Preach it loud, Benny.Ami flew too close to the sun.
But I thank him for his service in shining even more light on Bruiser. This round the disingenuous one won, but the war for good faith posting is not yet lost.
My post history is always there to browse, and I've never gone back to edit it to suit an argument.
why?
honestly. it's their actual job.
I'd imagine the PS4 version will end up dropping frames less and may have improved shadows or other detail, resolution isn't the only way one system can demonstrate more power than another. There's no evidence these games will be identical and I'd imagine with the Digital Foundry gets their hands on it we'll see differences.
lol, what a debacle, the funny thing is EA has been doing this parity shit for quite a while and it hasn't received a fraction of exposure this has gotten...
Because of fremdschämen. It's awkward to watch.
Because of fremdschämen. It's awkward to watch.
Hence the "assuming all else equal". Describing a graphical design goal for two separate SKUs of a game being "seeking parity" due to the desire to prevent "debates and stuff" does not sound like a decision based on technical limits of each individual machine. As such I think the more prudent, logical position at present is to assume Ubisoft simply chose to get both versions up to what they thought was the bare minimum acceptable level of graphical quality for "the first next-gen AC game" and Ubisoft could very well have spent the majority of time getting the XB1 version up to the bare minimum they had the PS4 version at, which would still be an unfair allocation of ubisofts resources for any consumer who owns the PS4.
Honestly why is everyone wasting their outrage on the resolution?
They're fucking FRENCH developers who gave FRENCH people ENGLISH accents. We should be burning shit.
Priorities.
Dear Ubisoft,
Please hire me to do your PR for you.
True that. I've been following this forum for a couple of years before actually requesting membership and I always recognize Bruiser and Ami when they come into a thread.Ami flew too close to the sun.
But I thank him for his service in shining even more light on Bruiser. This round the disingenuous one won, but the war for good faith posting is not yet lost.
I've had "sources" telling me about the game being in quite poor shape during relatively late stages of testing. Wouldn't shock me if they both drop frames like mad even at 30fps.
I'm with you on this one lol. I might be playing it in French with English subs if the Australian version lets me.
It sounds like a big game, and as you would expect from Ubisoft, it is. In terms of size, the map is bigger than all of Black Flag's land masses joined together. Cramming all of the content in and polishing it up is now where the company is focusing. Unity still needs polish and an awful lot of it, if the amount of bugs we experienced in the preview build were anything to go by. We saw multiple building textures not popping in until we had climbed one side of a house and were already running across its roof. Then there were the falling bugs which caused you to plunge through the floor or become snagged and stuck, floating with jazz hands in thin air. And there were cut-scenes where the speech still needed to be properly lip-synched. There is still time to work on all of this - I'm guessing Ubisoft is willing to recruit most of Canada for the six or so weeks left before launch to get all of this done, but yet again it feels like another Assassin's Creed game that could have done with another few months to iron out all the wrinkles. It'll be very interesting to see the size of Unity's day one patch.
The previews released last week and some tweets from journalists seem to suggest the game still is in a really bad shape.I've had "sources" telling me about the game being in quite poor shape during relatively late stages of testing. Wouldn't shock me if they both drop frames like mad even at 30fps.
You're missing the forest for the trees, which is kindof understandable at 900p, but still.
Weve spent four years building the best game we could imagine. Why would we ever do anything to hold it back?
I've had "sources" telling me about the game being in quite poor shape during relatively late stages of testing. Wouldn't shock me if they both drop frames like mad even at 30fps.
They said PS4 is 1080p/30fps for far cry.Isn't farcry 4 coming out a week after? Why haven't they announced the resolutions for that game yet?
All cross gen games first of all. Secondly you understand what I meant by "all things being equal" correct? If all effects and image quality are identical there is zero reason the PS4 version should be unless its being held back. The PS4 and Xbox One are not identical in power. This is unarguable in any way shape or form. No current gen only game should perform equal on the platforms for any reason other than the dev holding back.
Destiny I give a pass for a couple reasons. First its cross gen so they aren't going yo put a ton into the current gen versions thats unavailable in the last gen. Secondly because they hit 1080p the internal rendering of the vast majority of current HD televisions.
If Unity has the same resolution, same effects, same fps, same lighting, same image quality on both platforms Ubi is intentionally holding the PS4 version back. There's no way around this.
Honestly why is everyone wasting their outrage on the resolution?
They're fucking FRENCH developers who gave FRENCH people ENGLISH accents. We should be burning shit.
Priorities.
Pontbriand said:Let’s be clear up front: Ubisoft does not constrain its games. We would not limit a game’s resolution. And we would never do anything to intentionally diminish anything we’ve produced or developed.
Pontbriand said:As of now, Assassin’s Creed Unity is locked at 900p.
PS4 version-1080p and is also getting exclusive content. PC version is the lead platform. They haven't announced the resolution for xb1, but apparently the ps4/xb1 version is equivalent to the pc version at ultra high settings. Far Cry 4 has a marketing partnership with Sony, so expect little news about the xb1 version compared to the ps4 version until very close to release.Isn't farcry 4 coming out a week after? Why haven't they announced the resolutions for that game yet?
They said PS4 is 1080p/30fps for far cry.
Didn't read anything about it yet.What is the resolution on Xbox?
I've said this multiple times...and it's been completely ignored multiple times, might as well wait for the DF article.... that's what I'm saying though, it probably won't considering no game released so far, even stuff like Strider is not the same on both consoles.
Honestly why is everyone wasting their outrage on the resolution?
They're fucking FRENCH developers who gave FRENCH people ENGLISH accents. We should be burning shit.
Priorities.
I'm waiting to weigh in once we get the response to the response on the resolution choices to end the debate of game parity towards resolutions of game features for responses.
I've had "sources" telling me about the game being in quite poor shape during relatively late stages of testing. Wouldn't shock me if they both drop frames like mad even at 30fps.
I'm with you on this one lol. I might be playing it in French with English subs if the Australian version lets me.
wat.
So 30FPS is better for cinematic experience, and nothing wrong with 900p either since it's just a number...WTF UBISOFT. Just accept you can't do shit.
And don't do you dare to fuck up PC version.
I've had "sources" telling me about the game being in quite poor shape during relatively late stages of testing. Wouldn't shock me if they both drop frames like mad even at 30fps.
This makes a lot of sense as it was basically the only Ubi game we couldn't go hands on with a few weeks back.
I've said this multiple times...and it's been completely ignored multiple times, might as well wait for the DF article.
So 30FPS is better for cinematic experience, and nothing wrong with 900p either since it's just a number...WTF UBISOFT. Just accept you can't do shit.
And don't do you dare to fuck up PC version.
Interesting. I suspect this game is simply unoptimxed, and thus the resolution outcome. Should be interesting to see when people dig into the PC version.
Isn't farcry 4 coming out a week after? Why haven't they announced the resolutions for that game yet?
Interesting. I suspect this game is simply unoptimzed, and thus the resolution outcome. Should be interesting to see when people dig into the PC version.
Because of fremdschämen. It's awkward to watch.
What graphic fidelity? They can't even get this thing running at full HD, and then have balls to talk about bringing a true next gen game. Who knows, it might even look bad than Black Flag. I don't have high hopes for this game.This is what doesn't make sense to me. Since when is AC cinematic compared to Uncharted? AC is about exploring an open world. Uncharted is about a linear adventure with huge set pieces mixed in with cutscenes.
Yet Uncharted is aiming for 60fps, because the ND states they can't go back to 30.
Yet Ubisoft insists on that cinematic experience, when Uncharted is far more cinematic. There is no comparison at all.
Does Ubisoft really take me for a fool? Why can't they just say the wanted to push graphic fidelity over framerate?
Really hope it's not an AC3 situation
Please be more like Black Flag perf wise.
What graphic fidelity? They can't even get this thing running at full HD, and then have balls to talk about bringing a true next gen game. Who knows, it might even look bad than Black Flag. I don't have high hopes for this game.
Honestly why is everyone wasting their outrage on the resolution?
They're fucking FRENCH developers who gave FRENCH people ENGLISH accents. We should be burning shit.
Priorities.