rodrigolfp
Haptic Gamepads 4 Life
This again? You can 1 hit kill melee almost every enemy, not only skeletons.I said you can't even melee the skeleton enemies anymore
This again? You can 1 hit kill melee almost every enemy, not only skeletons.I said you can't even melee the skeleton enemies anymore
This again? You can 1 hit kill melee almost every enemy, not only skeletons.
I am pretty sure it's an item near the beginning of the game that you can't miss.So I guess I didn't get the item or upgrade that makes punches work? If that's a thing, the game gated it behind a lot of platforming
I am pretty sure it's an item near the beginning of the game that you can't miss.
Do you expect to 1 hit kill punch gaining health and ammo almost everyone "for free"?Ok, I looked it up. Thanks...doom wiki. It's in the second level. It explained that you need to charge up the blood punch with glory kills, and also that the standard melee attack is garbage taking around 100 punches to put a skeleton into a glory kill state.
So you can one hit kill nearly every enemy with a special attack that needs to be charged up called a blood punch. Not the same
Do you expect to 1 hit kill punch gaining health and ammo almost everyone for free?
And give tons of ammo. Want iddqd too?I expect the first shitty little skeleton enemy in the game to die from less than 100 melee attacks...or ever.
And give tons of ammo. Want iddqd too?
Then your idea of Doom is from another dimension/time line as in the OG Doom you can't punch zombies in the face. You need a brass knuckles.My idea of a doom game is punching shitlet zombies in the face; yours is a deeply intertwined resource ecosystem. Different opinions
No something I wanted from Doom.
Them your idea of Doom is from another dimension/time line as not even in the OG Doom you can punch zombies in the face. You need a brass knuckles.
Doom eternal all the way. Stuff that came out in 2016 are old man games.
You don't need to find the item. You can't miss it and can't progress without it.Doomguy wore brass knuckles on his hand in og doom but you didn't need to find the item. That's just how the melee attack looked in that game.
You don't need to find the item. You can't miss it and can't progress without it.
I am talking about Eternal.Are you telling me that og doom did not have punching enemies in the face because doing so required an item from the beginning of the game which cannot be missed and can't be progressed without?
Because oh.
For me Doom Eternal is indeed one of the best shooters of all time, in my top 5 no doubt about it, up there with Half Life 2.Gaf hates Eternal for some reason but gaf is a massive minority so yes you do have a rather unpopular opinion as Eternal is one, if not, the best shooters of all time. Playing and finishing that game on Nightmare is a massive satisfaction in skill just like Sekiro is.
Gamers are always full of shit when they claim they want "hardcore" difficulty and other nonsenseEternal is EXACTLY what gamers say they want all the time. Bold. Not more of the same. Elite difficulty. Crafted with scientific precision.
Turns out what they want is more triangles moving faster.
I didn’t like that it told me how to play until I realized it was showing me unlimited freedom.
Op is not wrong
This again? You can 1 hit kill melee almost every enemy, not only skeletons.
If you can’t stand the heat, get out of the nuclear reactor.There's so many layers, it gets exhausting to keep track of what's available to use when.
Exactly.I've said it before - 2016 feels like a tech demo after playing Eternal. I could never go back.
This is very much a popular opinion.
2016 beats the shit out of Eternal. Ridiculously.
The soundtrack, the tone, the combat encounters, the soundtrack, the level design, the weapons themselves, the soundtrack…
Yep lovecraftian tales get worse the more you explain/reveal. This should be common sense.Remember when Doom Guy was just some random badass that showed up and kicked demon ass?
Yeah eternal decided that was too cool, so instead just turned him into some generic super soldier created by angel technology.
Sometimes less is more, with every cutscene that eternal had explaining doomguys origin the less interested I became.
It turned a kick ass avatar of vengeance into some boring generic space marine
I just know you shit in the kitchen and call it freedom.War is peace.
Freedom is slavery.
Ignorance is strength.
Eternal is the best SP fps ever.
I loved the flashlight in doom3, never had a problem as I just bound it to a key, it did however increase the creepiness and stress of the jump scares. I do think doom3 was the last true doom successor now that I think of it. The imps were way more evolved in the same aesthetic along with other monsters, almost like the same team designed the game and actually had an idea of what made original doom good, imagine that.I have not finished 2016, maybe never will, but I liked Doom3 more and even that was compared to Far Cry and HL2 imho certainly the worse. And I also liked Quake 4 (which was Raven) more than Doom3 since the dumb af either not seeing anything or flashlight but no gun swaperoo was gone. The In Hell mod was much better than the actual D3 game.
I kinda hate Rage which I currently struggle through, but I loved Wolfenstein TNO from Machine games. I guess I like id Tech but practically nothing from id itself so far.