I have a friend that plays an amazing Dan in SFIV against me. Goddamn that character is way better than he should be.They need to patch motherfucking godlike Dan Hibiki into this game so he gets banned from tournaments.
I have a friend that plays an amazing Dan in SFIV against me. Goddamn that character is way better than he should be.
Make it cost 5 bars
The Akuma Raging Demon thing is a joke.
It should be 1,500,000 damage.
Characters will definitely get a second look, the Spider Man change is already a heavy contested change as it is.
As far as Zero goes, the soft knockdown change was going to happen no matter what. It allowed him to convert from near full screen (regardless of height) zoning into a full combo which is just quite unfair and he never had something like that before minus Buster (which is only one angle, Lightning covers multiple angles). Karst thinks that Lightning Loops should still be doable and since we are nerfing special scaling they are going to be doing like 250K damage. I am indifferent on this.
We should really solidify the system changes already, we are stuck on one change. It should've been decided by the 3/4 vote already.
Quoting for emphasis.Feels weird to say, but your guys changes to Zero felt the most fair. I was impressed.
Invincible moves that lead to full combos shouldn't also be made safe for a bar.C. Viper:
-EX moves can no longer be canceled into one another. What's the problem with this? She spends a bar to cancel thunder knuckle. Big deal.
I plan on voting this out - I'd like to hear other opinions.Dr. Strange:
+Eye of Agamotto and Daggers of Denak no longer make him prone until landing.Definitely no. This is vanilla phoenix tech.
I will change the wording.Haggar:
+c.H can now be canceled into a roll on the first frame of recovery; full invincibility until recovery. How is this different from just making it a normal tech roll?
Tracking assists don't help Morrigan like you think they do. It's only assists with particular properties.Morrigan:
+Vector Drain air OK. No way, she's fine as it is. She doesn't need to be better at air grabs than Thor. She's already buffed by quadrupling the tracking assists in the game.
It's an interesting addition that makes him unique. He's very grapple-oriented.Nemesis:
+Fatal Mutation now has full invincibility and grabs in a 360 degree circle; places opponent in a crumple state; startup time reduced to 10 frames. Again, this is obscene. Why does Nemesis get a command grab that grabs aerial and grounded opponents. There's no good reason for this.
Health increase means some changes are needed to her. She's still plenty tense. I would consider removing this change, but I need a better argument than that.Phoenix:
*Multiple Dark Phoenix characters are now distinguishable on-screen.+Dark Phoenix health drain rate reduced.Not in favor of health drain reduction. Tension is the name of her game.
I've been over this many times: it's way too good.Spider-man:
-Web Glide can no longer be block canceled. Not broken, no need to fix. This is Spider-sense.
I should add only on block.Strider:
+df.H now cancelable into Formation B. The reason 3H isn't cancelable is because it's a lightning bolt. It's already the best slide in the game. This will add a whole layer of brainlessness to Strider.
MINIMUM hitstun remains high. Not hitstun.Zero:
-Soft knockdown on Raikousen removed; minimum hitstun remains high; Lightning Loops still possible. Needs clarification. If the hitstun is so high loops are still possible what's the point of removing soft knockdown?
You mean like DHCing out of Bionic Arm?Invincible moves that lead to full combos shouldn't also be made safe for a bar.
It's not interesting, it's dumb. It's a guaranteed reset for three bars that leads into another full combo. You can't even call it grappling.It's an interesting addition that makes him unique. He's very grapple-oriented.
Then what's the point? He can only follow it up with assists or x-factor anyway, that wouldn't add anything to his game.I should add only on block.
I seriously doubt that.I've been over this many times: it's way too good.
So again, how is this a nerf? What can he not do now that he could before?MINIMUM hitstun remains high. Not hitstun.
That requires a team reconfiguration; very different.You mean like DHCing out of Bionic Arm?
If it grabs, it's a grapple. The startup is 10 frames to make it less able to catch people. Most grab hypers are 4.It's not interesting, it's dumb. It's a guaranteed reset for three bars that leads into another full combo. You can't even call it grappling.
It makes the slide safe.Then what's the point? He can only follow it up with assists or x-factor anyway, that wouldn't add anything to his game.
That's unfair considering every other character can do it too... ie. Bionic Arm into safe DHC. Besides EX Seismo is safe as it is, this really only concerns EX TK.Invincible moves that lead to full combos shouldn't also be made safe for a bar.
Vote, then discuss.That's unfair considering every other character can do it too... ie. Bionic Arm into safe DHC. Besides EX Seismo is safe as it is, this really only concerns EX TK.
I am not against Viper having chainable/cancelable EX moves. That's a potential 2 meter deficit if they both get blocked.
I also want to vote out Dr Strange's change. At first I was OK with it because he really needed something like that but he got a bunch of other buffs so he can definitely live without this.
I am also against Nemesis having a LVL3 grab that grabs both aerial and grounded target. That's just way too good especially if it leads into a full combo. You can pretty much make a set up that can't be gotten out of with it.
You already know my stance on Spider Man.
As far as the new characters go:
Viper - No need to change LVL3, just give her the chainable EX moves back. Her LVL3 is redundant, even if you made it good it will not be used over EX moves. The best buff you can give her is removing the LVL3 altogether!
Akuma - We should have a serious talk over Raging Demon.
Amaterasu - No more buffs to LVL3s especially hers. It already hits overhead... that's unique enough! And no back dash on her.
Chun Li - Having an air OK LVL3 is utility enough. Also the point of SBK negating push block is for set ups with assists, I already told you how it would be way more useful than what the move currently does. Indifferent on new frame data for EX SBK.
Dante - Revert the Hammer buff, no need for it.
Captain America - 5 frame reduction on Recovery, 5 frame increase on invincibility for Roll.
Doom - Still 100% for the j.S nerf. I don't care if Doom is the worst character in the game, that j.S is getting nerfed.
Gamma Wave doesn't have armor.
Gamma Wave doesn't have armor.Hulk is an annoying piece of shit.
"Hey, hey, hey let's sit full screen and spam Gamma Wave with Hidden Missiles and Sentinel Drones. Fuck doing anything else, super armor's got me covered, I can bait them in and if they hit me so what, they get hit by rockets and I get a free combo"
DERP FUCKING MLG PLAY I'M SO GOOD.
Hulk is an annoying piece of shit.
"Hey, hey, hey let's sit full screen and spam Gamma Wave with Hidden Missiles and Sentinel Drones. Fuck doing anything else, super armor's got me covered, I can bait them in and if they hit me so what, they get hit by rockets and I get a free combo"
DERP FUCKING MLG PLAY I'M SO GOOD.
Fuck yeah, go Hulk.
Who do you use?
Against that Hulk team? lol probably. You'd be better off leading with Vergil + Spiral Swords.I'm a top tier whore: Jill/Dante/Vergil, which is probably bad.
and C. Viper is not getting chainable EX moves back.
Remember, votes may not be changed once made unless the character undergoes changes. Don't put a "Y" if you intend to look at frame data tweaks later. That should be a "N" from you.Akuma - N, Raging Demon
Amaterasu - Y
Arthur - Y
Captain America - N, Backflip
Chris - N, Overhead and M/H Grenades
Chun-li - Y
C. Viper - N, Chainable EX moves
Dante - N, Hammer buff
Deadpool - Y
Dr. Doom - Y
Some of these characters need their frame data looked at again though. I may have a Y on some of them but they still need proper frame data tweaking because we messed with their recoveries. Every time you mess with a move's recovery you have to adjust hit stun on it as well to make sure you don't get infinites or loops.
Then it should be a "N" because you don't like the current wording. You feel it lacks detail, etc.The frame data changes mean I don't want those changes taken out, just tweaked to make sense mathematically.
Like for example I am fine with Katanarama getting more hit stun but this has to be properly defined.
Please re-vote and specify your grievances, then. If you need a day to figure out frame data stuff, that is fine.Then in that case I am a N from everything except Amaterasu and that's only because I don't know much about the character's frame data or inner working to know if any of those changes would cause unforeseen problems.
I'm a top tier whore: Jill/Dante/Vergil, which is probably bad.
I wanted to learn to play Jill/Iron Man/ Strider but I gave up after a week.
Hulk/Sentinel is 100% free to Morrigan because c.L goes under the drones and hits 2 times, destroying armor. :-DYea from experience Jill can't do shit against Hulk. Everybody knows Hulk/Sentinal is one of the most annoying setups. The only thing I can think of with that team setup is to try to THC on reaction when you get two bars and then after machine gun spray combo go for an X-Factor kill combo.
Against that Hulk team? lol probably. You'd be better off leading with Vergil + Spiral Swords.
I said that I was busy and couldn't contribute since it seemed like you were trying to push through the votes quickly. But I finished my finals and you guys seemed to be in the same position so I made the effort to contribute again. I didn't say anything about your statement because I didn't read it until yesterday. I glanced at the thread once and saw a post about hawkeye and vergil. That's it.Uh, you aren't on the committee anymore. You said "Put me down for a Y on every character", so I PMed all of the committee members, and it was agreed to proceed with 4. I even responded to your post asking if anyone wants to replace you, and you did not raise an eyebrow. This was done because putting down a "Y" for everyone is the same as not being here, as 4/5 and 3/4 are the same thing when one vote is guaranteed in a 4/5 system. Your feedback is appreciated, though.
I plan on sending it to / posting it on:So whats the deal with this "committee" anyway? Are you guys sending your final voted change log ideas to Capcom or something?
We are going to send our final changes to everyone (but yea to Capcom too).So whats the deal with this "committee" anyway? Are you guys sending your final voted change log ideas to Capcom or something?
I plan on sending it to / posting it on:
Shoryuken.com
GameFAQs
Capcom (various Twitter accounts)
Capcom-Unity.com
Viscant
ShadyK
UltraDavid
If anyone wants to add to that list, let me know.
Level 3s are getting buffed across the board. Every level 3 should either have:
1) Excellent neutral utility (For the Princess); OR:
2) Post-combo follow-up (Devil Must Die); OR:
3) Very high damage
Akuma - N, Raging Demon
Amaterasu - Y
Arthur - Y
Captain America - N, Backflip
Chris - N, Overhead and M/H Grenades
Chun-li - Y
C. Viper - N, Chainable EX moves
Dante - N, Hammer buff
Deadpool - Y
Dr. Doom - Y