Ubisoft issues totally convincing response to Assassin's Creed Unity's resolution

I hate Ubisoft x10 more than EA. Ubisoft hands down deserves worst company this year. All I wanted this year was a 1080p Assassins Creed but nooooo! This is not a resolution. #fuckyouubisoft
 
It's kind of funny that this is like the third time Ubisoft has had to damage control that guy's words.



You know, I haven't actually seen this in real gameplay. When I see Arno running around the city streets it doesn't look any different than in previous AssCreeds.
Gameinformer has a really good video on the AI on the game if you're genuinely curious about the things it can do and the design process.
 
This PR BS might have actually worked if they weren't caught RED HANDED doing EXACTLY what they are denying with the PC version of Watch Dogs.
 
Sorry ubi more bs.

The PS4 was built to handle 1080p you either don't want to optimize or balance things out. PS4 should be 1080p native period and if devs can't do that you deserve the response you're seeing. Useless pr speak while they don't fix internal development issues or get real talent.
 
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I laughed harder than I should have.
 
I really hope Pontbriand doesn't face too much disciplinary action for this. The fault doesn't lie with him, but within the business culture at Ubisoft that propagated this sort of thing.
 
You're using the argument from ignorance fallacy.

If you think that my claim is an ignorance fallacy, then I'm claiming that it IS as simple as flipping a switch, and the burden of proof switches to you since you are speaking as if you know of Watch Dog's inner workings for PS4.
 
But the dude straight up said they locked it to avoid debates.. how is that wording it incorrectly? He implied that one was limited.

yeah he says he used the wrong words, and then goes on completely ignoring the controversial statement. He never explains what he was trying to say in the first place or what the correct words should have been. But doesnt change the fact that there really isnt any other way to interpret his original comment.
 
If you think that my claim is an ignorance fallacy, then I'm claiming that it IS as simple as flipping a switch, and the burden of proof switches to you since you are speaking as if you know of Watch Dog's inner workings for PS4.
Yea that's the literally definition of a fallacy, because you're making assumptions and claims that are completely unsubstantiated and originate from the fact that you don't know anything about how programming works, and now you're expecting someone else to prove it to you or they're automatically wrong. How exactly can you can prove your claim?
 
lol to be fair, I really don't see a way to spin yesterdays statement into something that would clear Ubisoft from this mess. It's going to be even messier if suddenly a 1080p patch gets released at launch.
 
If you think that my claim is an ignorance fallacy, then I'm claiming that it IS as simple as flipping a switch, and the burden of proof switches to you since you are speaking as if you know of Watch Dog's inner workings for PS4.
No, that isn't how logical arguments work. The burden of proof is always on the claimant.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.
...u srs?
 
Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.

Yep, I shamelessly love Ubi games. Will be enjoying Unity and Far Cry at 4K on PC.

Sucks that PS4 owners feel betrayed. The 900p res might have been due to CPU limitations as I recall both next-gen consoles have pretty shitty ones.
 
His exact words revealed they limited both to 900p to avoid debates and stuff. Any excuse thereafter is simply useless. We should be appreciative to this producer for his honesty in the 1st interview, because it means Ubisoft's excuse is meaningless.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.
So, what you're saying is, STFUAJP? That sentiment doesn't make much sense when posted on a gaming message board.

I think by next week, Ubisoft will have been an advocate for genocide.

Of the entire human race.
Yes, followed by a press release stating that their initial comments were misinterpreted, and they were in actuality only referring to a few small, select groups of the overall population.
 
Shadow of Mordor is fucking awesome and you should be all playing it right now.

That is all.

I am but I will add the qualifier that it's one of those games where it's probably best NOT to do all the sidequests because it starts to get repetitive about 60% of the way through

it's pretty rad if you do that i think, as soon as I stopped slobbering down side quests the game felt so much better paced and less repetitive

just imo!
 
He thinks we're stupid right? He talks as if the controversy was caused by them holding back both the Xbone & PS4 versions. Wow, it's getting lower and lower...

Vous nous prenez vraiment pour des imbéciles Ubi? Plutôt que d'inventer de la merde et mentir à vos clients, apprenez à être transparents.
 
A whole lot of text for an absolute non answer. If it's 900p on both consoles with the exact same detail then they are holding the PS4 version back or just not using he extra horsepower. It's an undeniable fact the ps4s GPU is significantly stronger than the xb1. Leaving everything the same and bumping the ps4 to 1080p should not be an issue, especially at 30 frames.
 
I am but I will add the qualifier that it's one of those games where it's probably best NOT to do all the sidequests because it starts to get repetitive about 60% of the way through

it's pretty rad if you do that i think, as soon as I stopped slobbering down side quests the game felt so much better paced and less repetitive

just imo!

Oh, it's not just your opinion. 100% agreed -- even so, SoM is a very good game deserving of everyones time and money. Something Unity is shaping up not to be, I think.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.


"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand told VideoGamer.com 
 
He thinks we're stupid right? He talks as if the controversy was caused by them holding back both the Xbone & PS4 versions. Wow, it's getting lower and lower...

Vous nous prenez vraiment pour des imbéciles Ubi? Plutôt que d'inventer de la merde et mentir à vos clients, apprenez à être transparents.

oh shit this guy is fucking dissin' them in french. Ubisoft you fucked up bad
 
This is just poor damage control.
The problem is not that Ubisoft decided that 900p is the best fit for their game or that it's the best they can do with this game, the problem is that it was suggested they're aiming for a forced parity across different versions while hardware specs are not the same.
They don't say a word about this, so their response can't be taken seriously.
If they're telling the truth and 900p is a choice, then the PS4 version should still look better in other aspects compared to the XB1 version, just like a maxed out PC version should be much better than the PS4 version.
If this doesn't happen they're just lying and accepting money through a deal forcing parity.
 
Honestly there wasn't much room for interpretation at all for what he said, it was very specific and nowhere near a matter of poor choice of words. This is the most ordinary and obvious form of damage control, there is zero truth in this.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

We do care what devs say we just don't want to spoon fed bullshit and asked not to question it when reality and history show otherwise.

Some of us come out of development, I will speak for myself and just say ubisoft talent and management wise is a garbage for the money they ask. Ubisoft is hypocritcal cause they don't see why it's important to being with. FPS isn't the problem and it would be separate issue anyways. However in a reality in which most of us have native resolution displays not having a game work at it kills the "FEEL" ubisoft wants us to experience. It's that simple and if you can't see it don't act like you know what you're talking about on a certain level. I think most agree we would like to enjoy next gen without a vasoline filter applied cause ubisoft couldn't balance density issues with resolution.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.
They should just come out and say the PS4 is holding them back. I don't understand why they're taking all this grief for another company. Look at what's happening with Driveclub, just throw another stick into the fire. It's all good.

So, what you're saying is, STFUAJP? That sentiment doesn't make much sense when posted on a gaming message board.

Yes, followed by a press release stating that they were initially misinterpreted, and were in actuality only referring to a few small, select groups of the overall population.
Yes indeed.

Like blacks, gays, muslims, probably Indians, definitely the Chinese.
 
Did they try to sell me their game in a response blog? I used to love ubi's games but needless to say it's been a terrible PR year for them. I see my support for their future efforts slim to nonexistent if it continues down this path.
 
I don't know why they bother answering. Usually they don't, and it's probably best like that. This thread shows what we already know, which is that people who are upset over resolutions and framerates don't really care what the devs have to say, and wouldn't take any sort of answer, because they have no idea what game development is anyway (not that I personally do), and are just using numbers and terms they see tossed around on the internet or in options menus to get upset about them.

"but it's not about the resolution itself, it's about the anti-consumer ideological principle of the reason of which they decided not to !"

Yeah right.

Ubisoft sometimes suck at communication, but it's never going to prevent me from picking up a game I want if I want to play it, and unless you enjoy getting worked up over politics more than actually playing games, it's probably the same for you.

Deriving enjoyment out of a game for what it is and the principles that the creators hold may not always be mutually exclusive. It's like finding out your favourite musician also happens to be a criminal. How you deal with it is a personal matter. Unfortunately, in this case, acceptance by the masses of this practice may dictate the course for many if not most multiplatform game development.

Some folks are fine with the practice and some aren't. It's a matter of perspective since ultimately there is no objective "right" or "wrong" here.
 
Yea that's the literally definition of a fallacy, because you're making assumptions and claims that are completely unsubstantiated and originate from the fact that you don't know anything about how programming works, and now you're expecting someone else to prove it to you or they're automatically wrong. How exactly can you can prove your claim?

I would have to see a video of the old build of Watch Dogs running on an actual PS4 dev kit unit to accept that I'm wrong, but until anything close to that point, Ubisoft has been proven to bullshit as a form of PR, so nothing that comes out of their mouth can be stated as fact.
 
But the dude straight up said they locked it to avoid debates.. how is that wording it incorrectly? He implied that one was limited.

They're obviously regretting being that transparent with it. Their new line is essentially:

"We didn't actively reduce the resolution of any version."

Well no shit. I didn't think that the PS4 version was running at 1080p and they flipped a switch to fuck it over...

What they undoubtedly did was, once they hit 900p/30fps on PS4 they said "good enough" and then took all their resources and worked longer toward getting Xbox One there. Judging by what was possible on AC4 on these platforms, which although it was apparently a different engine undoubtedly shares a litany of similarities, I don't think that's a ridiculous assertion.

Whether they actively reduced the resolution of a certain version (which is preposterous, but not altogether implausible), or spent way more time/resources optimizing another version to get it to the same standard doesn't matter. The end result is the same: parity. Whether one version was artificially downgraded, or just artificially capped at a certain level is irrelevant.
 
I have every console and a good PC setup. I'd like to game more on my PC, and I thought the new gen of consoles would make it better, but some problems I am noticing:

- the PC port is delayed significantly compared to the console versions
- the PC port is laggy/buggy for weeks and months, and sometimes is never fixed
- fewer online players leads to less satisfying experiences (Titanfall)

For single player console games, I can buy them for $48 new at Best Buy (GCU discount), play for 2 weeks, and trade them in for $44, essentially a $4 rental. If I buy a PC game there is nothing I can do with it if I don't like it, I can't even give it to a friend since there isn't a way to gift attached steam/origin games.

Its all very frustrating and annoying. For now my strategy is basically play the PS4 or xbox one version at launch, always trade in within 2 or 3 weeks, and then rebuy down the road on sale, PC preferred if the port is good. I have a 600+ Steam and Origin library of digital games I absolutely love, whereas my console library is pretty much just a skeleton of physical games I am just currently playing.

If I want to do the right thing I should really just skip AC5 to vote my displeasure with my wallet, but I do love the AC series so I'm gonna play on PS4, trade it in, and buy in a year or two the complete PC version for $5 when its on the winter sale or whatever, to add to my full AC collection in uPlay.

PC gaming is by no means perfect, mainly because developers consider them an afterthought. You make valid points but...

- the PC port is delayed significantly compared to the console versions
That's changing especially now that the new consoles have much more in common with PC architecture (no more "custom" processors). Most of the newer/bigger games release either the same day or within a few weeks, which is a moot point for me anyway because I never buy anything at full retail. To me it's ridiculous to pay that much when PC games get discounted so quickly. I also don't like to play them right away because there's uusally a lot of bugs that get squashed through patches on all platforms.

- the PC port is laggy/buggy for weeks and months, and sometimes is never fixed
Building off my previous statement there are indeed some cases where the bugs are "PC specific" but even many of those have been "patched" by modders. A great example is a game like Vampire: The Masquerade Bloodlines where modders essentially went thorough a fixed most, if not all, of the bugs. Not only that but you can STILL play it on your computer.

- fewer online players leads to less satisfying experiences (Titanfall)
That may be true for certain games, especially ones like Titanfall which were marketed as an Xbone exclusive, but consoles can't hold a flame to the amount of online players in something like DOTA. Since I'm not an multiplayer person anyway this is non issue for me.

If I buy a PC game there is nothing I can do with it if I don't like it, I can't even give it to a friend since there isn't a way to gift attached steam/origin games.
I love still owning all of the games I've ever bought. For instance, I recently reinstalled Bioshock and was able to run it at 4K, 60fps, plus enable things like HBAO+ and SGSSAA and it looked and played amazing! Not only that I didn't have to buy it again as an "HD Remastered" version because my hardware took care of that for me. :)

To each his own I suppose. I just prefer more freedom rather than a developer telling me what a game can and can't do.
 
My thought process:

* Oh look! New Ubisoft thread!
* Oh! They issued a response!
* Oh! The thread is already 8 pages?

- I read the article

* Oh! They refuted the claim in the first sentence. This is promising!
* Oh! They're still fucking full of complete shit.

Yep, I shamelessly love Ubi games. Will be enjoying Unity and Far Cry at 4K on PC.

Sucks that PS4 owners feel betrayed. The 900p res might have been due to CPU limitations as I recall both next-gen consoles have pretty shitty ones.

The CPU is not the GPU. The GPU dictates the resolution.
 
Dude got caught telling the truth. Now this is the cover up.

Why on Earth would he say they locked down the specs to avoid debates if that wasn't the case? That's not some one word slip up. How does that thought pop into ones head if it's not true?
 
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