But the real question here is: The game will be fun to play???
Figured everyone would still complain about it.
Deputy editor of videogamer.com https://twitter.com/TheSteveBurnio
Why doesn't Rayman Legends have MSAA on PS4 or Xbone then?Lets be clear up front: Ubisoft does not constrain its games.
A large pile of money with many beautiful women?Why would we ever do anything to hold it back?
I actually find this blatant lie even more offensive than the original parity statement. It insults my intelligence.
Well its better they finally just came out and said its 900p and that wont change. It doesnt answer any of the other concerns people had but more dishonesty and smoke and mirrors would have only damaged them more.
This sort of co marketing parity is a shitty practice and Ubisoft wont get my money. If I play the game I will get it used.
My eyes are firmly on Dragon Age and COD to see what they do.
I already cancelled my june preorder and I won't buy AC:U unless they release a fully optimized PS4 version. Why should I play a game which is ignoring better and more capable hardware for the sake of parity? Their previous statement was very clear and so is my opinion of the game.
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Proof. Everything is in germanese.
Nice confirmation bias. Who said that it would only be usable on one platform? The ps4 can handle things like the unused effects, but they were glitchy effects, that required a ton of fixing. Do you not understand that? When someone has to work on something, that means that something else goes unfixed. Something that may possibly be more important than a flickering shadow effect. It's not as simple as flipping a switch and boom suddenly the shadows work.
October 24, 2013
Waiting for next-gen: why 'Assassin's Creed IV' won't make you buy an Xbox One or PS4
There are no actual gameplay differences between the current and next generation versions of the game. But the PS4 and Xbox One versions do feature a few neat tricks that make it look decidedly better than games you can play right now. A dynamic foliage system, for instance, instills plant life with virtual "bones" so that it can move realistically when a gust of wind passes by or you hop in a bush to hide. It looks great, and at one point the feature was a differentiator between the two generations
"It was important to us to make sure that we don't end up with two different games."
http://www.theverge.com/2013/10/24/4947920/should-you-buy-assassins-creed-iv-on-ps4-xbox-one
Sadly, I don't think the average consumer I. Knows about these issues or II. Will care about it. So enthusiasts that want the best out of their games, are kind of left screwed when companies do this. The only time that these companies get in trouble, is if it's a really big failure (like a game being broken like Battlefield 4 where even mainstream consumers get pissed off).
I do agree, that you shouldn't buy something that you don't support though. I know I personally won't be buying this now. But I don't see it making Ubisoft change their stance. I really fuckin hope this doesn't become the norm with other companies/titles this gen. That's really the bigger worry here.
Hmmm they have done this before it seems.
History repeating itself it seems, or is this a Ubisoft philosophy?
Nice confirmation bias. Who said that it would only be usable on one platform? The ps4 can handle things like the unused effects, but they were glitchy effects, that required a ton of fixing. Do you not understand that? When someone has to work on something, that means that something else goes unfixed. Something that may possibly be more important than a flickering shadow effect. It's not as simple as flipping a switch and boom suddenly the shadows work.
Best Assassin's Creed ever! Love that game. You won't be disappointed.
Bullshit. Let's not take quotes out of context. They were solely referring to gameplay in that article. And in that regard, yes, the game is the same all across the board, but it's a different story when it comes to performance.Hmmm they have done this before it seems.
History repeating itself it seems, or is this a Ubisoft philosophy?
Turning the effects on is not just flipping a switch either. You're oversimplifying how applying effects and running them work.They easily could have shown a 5 minute video on a real PS4 saying "here's the unused effects working as is on the PS4, we removed them because they look pretty but have major usability issues and blah blah blah", instead they damage controlled.
Already made my post in the other topic:
Wooooow epic bullshit.
No you fucking didn't. Who do you think you're fooling? Who the hell searches for words to describe an event happening and then falls on "We decided to lock them at the same specs to avoid all the debates and stuff'?" That's someone describing a precise accounting of internal discussions that went on, and he was not supposed to share that shit out loud so he got caught.
How fucking dumb does Ubisoft think gamers are? Profoundly, apparently. The whole post is them trying to convince us how beautiful the game is (which is not the goddamn point), and then them saying nonsense like this:
No, that is not what gamers were wondering you gargantuan fucking liars.
Turning the effects on is not just flipping a switch either. You're oversimplifying how applying effects and running them work.
B1G_A1AN took that quote completely out of context. That quote directly refers to gameplay. So either he is trying to get away with taking a quote out of context, or he didn't read the article he was presenting.yeah but that game had big differences between the versions
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"We will piss on you and tell you it's raining."
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
You're using the argument from ignorance fallacy.Put a price on the cost of implementing and testing the effects. Doesn't have to be exact, just a rough number.
I remember pushing through crowds not being much fun in the original AssCreed.It's kind of funny that this is like the third time Ubisoft has had to damage control that guy's words.
You know, I haven't actually seen this in real gameplay. When I see Arno running around the city streets it doesn't look any different than in previous AssCreeds.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.
Shadow of Mordor is fucking awesome and you should be all playing it right now.
That is all.