Reposting my tips from the OT thread, that thread moves so fast everything gets buried.
I've finished 14 weeks and completed the firefly journey successfully. Having an incredible time.
I play supply raid almost exclusively, here's some tips for dudes having problems.
- Spending parts to buy ammo/guns/armor does not affect the final bonus supplies you'll get, those are based solely on your score which does not change even if you buy items.
- Craft as many things as you can, crafted items make the most difference in my experience. I like bombs and molotovs, followed by upgraded melee weapons. I don't ever make first aid kits because those are littered all over the map.
- Armor covers your head and upper torso, so shooting an armored dude in the legs takes him down just as fast. This also means a crouching armored dude is pretty safe.
- Sprinting makes you show up on the enemy's minimap. Walking or crouch walk doesn't. I almost never sprint unless absolutely necessary.
- Listen mode is king, but you don't need to hold it down continuously. Walk a distance, listen to check, carry on walking if its clear. If you can see enemies via listen mode, they can see you too.
- Special executions should only be done if you know you aren't going to get shot at when you're doing it. Because there is wave respawn, you can look at the number of enemies alive and decide if you want to go in for the special execution.
- Stay close to your team mates so that you can flank the enemy, but don't cluster together, you'd be a sucker for molotovs.
edit:
Perks that I like:
- Covert training 2, can't be seen on listen mode when crouch walking is superb if you like flanking.
- Crafter 1, crafting items in a pinch has saved me more than a few times
- Collector 2, if you're going for unlocking customizations this is essential to bringing your clan to population 100. I made it to 114 before I crashed out and never recovered.
- Explosion expert, I like bombs and molotovs, molotovs are usually instant downs + executions
- Pistol auto-zoom, 9mm is a great close range weapon while revolver can substitute as a decent mid range weapon, this perk is more useful than I had initially thought.
Perks that I don't like:
- Sharp ears, great for listen mode, but not actually necessary in my opinion.
- Brawler, finding a 4 x 4 isn't very common, and neither is getting close enough to melee enemies.
- Marathon runner, I prefer silence.
- Strategist, not really useful in my opinion.