarios were just levels that I had to complete to get to the next cutscene.

Left Behind handled this balance much better, I felt
 
I definitely hope more games will have more dynamic characters in gameplay. I want them reacting to the stuff I do and the world around them, not just be a stupid AI that replaced the character I only get to see in cutscenes.
 
I disagree with this though. I definitely still felt that a lot of the gameplay scenarios were just levels that I had to complete to get to the next cutscene.

Left Behind handled this balance much better, I felt

I think there were some gameplay areas that were out of place <Mid-game spoiler>
like in Fall when you have to track Ellie down on horse back, the random combat scenario in the middle was completely out of place, should have just rode straight to the cabin
but to say that a lot of the gameplay was? Eh I really disagree there.

I think one of The Last of Us' greatest accomplishments is how much it manages to make the gameplay fit in with the overall theme of the game, it's characters and the story in general.
 
I'm really not sure that there's anything new to say about the game and it hasn't ruined any other games for me but it did give a wholly unique experience in games. I'm not sure there's any one thing about it that it does better than every other game but I've never played a game that is so much more than the sum it's constituent parts than this game.

I played it on the PS4 and I started it on one of the lower skill levels simply because I wanted to avoid potential frustrations as much as I could on my first play-through. I've completed it a few times now and when I get a bit of time I'll I'll play through it again on the hardest skill level.

Usually when I've really enjoyed a game I'm clamouring for a follow up but for this I really don't want it to happen unless it needs to happen because Naughty Dog has a story that demands it. Having said that and having played Left Behind I do hope that Naughty Dog do deliver something that at least equals this and lets us mix with the infected and human enemies simultaneously as it was fantastic being able to use them against each other in Left Behind.

I'm glad that we're getting an Uncharted first as I already love how big and over the top that game is going to be and it'll prepare Naughty Dog for the follow up to this. The thought of a game as good as this with the graphics and audio quality of The Order would be groundbreaking.

As much as I do love it I do wholly understand that it's a game for everybody
 
I disagree with this though. I definitely still felt that a lot of the gameplay scenarios were just levels that I had to complete to get to the next cutscene.

Left Behind handled this balance much better, I felt

I didn't mean that all of the gameplay had that quality. I agree that there were more levels that felt standard than just the hospital, but that was the example I felt stood out the most.

I considered mentioning how Left Behind did these kinds of story-character-gameplay scenarios very well.
 
Even though I have a PS3, gonna wait till I get a PS4 later this year for buy this game.

Although, really doubt this game will move me. Haven't read spoilers yet, but so far I don't expect anything great from a game story.
 
It is one of my favorite games and it also helps that the multiplayer is still so much fun for me. It is one of the few games that as soon as I beat it I jumped right back into a new game just to experience it all over again. If it wasn't for other games in my collection I would be playing this right now.
 
I enjoyed it, it's a solid 8/10, definitely not the best game ever or anything. Wish the gameplay offered more variety, you can tell the main focus was on the story and presentation, which was fantastic. I still think the original metal gear solid and Soul Reaver have my favorite video game plots
Gameplay variety was a huge negative for me. It felt very "gamey" with the rinse and repeat structure of moving this there, turning on generator, etc. The core game design on its own wasn't enough for me but thankfully the atmosphere and story helped alleviate this. Two out of four stars from me. Good but some issues that are hard to look past. I really think the gameplay won't hold up in a few years.
 
I get that it's your opinion, but that's ridiculous, don't you think?

So, according to you, tLoU is the only good game? Everything else is mediocre?

I think it's more a problem of being unable to not compare everything to it.
I don't compare every game i play to my favourite game while I'm playing. But that's me, and I guess you too.
 
I wouldn't say it ruined gaming for me but Dark Souls was the last time when I finished a game and couldn't get it out of my mind for the longest time to the point where I didn't want to play other games. Even now, despite not having played it in months, I can walk through the entire game in my head. I enjoyed Last of Us for what it was but it didn't have the same effect.

I'm very much the same. Dark Souls and The Last of Us are very different games in so many ways. I don't think anyone would have that effect put on them by both Dark Souls and The Last of Us, because they likely appeal to very different tastes. That's not to say that people can't enjoy both games of course.


Wow, that's actually incredible!

I think there were some gameplay areas that were out of place <Mid-game spoiler>
like in Fall when you have to track Ellie down on horse back, the random combat scenario in the middle was completely out of place, should have just rode straight to the cabin

I just sighed out loud at that part, it ruined a really great moment.
 
Even though I have a PS3, gonna wait till I get a PS4 later this year for buy this game.

Although, really doubt this game will move me. Haven't read spoilers yet, but so far I don't expect anything great from a game story.

Good decision to wait. The game has a good and bold story, but I think the characters are more impressive.
 
Silent Hill 2 has ruined gaming for me since I played it.
I haven't played a game with such perfect storytelling and atmosphere, even TLoU pales in comparison. It's about personal experiences, I understand.
 
I think it's more a problem of being unable to not compare everything to it.
I don't compare every game i play to my favourite game while I'm playing. But that's me, and I guess you too.

Yeah, I mean, from a technical/story-telling/dialogue aspect tLoU blows Mass Effect out of the water... but ME will still be my favorite game of all time when comparing.

It's mostly about the experience you get while playing, and not so much the game itself. A lot of people play brilliant games and have horrible experiences and vice versa.

tLoU is one of the greatest games of all time, but comparing it to other games doesn't do anything to degrade my other games in my top 5/10. They're all magical in their own right.
 
I would say that TLOU is the greatest game I have personally played, but that's no reason to not enjoy any other games. So what if they're not as good? I fail to understand that. Maybe it will be a long time before a better game comes along, but nothing is stopping me from having fun with all kinds of other games until then. Thinking otherwise is cynical.
 
I think there were some gameplay areas that were out of place <Mid-game spoiler>
like in Fall when you have to track Ellie down on horse back, the random combat scenario in the middle was completely out of place, should have just rode straight to the cabin,

That section was bullshit. It interrupted the moment for no good reason at all, and of course left me
questioning how the hell Ellie got through there unharmed.
.
 
Although Last of Us was a wonderful game, Nier's story moved me much more. Nier has made it harder to tolerate other JRPG stories. Such as Xenoblade. After Nier, Xenoblade's characters and story feel so pedestrian.

Bananafactory, try out Nier if you want another game with a powerful story and great voice acting.
 
It bothers me when people say stuff like "The Last of Us is only good for the story" or "The gameplay is mediocre" If thats your opinion then thats fine, I really don't care. Yeah the game isn't Dark Souls and it isn't Vanquish either but don't act like the gameplay or mechanics aren't good just because you don't like them. I find Halo's gameplay one of the most boring fps series going right now but I'm not going to try and pretend that it isn't well designed.
 
Find me a better single player campaign shooter (FPS, TPS, I don't care) that in a sum of it's parts, equates to a satisfying experience as I received from the TLoU. I'm assuming that MGS V will end up being the next special game in this regard.

I haven't played GTA V yet, but I will try to purchase and play the Remastered version in the next few months. That game seems like the game for forever and it hopes it sinks me in as much as TLoU. I did enjoy GTA IV when the story picked up. I loved RDR as well.
 
I think it had flaws but certainly is one of the best recent action games.

I just want to praise the music, since it can't get enough recognition. Santaolalla nailed the atmosphere and it was awesome because most modern AAA games just bring some generic Hollywood horns to have a phoned "epic" feeling.
 
Although Last of Us was a wonderful game, Nier's story moved me much more. Nier has made it harder to tolerate other JRPG stories. Such as Xenoblade. After Nier, Xenoblade's characters and story feel so pedestrian.

Bananafactory, try out Nier if you want another game with a powerful story and great voice acting.

I have heard lots of great things about Nier, but I find it really hard to go back to PS3 these days :(
 
If someone said "i can only eat ice cream, everything else is terrible now... do you feel like that about anything?" - "Naw, ice cream isn't that good... slow your roll. I don't feel like that about anything" is a pretty suitable response.

I like how you made your version of the ice cream question seem really delicate, as well as your version of the answer... but gave the answers that don't care that much about ice cream the brash air of "Naw" to make them sound extra ignorant. Nice choice of using ice cream for this food analogy too, 'cause who doesn't love ice cream?

You welcome people agreeing that ice cream is amazing, but not anyone saying that ice cream isn't that amazing and shouldn't be all you like. I wonder if it's just because you like ice cream so much that you don't want anyone saying anything bad about it? Also... there's plenty of talk about things other than "ice cream" in here.

edit: ^clearly, putting ice cream in place of any subject is like Jimmy Kimmel having little kids reenact a Kanye West interview

Still missing the point.

Look at your own first shit post. "I played it for a couple hours and got bored. Played some other stuff instead. I'll get back to it eventually and try to just do it all in a day or two from the beginning so I can enjoy it right."

You aren't saying "TLOU isn't that great and slow your roll because games don't make me feel that way." You are saying "TLOU isn't that great." That immediately makes the thread about TLOU, and not the OP's main point.
 
The only thing The last of us ruined for me were rooms. Holy shit do the rooms in that gene look genuinely lived in. All other rooms in games seem hollow and "fake" as fuck now.
 
I've never had a game that "ruined gaming" for me, as in, I play a game that I would otherwise think it's good and dislike it.

What did happen to me ever since I played Dark Souls for the first time though, is that I'd much rather start a new run than starting some other game. It's really really really hard to put it down and stop playing for a few months.

I have heard lots of great things about Nier, but I find it really hard to go back to PS3 these days :(

Nier is worth it, do it!
 
I dunno...The only reason why i would rate it so high is because of how well gameplay and narrative melded together. Aside from Portal 2, no other game does it quite as well. with a game like TLOU, whether it's the greatest of all time is relative to its peers. Gameplay wise, its excellent, but it's not the best. from a Narrative perspective it didn't fuck up, so it's good, but won't be as engrossing as some adventure/CRPG games out there. As for the blend of the two elements, yes... it's the greatest of all time.
 
There are many games that I tend to end up playing over and over instead of playing the new games I buy.

For the past 5-6 years I've bought and played at least part of 100 or so games.

But the vast majority of my gaming time has been spent with Fallout 3, New Vegas, Skyrim, the Borderlands games, Civ 5, and Defense Grid.
 
You could try playing games that have nothing to do with the last of us?

The last of us being amazing doesn't impact the quality of fighting games, Real Time Strategy Games, or a myriad of other genres.

To say that it ruined gaming for you almost makes it seem like the games you enjoy are an extremely narrow subset of all that gaming has to offer.
 
I dunno...The only reason why i would rate it so high is because of how well gameplay and narrative melded together. Aside from Portal 2, no other game does it quite as well. with a game like TLOU, whether it's the greatest of all time is relative to its peers. Gameplay wise, its excellent, but it's not the best. from a Narrative perspective it didn't fuck up, so it's good, but won't be as engrossing as some adventure/CRPG games out there. As for the blend of the two elements, yes... it's the greatest of all time.

Time to play my PS3 digital copy of Portal 2 when I get home (never played the campaign yet)
 
I do get your feeling... a bit.

While I loved TLOU and it's definitely in my top 10 favorite games of all time, to me something similar happened with the Souls Franchise.
I just love those games, it's probably the only franchise in which I love almost every aspect of the games. The art direction, the combat, the level design, the loot system, the exp system, etc.

I just consantly get this feeling of "I wish they did X part of the game more like Dark Souls". If I'm playing the Witcher 2 then "I wish the combat was more like dark souls", if I'm playing Skyrim "I wish the loot system was more like Dark Souls", if I'm playing almost any collectable filled open world game "I wish they designed more open world games like Dark Souls".

But it's not like it has made it so I can't enjoy those games
 
Movies are different because I can name at least 100 films with writing and acting as good as The Godfather.

The best way I can think to describe is is this:

The voice performances in The Last of Us would not be out of place in a film or television show, and are in fact better than many properties in those mediums. The problem is that many other games are still stuck with "video game acting and writing".

Gameplay is different because you have tons and tons of games with different but equally enjoyable gameplay. There isn't the same problem of a select amount of titles making up the "1%".

Since I tend to highly value story and characters in the majority (not all), of the games I play, dealing with substandard writing or acting really removes me from the experience. TLOU spoiled me in that regard and those flaws stick out much more now in anything else I have played since.

That said, I am NOT trying to convince anyone that TLOU is the undisputed champion or anything. Everything I'm talking about is simply in relation to how I feel. You certainly don't have to agree.

What i'm trying to say is that when it comes to bad storytelling, I can see it regardless of good storytelling benchmarks out there. Because the concept of storytelling transcends gaming and I'm able to experience them without a reference point within gaming. So for me, mediocre-bad storytelling sticks out regardless of TLOUs existence.

So has TLOU raised the bar for what others should aspire to achieve? Yes. But has that made their games worse than they would have been? Not for me.
 
What i'm trying to say is that when it comes to bad storytelling, I can see it regardless of good storytelling benchmarks out there. Because the concept of storytelling transcends gaming and I'm able to experience them without a reference point within gaming. So for me, mediocre-bad storytelling sticks out regardless of TLOUs existence.

So has TLOU raised the bar for what others should aspire to achieve? Yes. But has that made their games worse than they would have been? Not for me.

I get what you're saying. I think I had just come to "accept" that this is how story and performance in games was.

TLOU changed that for me, and it's no longer "acceptable" in my eyes since I know that these games can do better.
 
You know what i actually agree with you. Nearly every game I've played since has been a disappointment. I remember playing tomb raider after it and lasted about 2 hours before returning it.
 
It raised some bars and I'm still waiting for another game of its type to reach as high as it did. Going to be really interesting to see how Uncharted 4 is received.
 
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