Even for heavy combat based builds? I plan on killing everything and using lock picking a lot
Umm, after the Junkyard main quest IIRC.How soon do chemical and energo weapons start showing up?
The underground part is also scary huge.this junkyard business is fucking ridiculous. It just keeps going and going like Noveria quest in ME1. I mean this as a compliment. I'm 24 hours into the game and it seems like only a beginning.
How many muggers have you put down?I've been wandering around Core City for like 6 hours, I think it might be bigger then Athkatla.
Did you take Aimed shot as your starting perk? It's a must have on any crossbow build and will make short work of those beetles, you just have to wait for them to expose their brain before you use it.
I did take that perk. When do they expose their brain? I've tried getting close and cornering them but they've always just run around me.
question considering factions
is there a point of no return? can you even join them? I just "joined" the protectorate but I don't feel I like them that much. have I locked myself out of joining others now?
I don't think anything beats unarmed + psychokinesis.
I've been playing RPG's my entire life, and I've never felt this overpowered before. It's pretty hilarious. I did the infamous Coretech warehouse defense mission last night and literally sat in the entranceway and vaporized everyone that walked in, didn't even have to pop a med hypo.
I'm basically Kenshiro from Fist of the North Star.
Are dodge and evade that important? I have a very similar build except it's stealth focused so DEX is 3 and agility is 10. I also was going to put some points in mechanics, right now it's zero.
Are dodge and evade that important? I have a very similar build except it's stealth focused so DEX is 3 and agility is 10. I also was going to put some points in mechanics, right now it's zero.
So what dodge and evade I need to feel myself comfortably in the later game?They certainly help. But they also cap out at 65% chance to dodge/evade. It's calculated from your dodge/evasion skill vs enemy's ranged or melee skill.
@Sinatar: the feats, yo!
@Sinatar: the feats, yo!
Man, I love this game so far but I have to call foul on one thing.
Very very early spoilers:So you're told to go find Newton, and then clear his path of psi beetles. I decided to play as a stealth crossbow guy, and I really can't take these things toe to toe, having actually stealthed all the way to him without killing a beetle. But okay. I end up killing one beetle with a barrel, and then leading the the other two in the building into the room with the door and trapping them in there. I clear the path outside, and tell him to run.
Of course, Newton somehow finds a way to let out and to die to the two that are trapped. BLEH.
I really wish they would take into account my method.
My list of things I figured out way too late:
1. You can find psi spells as items, I probably sold the ones I found in the first 4 hours because I thought they were crafting material
2. there is a very strong synergy between the base attributes and skills, which makes it a lot easier to level some skills and very hard to level others (8 hours into the game)
4. Shields need to be activated (15 hours into the game)
5. There is a second action bar if you hold shift (20+ hours into the game)
Multiple spells, items, skillsno idea what to even use the action bars for. all I seem to be able to do with it is dump all the bullets out of my gun.
if you don't use psi spells you can still use it for hypos, bandages, hacking, lockpicking and the omnitool. that's at least 7 Slotsno idea what to even use the action bars for. all I seem to be able to do with it is dump all the bullets out of my gun.
Regarding the faceless:
I finally faced their commander and ofc for not killing freakin buzzer he wouldn't answer any of my questions. This is such bullshit. Because of one wrong choice (that at that time you have no way of guessing is a wrong one) you are completely left in the dark about very big piece of the game's story and lore. This is just bad design. Is there any way to read the dialogues in the game from the files or something?
Also note that if you visited the Tchortists base prior to the meeting and had a friendly chat with the commander over there. The faceless will turn immediately hostile after reading your mind.
Interested in playing this but also have never played Fallout 1,2, or Tactics.
What one do you guys suggest?