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Until Dawn Remake price leaked (€70, $60, £60)

Danjin44

The nicest person on this forum
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Sony:
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
I logged in only to add my laughing emoji to the tally. Sony have gone full regarded.
It's not only Sony, there are other publishers like Square Enix that have adjusted their Euro price for their upcoming releases on PSN.

This is mostly likely happening due to the euro weakening against the USD since the start of the generation.

They've done this in the past mid-generation with the CAD, Turkish and Argentinian prices.

Btw, I'm not saying I'm okay with it, just providing an explanation.

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I got and played the original for like....$7.99 off PSN sale back in 2016. Remember those days when Sony heavily discounted their software after like a year or two? That's how I acquired most of my PS4 digital library. Fun times...
 
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hemo memo

You can't die before your death
by that logic, sotc, demon souls, and even TLOU1 would be just remasters.

p.s they have changed the camera angles to third person in some scenarios and changed others to better showcase the new graphics. they have also added a prologue. its no RE4 but its better than those remasters we got last gen like the uncharted trilogy, tlou hd remaster and batman arkham remasters.
In what universe you think that’s worth 60$?
 

Danjin44

The nicest person on this forum
by that logic, sotc, demon souls, and even TLOU1 would be just remasters.
Blupoint literally used code of original game and boss like Maneater still has broke AI issue as original PS3 release.

They didn’t do much other than graphics. Nier Replicant 1.22 did more by updating the visuals, improving the combat adding new Mermaid Episode and even adding extra route which you play as Kaine. Even then that game considered just upgrade rather than remake.

Demons Souls (PS5) is no different than Crisis Core Reunion.
 
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xrnzaaas

Member
Just another case of TLoU Part 1 with Sony trying to convince everyone it's well worth charging full price for not such an old game with the same story & mechanics. Not buying is the only way to go, not even when it's on sale.
 
Blupoint literally used code of original game and boss like Maneater still has broke AI issue as original PS3 release.

They didn’t do much other than graphics. Nier Replicant 1.22 did more by updating the visuals, improving the combat adding new Mermaid Episode and even adding extra route which you play as Kaine. Even then that game considered just upgrade rather than remake.

Demons Souls (PS5) is no different than Crisis Core Reunion.
They greatly improved QoL stuff in many subtle ways. PS3 version is completely obsolete (and jank) after playing the PS5 game. It was not only graphics or audio. Also the camera system is completely different than the OG game (OG game was better there though).
 

Danjin44

The nicest person on this forum
They greatly improved QoL stuff in many subtle ways. PS3 version is completely obsolete (and jank) after playing the PS5 game. It was not only graphics or audio. Also the camera system is completely different than the OG game (OG game was better there though).
Even with QoL, many remasters gets that, heck even recent Jeanne of Arc which was just emulation of the PSP game got QoL when it got released on PS5.

In opinion what I consider proper remake there is actual significant change to the game.

for example:
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Fabieter

Member
And what's exactly wrong with Concord, I'm genuinely curious as I know nothing apart from the very generic Guardians of the Galaxy trailer they showed.
Does it have bad gameplay, bad graphics, poor performance, etc

Gameplay graphics and performance is alright. It's all the other parts of the game which suck for a mp game. This will bomb really bad!
 

diffusionx

Gold Member
This is a remake not a remaster. They had to remake the whole thing on Unreal Engine 5 plus added new stuff and a new camera. People sure don't seem to mind paying $60 for lazy ports like DKC Tropical Freeze or Super Mario 3D All Stars. I mean Nintendo couldn't be bothered to even get those games running in 16:9. At least Sony puts work into their remasters/remakes
Wow a new camera
 

Seems that you got a lot of props for this, but you inherently don't understand why these games aren't being remade.

  • Is the original team around and interested in remaking the game? If not, is there someone who wants to develop a remake?
  • How well did the original game sell?
  • Are there transmedia possibilities with the IP? If so, who wants to make the transmedia?
Souls games were big and that's almost certainly why Bluepoint went after Demon's Souls, hoping to capitalize off of that. The game was pretty well received, but has not really made a big splash. Which leads you to wonder why it hasn't been ported to PC. Well it's the same question. Who is going to do it?

Bluepoint? They're obviously busy with something else at this point and moved on to working on something before Sony went all in on PC. So Nixxes? Nixxes is fully booked. They're almost certainly doing TLOU P2 and Spider-Man 2. Not a game Sony would probably want a lower experienced team developing like Sackboy being ported by Sumo Digital (who developed Sackboy Adventure in the first place) or Climax who did the port of Returnal (but maybe that would be an option), but they've been porting Housemarque games to PC for years, but haven't had much exposure to SIE in general.

Once Nixxes catches up to Sony's portfolio, Demon's Souls on PC makes a lot more sense. Once Sony has remade its primary PS3 and PS4 bangers, games like Bloodborne who you probably won't get the original devteam for, probably makes more sense.

Last Guardian is going to be a tough sell since Team ICO is no more and Bluepoint is branching off from remakes. It's so low on the totem pole. The others you mentioned are even lower and their teams are gone too.

Ballistic Moon has people from the original studio and a transmedia opportunity. It makes PERFECT sense that it is getting a remake. Relatively cheap opportunity for Sony to get another stab at a horror studio since things went awry with Supermassive.
 

clarky

Gold Member
Curious to see what a low budget Until Dawn movie will look like compared to the game.

Looks like none of the cast will be returning, one of the highlights of the game. Whats the hook to differentiate it from the 1000 other tennage slasher flicks? Be lucky if this isn't straight to streaming imo.

Hopefully its is some 4th wall breaking comedy horror with loads of videogame references and not played straight up.
 
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Curious to see what a low budget Until Dawn movie will look like compared to the game.

Looks like none of the cast will be returning, one of the highlights of the game.

Peter Stormare is returning. Hard to bring the cast together since they were all pretty old to play teenagers in the first place.

Rami Malek is 43 now and hayden panettiere is 34. Makes a lot more sense to cast younger and cheaper.

Whats the hook to differentiate it from the 1000 other tennage slasher flicks? Be lucky if this isn't straight to streaming imo.


Don't Breath grossed 157 million and as you mentioned although glibly, streaming is actually quite a big deal.

Soemtimes you're looking to see if you can start a franchise, or you're seeing if you can identity talent to work with, or you're just trying to keep the machine going. PlayStation Productions needs to consistently produce movies in order to justify its existence.

The hook is that it has an established fanbase. They'd be smart to cast someone like Sydney Sweeney as Samantha, but she would probably be too expensive for what they're looking at.

Hopefully its is some 4th wall breaking comedy horror with loads of videogame references and not played straight up.

I don't think it will be a comedy. They're definitely going for horror in line with the game not a parody movie.
 

TGO

Hype Train conductor. Works harder than it steams.
Dumb pricing. Around 30-40 usd/eur would be fine. This is sentencing to DOA.
So the same price as a Remaster which is literally the PS4/PS3 game assets outputting at 4k/60fps.
Yeah that's not what this is, evidently so
And it's way above something like White Day 2 which is also that price you're suggested.
And it's not $79.99
It could be a little cheaper sure, but I can't see how by much, especially at what people are suggesting.
 
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Fafalada

Fafracer forever
The remake may very well sell more than the original.
Somehow I had it in my head that og launched at 40$ - but looking back, what really happened was that it took off virally at that price (or around the same time). Either way - this won't sell well to og owners sure - but new audiences, it may do well, it's a game that still looks visually above most of the genre (Quantic dreams games non withstanding) especially compared to most popular IPs like LiS - so it has a reason to sell at full price when those do.

Yea I'd be tempted at full price for some of those remakes - I guess I'm part of the problem. 🤷‍♀️
But much as I like Until Dawn - I'm not tempted here. Just like I wasn't with LiS remaster.
 

simpatico

Member
Can't believe we're really devoting labor to remastering visual novels from a couple years ago. Can't imagine it's going to light Steam on fire at $60. That genre is pretty saturated there and almost never sold at full price.
 
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clarky

Gold Member
Peter Stormare is returning. Hard to bring the cast together since they were all pretty old to play teenagers in the first place.

Rami Malek is 43 now and hayden panettiere is 34. Makes a lot more sense to cast younger and cheaper.




Don't Breath grossed 157 million and as you mentioned although glibly, streaming is actually quite a big deal.

Soemtimes you're looking to see if you can start a franchise, or you're seeing if you can identity talent to work with, or you're just trying to keep the machine going. PlayStation Productions needs to consistently produce movies in order to justify its existence.

The hook is that it has an established fanbase. They'd be smart to cast someone like Sydney Sweeney as Samantha, but she would probably be too expensive for what they're looking at.



I don't think it will be a comedy. They're definitely going for horror in line with the game not a parody movie.

We'll see i guess, i dont see it personally.

The last couple of movies dont instill confidence either.

Uncharted was fucking awful and very poorly cast. The less said about GT the better.
 
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Fafalada

Fafracer forever
Seems that you got a lot of props for this, but you inherently don't understand why these games aren't being remade.
I'd argue Siren has about as much reason for a remake as Until Dawn. But then again - it got one remake already.
Others are indeed ultra niche - but then GR2 has been rumored to be coming now...

And BB I'm pretty sure it's an intentional trolling by now - maybe some lawyer found a clause that prevents all parties involved from ever touching the IP again. Maybe they should just sell the IP to Embracer and be done with it.
 

Denton

Member
Can't believe we're really devoting labor to remastering visual novels from a couple years ago. Can't imagine it's going to light Steam on fire at $60. That genre is pretty saturated there and almost never sold at full price.
It will bomb super hard. Supermassive games are rarely supermassive.
 

KXVXII9X

Member
I hate to sound hyperbolic and negative, but these $70 priced remakes are the epitome of creatively bankrupt. Sony has been coasting off of its past success this gen. If it isn't a remake, it is a sequel from a game from last gen aside from a few gems. They have been mostly banking on third party exclusives which are okay, but nothing industry leading as the games in the past.

I think all it needed was a resolution and framerate update. This just feels extremely greedy as you can grab the PS4 version for $20. There are other ways to build hype for the game while promoting it for the upcoming movie. Sony is all about maximizing profits this generation. I'm still really feeling the loss of Japan Studio. Thank God for Astro Bot. Even the Horizon Lego game is much more exciting than another remake/remaster.
 

TGO

Hype Train conductor. Works harder than it steams.
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Some scenes are completely changed
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SlimySnake

Flashless at the Golden Globes
I hate to sound hyperbolic and negative, but these $70 priced remakes are the epitome of creatively bankrupt. Sony has been coasting off of its past success this gen. If it isn't a remake, it is a sequel from a game from last gen aside from a few gems. They have been mostly banking on third party exclusives which are okay, but nothing industry leading as the games in the past.

I think all it needed was a resolution and framerate update. This just feels extremely greedy as you can grab the PS4 version for $20. There are other ways to build hype for the game while promoting it for the upcoming movie. Sony is all about maximizing profits this generation. I'm still really feeling the loss of Japan Studio. Thank God for Astro Bot. Even the Horizon Lego game is much more exciting than another remake/remaster.
the greed has been on full display since jimbo took over. before that, sony used to price these games rather carefully. the ratchet remake on ps4 cost $40. the sotc remake in 2018 also cost $40. then all of a sudden they had bluepoint launch demon souls for $70 just a couple of years later. why? its the same copy pasta remake with only a graphics and animation overhaul. literally the entire game runs on the old system underneath just like sotc did.

demon souls did not sell well at that price. i remember having a lot of issues finding games at launch which has never happened to me before in a souls game. then the sales came out and the game barely sold 2 million units lifetime despite the souls series being more popular than ever. clearly the $70 price tag had something to do with it.

I do like that Ballistic moon went out of their way to utilize UE5 features like ray tracing and reworked character models, assets and even added a third person camera mode to better showcase the new visuals. i think thats worth the $40 they charged for sotc and ratchet. if they want a next gen tax or inflation tax then fine, go with $50. but 70 euros is simply wrong especially since euro is worth more than dollar right now.

p.s iirc gravity rush 2 also launched at $40. so did concrete genie. sony just had some common sense back then. at least astrobot is only $60 so thankfully they havent gone full wall street, but something like this shouldve been a budget game. especially since ballistic moon is a new studio with far fewer devs than supermassive ever did, and it likely cost them $10-20 million at best.
 

Bernardougf

Member
Concord was signed back when those games were trendy. The main problem with that game is also not the gameplay and we all know what it is.
I know bro.. but there is no such thing as "gaming data" guiding this decisions ... sure you can do some basic research data to pre-guide you but in the end is about being smart, making good choices and giving the players what they want.. there is no amount of freacking data that you put trough a computer that says "make a remake of until down NOW and charge 70 dollars for it"...nobody who is being honest was asking for this shit or even remotely thinking about it. Thats like game number 10000 in the "want remake" of most gamers list I would bet.
 

TGO

Hype Train conductor. Works harder than it steams.
In what universe you think that’s worth 60$?
Yeah but Sony changed £70 for TLOUPT1
the fact that this is less and actually had more done to it, is an improvement on their part.
It's not RE4 Remake but it's not full price either.
Looks like they meet you halfway.
The biggest mistake people make is putting the fact that they played it in the factoring of the price it should be.
 
We'll see i guess, i dont see it personally.

The last couple of movies dont instill confidence either.

Uncharted was fucking awful and very poorly cast. The less said about GT the better.

See but that's part of your problem.

The Uncharted movie was a financial success as was Gran Turismo. There was evidence at the time that when GT hit Netflix there was a significant boost in software sales as a result.

It's one thing for people to say that a strategy or game doesn't speak to them, but to say "I don't see it" or "We'll see" is pretty fraudulent. We've already seen.

We literally saw this with TLOU and the same people said a remake didn't make sense, yet it was tremendously successful, even with a botched PC port.
 

clarky

Gold Member
See but that's part of your problem.

The Uncharted movie was a financial success as was Gran Turismo. There was evidence at the time that when GT hit Netflix there was a significant boost in software sales as a result.

It's one thing for people to say that a strategy or game doesn't speak to them, but to say "I don't see it" or "We'll see" is pretty fraudulent. We've already seen.

We literally saw this with TLOU and the same people said a remake didn't make sense, yet it was tremendously successful, even with a botched PC port.

Of course its my problem, i dont give a shit how well a movies does, only if i enjoy it.

Like i said i thought Uncharted and GT were bad to awful.
 
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Bojji

Member
I have some good advice for Sony, do this:

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Normal Until Down runs 60 fps on PS5 but it's unavailable for purchase for some reason?
 
So sick and tired of remakes... only demons souls and FF7 (more like a continuation of the original) actually deserved it. Fuck every other "remake" / "remaster".

Can we get anything new that is just good?
 

TGO

Hype Train conductor. Works harder than it steams.
So sick and tired of remakes... only demons souls and FF7 (more like a continuation of the original) actually deserved it. Fuck every other "remake" / "remaster".

Can we get anything new that is just good?
It's getting a sequel?
 
Of course its my problem, i dont give a shit how well a movies does, only if i enjoy it.

Like i said i thought Uncharted and GT were bad to awful.

They were both shitty movies, but the strategy works. It's as simple as that.

Hopefully, they grow into making better movies. Comic book movies were originally trash too. The budgets get better and the actors involved are better quality as are the directors and writers. It's a process.

If The Last of Us doesn't get Craig Mazin from Chernobyl, it's probably not as good.

It's hard to do a high budget racing movie and Uncharted probably needed a budget like Mission Impossible and it didn't get that.
 

SlimySnake

Flashless at the Golden Globes
I know bro.. but there is no such thing as "gaming data" guiding this decisions ... sure you can do some basic research data to pre-guide you but in the end is about being smart, making good choices and giving the players what they want.. there is no amount of freacking data that you put trough a computer that says "make a remake of until down NOW and charge 70 dollars for it"...nobody who is being honest was asking for this shit or even remotely thinking about it. Thats like game number 10000 in the "want remake" of most gamers list I would bet.
there is a great line in the movie 'Margin Call' about the 2008 financial crisis, in which the CEO of a big wall street firm says that his only job is to see what the markets will do a week, a month or a year from now. These CEOs get paid millions to NOT look at fads and figure out what might work years down the line. this is true especially in the gaming industry which takes forever to get these games made.

jumping on fads and gaas bandwagon is the most shortsighted and unoriginal thing sony couldve done. they didnt scale up their SP studios and instead invested all those extra dollars into gaas projects instead. now they have to rely upon quick and dirty remake after remake to fill in their empty quarters and have no choice but to price them high to maximize profits.

i wouldve rather they invested in ballistic moon's first new IP back in 2020 or whenever this studio split up from supermassive. Dont invest in a small remake. go all in and give them the budget for a new game like you did with concord, fair games, and several other gaas developers. but no, those losers got to make full games while this talented studio only got enough cash to remake a 10 year old game.
 

Fabieter

Member
It's not only Sony, there are other publishers like Square Enix that have adjusted their Euro price for their upcoming releases on PSN.

This is mostly likely happening due to the euro weakening against the USD since the start of the generation.

They've done this in the past mid-generation with the CAD, Turkish and Argentinian prices.

Btw, I'm not saying I'm okay with it, just providing an explanation.

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No it was always like this for alot of games, some pubs just did adjust it now.
 

clarky

Gold Member
They were both shitty movies, but the strategy works. It's as simple as that.

Hopefully, they grow into making better movies. Comic book movies were originally trash too. The budgets get better and the actors involved are better quality as are the directors and writers. It's a process.

If The Last of Us doesn't get Craig Mazin from Chernobyl, it's probably not as good.

It's hard to do a high budget racing movie and Uncharted probably needed a budget like Mission Impossible and it didn't get that.


I think we are on different pages mate.

You keep mentioning strategies and such, that doesn't concern me. I just like quality products to consume and in relation to the topic at hand Ive played through this game twice already and the movie doesn't fill me with confidence for reasons I've already mentioned.
 
I think we are on different pages mate.

You keep mentioning strategies and such, that doesn't concern me. I just like quality products to consume and in relation to the topic at hand Ive played through this game twice already and the movie doesn't fill me with confidence for reasons I've already mentioned.

And like I said, it's a process for that stuff to get better.

The first Harry Potter movie had a budget of 125 million dollars back in 2001. That's because the book had been a massive hit, the studio knew they could put substantial money into it.

That's the equivalent of 221 million dollars for a kids movie.

Uncharted had a smaller budget (inflation-adjusted) than the first National Treasure movie...

The more successful these movies are the better they'll get.

The point you're missing about Until Dawn is that Sony is just looking to get lucky a low budget horror movie and a low budget remake. But if they're both successful, we'll probably get more horror games and more horror movies based on games.
 

TGO

Hype Train conductor. Works harder than it steams.
Some screenshots taken from the Playstation Store
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I will say the original did suffer from a lot of crushed blacks, which lended to it's visual style but perhaps made it pop too much.
This seems to have eliminated that.
 
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