Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
I haven't played it yet, but it's kinda sucky that they're using this game's story as a set-up for a sequel if a sequel is not yet guaranteed.
They should fully resolve the storyline while leaving story threads open for the future and give a satisfying character arc and resolution.
"Video game journalism"
(Adam is from Digital Trends)
With that criteria, what makes their opinion one that goes onto get plastered on game boxes and not mine? A journalistic degree? Please...
"Video game journalism"
(Adam is from Digital Trends)
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
"Video game journalism"
(Adam is the reviewer from Digital Trends)
Fair enough.
I thought the story lacked substantial lycan genre mythos exposition, they go too caught up with historic accuracy which resulted in very skimpy gameplay sections featuring creatures.
The result of a poor game screenplay is pedestrian gameplay scenarios (too many one note human baddies), which is the main gripes critics are citing.
Uncharted and the last of us have succeeded because Naughty Dog knows how crucial it is to have a story that presents interesting gameplay opportunities which feed back into the story. It's the cinematic gameplay formula.
That's what eluded RAD.
I can't wait for more people to experience what they conjured up so we can have a proper discussion as to what this game could have been, and given what it is, what does that leave for a sequel that atones for 1886.
I haven't played it yet, but it's kinda sucky that they're using this game's story as a set-up for a sequel if a sequel is not yet guaranteed.
They should fully resolve the storyline while leaving story threads open for the future and give a satisfying character arc and resolution.
"Video game journalism"
(Adam is the reviewer from Digital Trends)
"Video game journalism"
(Adam is the reviewer from Digital Trends)
"Video game journalism"
(Adam is the reviewer from Digital Trends)
This pisses me off more than anything today. It's like they're fucking high-fiving on twitter. I can't think of any release quite like what's happening here.
Just play fast and sell fast. That way the game might only cost you 10$. I think i will just buy it tomorrow and do that.Kind of wish I hadn't ordered this at full price now. I'll play it tomorrow and find out. It seems like another Knack situation (I enjoyed that game though) where it'll hit the bargain bins in a few weeks.
That said, of the reviews I've read, despite low scores it seems the reviewers enjoyed the game while playing it. I really love cinematic, linear, story driven experiences so I think I'll probably feel the same way. It seems The Order is a thrilling ride while it lasts, but is over way too soon and offers very little replay value. Presentation over substance.
I'm very much looking forward to it for the story (which seems decent although apparently anti-climatic) and the characters and writing (apparently both excellent) and of course the amazing visuals and setting. So i'm confident i'll have a good time with the game, but probably would feel better about purchasing at a lower cost. At the very least i'll finally get to play what seems to be one of the most divisive and controversial releases in recent memory.
The only people who are pissed are those who were going to buy the game regardless and are upset that reviewers didn't back up their decision.Crazy how pissed a lot of the reviewers are. They seem so upset it's something it isnt and continue to say it's not worth $60. I thought price wasnt supposed to dictate review score.
Also 1's should be used for broken horrible games. Not games that you arent a fan of shooting and cinematics. It's so weird.
At least it's great how the industry supports new ip's and developers....
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
"Video game journalism"
(Adam is the reviewer from Digital Trends)
Yep and he worked for Official Xbox Magazine apparently...
Pathetically sad.
Wasted Potential is exactly how I feel about it.Good stuff but I kind of want to give a counter argument. I play everything too, I love variety in my games. I go into every game with an open mind. I am still excited to play this but I am pretty sure I won't like it much.
I don't know if it is gamers holding up games to arbirtrary standards, I know for me it has nothing to do with expectations, it simply has to do with what I like in games, my personal taste.
I am a gameplay first kind of person but I have enjoyed plenty of cinematic linear games. But I expect the gameplay to be interesting, engaging and fulfilling. I don't want shallow, repetitive and a game with wasted potential. It seems to me that order is the latter but I will find out when I play it for myself.
If I don't like it it won't be because I expect every game to be 15 hours or have exploration, it's cause the game was not fun or interesting to play.
I haven't played it yet, but it's kinda sucky that they're using this game's story as a set-up for a sequel if a sequel is not yet guaranteed.
They should fully resolve the storyline while leaving story threads open for the future and give a satisfying character arc and resolution.
Jesus, really? Just give your critique and move on, don't sit around jerking off about it. Have an ounce of professionalism."Video game journalism"
(Adam is the reviewer from Digital Trends)
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.
You need to work on your anger. It's not that serious.That makes me want to fucking punch someone.
"Video game journalism"
http://i.imgur.com/DmOfrER.png[/IM]
(Adam is the reviewer from Digital Trends)[/QUOTE]
"Conversations in a Social Network"
You need to work on your anger. It's not that serious.
You need to work on your anger. It's not that serious.
"Video game journalism"
(Adam is the reviewer from Digital Trends)
"Video game journalism"
(Adam is the reviewer from Digital Trends)
Wow, this is incredibly disrespectful and highly unprofessional. A lot of people worked hard on this.
The game hasn't eve launch yet let us play it.So...theories on the shortcomings of the game so far?
Rush job?
First crack at a new IP for Ready at Dawn?
Rampant speculation?
It seems like it has a good deal of squandered potential which is something I am fine to support. I'm just curious what some of you might think after completing it.
Hoooo boy I can't wait 'till tomorrow!Launch trailer for those who missed it.
https://www.youtube.com/watch?v=RgJvIak6BpE
But it's more fun to be considered badass for 5 minutes.Wow, this is incredibly disrespectful and highly unprofessional. A lot of people worked hard on this.
So...theories on the shortcomings of the game so far?
Rush job?
First crack at a new IP for Ready at Dawn?
Rampant speculation?
It seems like it has a good deal of squandered potential which is something I am fine to support. I'm just curious what some of you might think after completing it.
Wow, this is incredibly disrespectful and highly unprofessional. A lot of people worked hard on this.
Reviews confirmed suspicions. This is a game worth owning but not a Day One, meaning it's not a full price purchase. $30 zone is still a purchase but one that can wait.
Can't wait to get my hands on this. First thing tomorrow morning. The reviews have honestly had minimal bearing on my excitement. I know what I'm getting. Hell, I liked Ryse and that got absolutely shitted on. I still replay it from time to time. The impression I get from GAF and a lot of critics is that many seemingly hold every game to certain arbitrary standards across the board. I just don't do that. I don't hold a game like The Wolf Among Us to the same standard as DAI, nor DAI to the same standard as The Order 1886 or Transistor or anything else. I also don't feel like price vs length ratio should be a factor in professional reviews. Yes, a game's length should be mentioned, but the price vs how long a game lasts is something I feel is a decision the consumer should make. At least a game should not be docked for charging $60 at a certain length anyway.
Every individual game I judge it solely based off its merits. I don't factor in "what other games have done" as seems to be much of complaints regarding The Order's design. I don't give a shit about that. It doesn't need "exploration", it doesn't need "new gameplay systems" to set itself apart for me. Ready at Dawn set out with a vision to practically blend film and game, and I think they achieved that here. I'm the kind of person that has immense enjoyment from jumping between a diverse set of games like Transistor and Resogun to GTA, to Elder Scrolls, to The Evil Within, Bayonetta, and to something extremely cinematic and linear like The Order. I'm in love with the variety I have at my leisure, there's more than enough room for The Order in my house. Love it. Bring it on baby.