Ok so it has to do with the fact that any remaster is some kind of lazy port with upgrade any upscaling program oculd do.
Dude i do not know how much work it would take to add all the "next-gen" effects you are talking about.
I'd tend to think that having haptic feedback with ps5 controllers is something one must program support for. Why the devs choose to programm this and not RTGI or some other stuff ? Is it because it is really harder ?
Naughty dog has not release a game in years, maybe they had time to ask their devs to do more ?
Maybe they keep the real improvments for a remake down the line i don't know.
I'm asking if it's a PS5 problem because im waiting eagerly for GTA6 and as much as i know it will be limited by the PS5 output, i wish this output is better than "making ps4pro games work 4k60fps".
I don't care what any of you do with their money for fuck sake, and i won't judge your tastes. I defended the shitty resident evil netfixl adaptation on this very forum how could i judge any of you ?