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The Oily, Gentlemanly Super Spin Fighter 4 Reveal Thread of Kunoichis and Karatekas

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They need to get rid of all the 12369 motions, I always wind up jumping all over the place like a dumbass. Just make it a quarter circle for my cammy and fei :-(
 

Askia47

Member
Kintaro said:
Does anyone else think that if Capcom releases this as a stand alone game (same with Arc Systems and the new Blaz Blue) that this will actually do much more harm to fighting games than good? Think about it. We've seen great fighters hit this year and the return of classics that have really brought the scene back. Why would you repeat the mistakes of the past? Why do they believe stand alone iterations will work again in this day and age for a genre that is really just trying to awaken again? It won't. It will kill any goodwill people have given the scene again.

These iterations have to be at least offered as DLC for owners of the original game for a nominal fee. They just have to be.

They don't have to offer it as dlc. They can do whatever they want. DLC isn't going to be 100% across the board for every company. We don't know anything yet, lets just wait and see what happens.
 

arstal

Whine Whine FADC Troll
Kintaro said:
Does anyone else think that if Capcom releases this as a stand alone game (same with Arc Systems and the new Blaz Blue) that this will actually do much more harm to fighting games than good? Think about it. We've seen great fighters hit this year and the return of classics that have really brought the scene back. Why would you repeat the mistakes of the past? Why do they believe stand alone iterations will work again in this day and age for a genre that is really just trying to awaken again? It won't. It will kill any goodwill people have given the scene again.

These iterations have to be at least offered as DLC for owners of the original game for a nominal fee. They just have to be.

Why should Capcom lose money like that? It's also going to be at least one year since the game came out- probably more for a console release (I think we're going to have to wait until at least June for this- I hope I'm wrong).

Also, people whined about SF2 because the updates didn't add a whole lot. If the rumors are true on this- a whole lot is added. Also, with online play- the game evolves a LOT faster, so we are ready for something new.

If they charged a disk just to add a couple characters- you'd have a point. If they are adding 10 chars and revising the system, then your complaining isn't warranted.
 
God's Beard said:
They need to get rid of all the 12369 motions, I always wind up jumping all over the place like a dumbass. Just make it a quarter circle for my cammy and fei :-(

Those are easy on a stick, but yeah I really can't do them on a pad for the life of me. Maybe if I had one of those SFIV fighter pads...
 

HiResDes

Member
SuperMattyFighter2T said:
Fei Long is god tier.
Yeah tell me about it...But seriously they need to help a Fei Long player out a little bit, I feel like I'm fighting an uphill battle against all the shoto's besides Dan. And most of the time I feel like I have to put in twice the effort to win against people within the same skill range. I might be switching to Honda soon, but he feels nerfed from Remix when I use to main him.
 
Threi said:
If they nerf his st.RH then it needs more priority, like sim's knee. Its bison's only real AA (well c.hp is too but lets forget about that for now) without a charge and one of his main weaknesses.

Yea, something like sim's knee. Greater recovery. Less spammable but can still be utilized when it needs to be. I feel it has plenty of priority on the ground and as AA as it is though. Within s.RH range, Bison can poke and apply pressure so well. At the expense of his charge of course. There is a certain range where s.RH isn't an efficient AA though. That's when the opponent jumps right on top of you with an air attack. This is where his c.Fierce could come in handy and fill in that gap in defense. That's a move that should get a buff because it's pretty useless right now.
 

Pandaman

Everything is moe to me
Lost Fragment said:
Yeah, but they were already on the disc,
why does everyone keep saying this as if it matters? do files on disk somehow magically shrink compared to dlc files? what matters is their size, not where they were stored. it happens to be that size is quite small and thus, it should be easy enough to host such files as dlc.

and were just simple texture swaps anyway.
wrong. although the new models do not change the characters hitboxes, they are separate and distinct character files with their own geometry. [see: akuma/gouken/el fuerte/balrog/blanka/etc]

But with SSF4, each new character will have to have an intro movie and an ending movie. I'm guessing they'll have music/rival sequences too. Plus, the AI for their characters, the programming for the characters, the voice acting for the characters, etc. That stuff adds up.
the intro and ending movies would probably take up the majourity of any one characters alotted space, thats for sure.

the average size of those movies are only 10-15mb though, music and stages are also quite lite.

On top of that, it would include the new code and stuff for non-character-specific changes to the game system, adjustments to the game's UI and assets, and other things.
they've already released a dlc update that edited such things, its evidently not that big of a problem.

from what i'm seeing going through my sf4 files, i would be shocked if 10 new characters + their relevant story content took up much more then a 1.5 gigs, absolutely shocked. hell, they should release the entire SSf4 game for DD, its certainly small enough.
 
Why can every other game release a yearly sequel with basically a level swap and charge full price(while usually not even polishing the damn thing), but capcom cant do it when they have given us an extremely polished game as a foundation, with damn near 10 extra characters, balances, moves, etc? I dont understand. If this is the case, then every other game that doesnt completely change its play style should be condemned to download content as well, and battered by the public in the process.
 
35k73ps.gif


I like using her in Alpha 3 for the psp.
 

Leunam

Member
Pandaman said:
why does everyone keep saying this as if it matters? do files on disk somehow magically shrink compared to dlc files? what matters is their size, not where they were stored. it happens to be that size is quite small and thus, it should be easy enough to host such files as dlc.

People keep saying that because you didn't download any new models, you downloaded unlock keys.
 

Pandaman

Everything is moe to me
Leunam said:
People keep saying that because you didn't download any new models, you downloaded unlock keys.
The fact that the dlc was accessed with a key does not magically change the fact that the models on the disc are very, very small. As a consequence of that, file size would not be a hindrance to a dlc form of SSF4.

Are you honestly so mindbogglingly asinine that you think an unlock key would be 200mb? No? Then that should have been a clue to you that i wasn't talking about the download file.
 

Kintaro

Worships the porcelain goddess
abstract alien said:
Why can every other game release a yearly sequel with basically a level swap and charge full price(while usually not even polishing the damn thing), but capcom cant do it when they have given us an extremely polished game as a foundation, with damn near 10 extra characters, balances, moves, etc? I dont understand. If this is the case, then every other game that doesnt completely change its play style should be condemned to download content as well, and battered by the public in the process.

To be fair, I hate when they do it too. I hate sports games that do it (and I don't buy them every year) and others that do the same (I do no buy Call of Duty games either). When I said what I said, I've backed it up with my wallet.

At the very least, DLC version should be offered at a discount to their fans who kept their copies of SF4 and the community going. They should do it right alongside a retail version.

That's a huge difference between the genres you're talking about above and this. That is the fragility of this genre as a whole. It can go right back into the shitter if they aren't careful.
 

bob_arctor

Tough_Smooth
abstract alien said:
Why can every other game release a yearly sequel with basically a level swap and charge full price(while usually not even polishing the damn thing), but capcom cant do it when they have given us an extremely polished game as a foundation, with damn near 10 extra characters, balances, moves, etc? I dont understand. If this is the case, then every other game that doesnt completely change its play style should be condemned to download content as well, and battered by the public in the process.
Madden comes to mind immediately except football is as mainstream as it gets while fighters are generally niche despite SF4's success. And I hate that Madden does it though they'd surely be "punished" more if they hadn't locked down the NFL license.
 

Lost Fragment

Obsessed with 4chan
Well, I'll just say that I'll eat crow and like it if Capcom ends up being like "k, we're selling this at retail for nearly full price, but if you already own SF4, here's some DLC at a cheaper price :D"
 

Kintaro

Worships the porcelain goddess
bob_arctor said:
Madden comes to mind immediately except football is as mainstream as it gets while fighters are generally niche despite SF4's success. And I hate that Madden does it though they'd surely be "punished" more if they hadn't locked down the NFL license.

They are being "punished". Sales have gone down year over year for Madden for like, 3 straight years or something to that effect (2?).
 

Leunam

Member
Pandaman said:
Are you honestly so mindbogglingly asinine that you think an unlock key would be 200mb? No? Then that should have been a clue to you that i wasn't talking about the download file.

This is what you said.

Pandaman said:
the dlc for all the alternate character models in sf4 is only 300mb~ IIRC

It sure sounds like you're talking about a download file from the PSN store that consists of new off-disc content, not an unlock key. Maybe you should be more clear?

Sorry that the idea that you may have to buy a new disc has made you a little irate.
 

CO_Andy

Member
I do not see Super Street Fighter 4 being sold as DLC.

If the game is gonna get restructured with 10 new characters, personalized stages, better networking, lobbies, new moves, and a retooled gameplay system, well, it would be quite a hassle to make it compatible with people who wouldn't buy the patch.
 

Pandaman

Everything is moe to me
Leunam said:
This is what you said.
It sure sounds like you're talking about a download file from the PSN store that consists of new off-disc content, not an unlock key. Maybe you should be more clear?
You know... if you're illiterate you could save yourself alot of bother by not frequenting text based discussions.

The DLC for the alternate character models is approx. 200mb, for obvious reasons, that is the total file size of all the alternate models. it is on the disc, but it is dlc because it is separate content that you must buy and download a key to unlock. Now, consider the context and the file size and ask yourself how i could possibly be talking about the unlock key? [Another great thing about literacy is It that it would have told you that I've been talking about the pc version.]

So....
given the context:
a thread where we are discussing an add on addition to a fighting game.
and a topic:
200mb of character models
and finally my source:
The PC version of the game where video/model/music/etc filesize is readily available.

I invite you to find a logical reading of what i said where unlock keys have any relevance beyond 'dur, stupid pandaman thought he downloaded the models, what a moron!'

possible inane suggestions:
"hey guys, SSF4 is on the disc, so they should just let us unlock it!"
"hey guys, the alternate models were only 256kb! capcoms gouging us with a new disc!"

Basically, I'll be happy if you can come up with an interpretation that doesn't have you automatically assuming I'm an idiot.

Sorry that the idea that you may have to buy a new disc has made you a little irate.
One final bonus to literacy would be that you would know that I suggested capcom could do both and that I have never personally expressed a wish to purchase a dlc model of the game over a disc. Honestly, i'd be happy if they let us carry over unlocked characters just so i wont have to play ryu again.
 

Pandaman

Everything is moe to me
pelicansurf said:
So to confirm, since I'm not very good with timezones, this is coming out at 4am EST tuesday morning, right?
yep.

for once im glad i have to wake up at 5:30 on tuesdays.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
For 10 new characters (hopefully environments too?) and gameplay changes/overhauls, I would be more than happy to pay 40 bucks, but fuck it, Id pay 60 as well in a heartbeat. Dont care if its DLC or not.
 
I don't think this will be DLC because of things Ono has said in the past about it. Plus Capcom can make more money because they can sell it to more people as a stand-alone. I trust it will be enough of a revision to warrant a stand-alone retail release.
 
I just don't see them charging full price for it. With the Oblivion, Call of Duty or Lost Planet packages, they lowered the price a little. Personally, I'd pay full price because SFIV is the only game I've really played in the last year besides HDR and KOFXII (and Blaz Blue doesn't count, as I played it for a half an hour and never more).
 

VariantX

Member
If all the rumors/leaks hold up to be true, 10 new characters, adjustments to systems, new ultras, its totally justified to buy another game disc. Ill tell you a game from capcom that had updates but really wasnt justified, CvS Pro. There could have been subtle changes and fixes to characters, but with only 2 new characters and still having to pay full price....THAT was a rip off.
 
Have you all lost your minds? This is the same company that wanted to charge me 100 dollars each on five revisions of SF2. NONE of which adds nearly as much as this ONE update.
 

Sapiens

Member
Coming in less than a year and only being an update as opposed to a new game, there should be a disc and DLC option.

Asking for another 60 dollars is a little annoying, but I'd be more than happy to pay 30-40 dollars.
 
Sapiens said:
Coming in less than a year and only being an update as opposed to a new game, there should be a disc and DLC option.

Asking for another 60 dollars is a little annoying, but I'd be more than happy to pay 30-40 dollars.

You'll buy it and you'll love it.
 

Shig

Strap on your hooker ...
Augemitbutter said:
Adon has to be in. Sagat vs Adon fights will make the game 80% better, it's just great to look at.
The same could be said of Hugo vs. Zangief fights. Yet, no Hugo. Your logic is flawed.
 
"Coming in less than a year and only being an update as opposed to a new game, there should be a disc and DLC option. "



...It is not coming in less than a year. As mentioned a gajillion times, this will be an arcade update first and the console release won't be happening until several months after that. Sometime mid next year, at the earliest.
 
VariantX said:
If all the rumors/leaks hold up to be true, 10 new characters, adjustments to systems, new ultras, its totally justified to buy another game disc. Ill tell you a game from capcom that had updates but really wasnt justified, CvS Pro. There could have been subtle changes and fixes to characters, but with only 2 new characters and still having to pay full price....THAT was a rip off.

I bought that game. But I merely bought it for the collector's value. But yeah, Dan and Joe Hagashi. No new backgrounds or whatnot.

And SFII only had three versions on SNES and two on Genesis. Each version was a "decent" upgrade over the last. Mind you, this was during the NBA Jam TE and Madden/Joe Montana era, where they were pretty much doing the same thing.

SFII Hyper introduced the bosses, a few new animations, a few new background effects and same character vs. character. And sort of contained the Championship and Hyper Fighting editions of SFII (Championship was missing a lot of character specific)

Super SFII had the new challengers, new backgrounds, new music, weird tournament mode, a few new animations, new moves, endings, etc.

So the value in this new title is pretty high. It's just the market conditions it finds Capcom in.

There is no way they can charge full price for this or the director's cut of RE5. But who knows, I'm sure everyone thought Sony wouldn't charge $250 for a PSP.
 

Rad Agast

Member
I know I haven't contributed to the SFIV thread but I've been playing this none stop this past summer. A new version with extra characters and rebalancing is some thing I would love to see. $60 you say? I don't mind at all. I've spent years playing Super Turbo so if it stacks up to that quality then I'm all for it.
 
Snapshot King said:
Have you all lost your minds? This is the same company that wanted to charge me 100 dollars each on five revisions of SF2. NONE of which adds nearly as much as this ONE update.

yeah its not 1993 anymore. if its $60 and disc only i'll just wait 2 months until the price drops like the SF4 did. I have 250 some odd hours of sf4 play time. most played game in ages and i'd still feel that $60 is a rip off. I already paid $60. DeeJay and T Hawk have been done for ages. As much as the gameplay in 4 owns, the game was seriously lacking in the music and stages department. Why would anyone pay $60 for something that should have been there in the first place.
 

vesp

Member
I'd pay snes style $100 dollars for this if there's real lobbies.

SFIV was goty and ended up easily being the most fun per dollar spent (even including joysticks) on consoles this generation.
 

Totakeke

Member
Can it not be in a disc and priced less than $60?

Seriously people, all this pointless whining is making my head hurt. If $60 and being a disc destroys the fighting game community, so be it. WTF.
 

Sapiens

Member
What's to fix with the SFIV netcode? Runs fantastically on PSN for me. Leagues better than KOFXII at least.
 
Totakeke said:
Can it not be in a disc and priced less than $60?

Seriously people, all this pointless whining is making my head hurt. If $60 and being a disc destroys the fighting game community, so be it. WTF.

I don't get it either. If its a better game with more characters, stages, etc, then its a new game. Why would it be released at discount?
 

LowParry

Member
Happy Phantom said:
how does it run compared to blazblue?

BB blows up everything in terms of netcode. They got their shit right. Capcom I'm sure will make improvements in the future.
 

VaLiancY

Member
The way I see it the game now still retails for $60 and if we get this new version for the same price with even more content than before, it's a plus isn't it?
 
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