McKeeverFever
Banned
Mission 6 is killing me, why the hell to they tell you to deploy snipers I put two snipers on the right hand side and they are useless, anytime I fire at an enemy they miss. What do I do ? This mission is driving me insane.
I hesitate to say it, but, "you're doing it wrong." Wrong is not be the exact right word, but there are definitely other ways to approach missions besides doing a slow tank crawl. Do be aware though that making sure your units are in Cover is generally a pretty good strategy. I suspect that as you continue on you'll be forced to do a little more "outside the box" thinking. All of the key speed strategies rely upon using your tank as little as possible (most of the time not at all).Virro said:Just a quick question from someone who recently got the game and is loving it so far...
I'm finding the combat to be a bit 1-dimensional (Chapter 7) where it feels like most fights are picking people off in order to allow my tank to advance. Then sticking those same people behind the tank or in other places of cover and repeat until each objective is met.
Does the combat become a bit more varied as the game continues? I'm loving it so far, the story-telling, the graphical style, but this has to be my biggest problem with the game at the moment.
Have snipers can help you quite a bit. Unfortunately, at Chapter 6, your snipers' accuracy is still garbage. If you haven't been doing so already, be sure to research the accuracy line for their weapons and equip those. It helps far more than power until the late stages of the game. The mission is lenient enough to tolerate a few missed shots, but don't be afraid to reload if you're not getting the result you wanted.McKeeverFever said:Mission 6 is killing me, why the hell to they tell you to deploy snipers I put two snipers on the right hand side and they are useless, anytime I fire at an enemy they miss. What do I do ? This mission is driving me insane.
Virro said:However, I found the Chapter 7 fight incredibly frustrating, simply because Selvaria is invincible. I had two separate attempts where she literally pinned my tank between a ridge and herself to where I was stuck permanently. It seemed like the computer AI was trying to get to a certain spot and inadvertently wound up behind me. I realize that's probably not indicative of the game and quite possibly my fault for positioning, but it just struck me as rather absurd.
radiantdreamer said:You broke the game!
And anyway, she's not your objective. You need to avoid confrontation at all costs.
Virro said:Haha, yeah... I was using the tank to run interference, so my guys weren't in her LoS. It worked, but on those two attempts, it really didn't.
NeoZylom said:Guys (and Girls?)! I finally ordered the game on Amazon.ca Will receive it soon! Just in time for my fall break
BocoDragon said:I saw a new copy in Vancouver for the first time in 10+ months... Best Buy Burnaby. Good to see this again... VanGAF go buy it now!!
ShinoguTakeruKoeru said:Am I the only one who looks in this thread whenever it's bumped in the hopes of new updates on the Developer Design Works book that's on hiatus in Japan right now?
you're in for a treat. i did the same one month ago, and it has been the one game i've been repeatedly returning to since than, compared to all the one-nighters i've had in the same span.NeoZylom said:Guys (and Girls?)! I finally ordered the game on Amazon.ca Will receive it soon! Just in time for my fall break
RubyEclipse said:Played VCII at TGS. Got shiny Valkyrur Bag. Met Valkyria Devs. Asked them lots of questions. Got answers of epic proportions.
I'm still catching up on all the crazy things that happened over the last two weeks. What I will say for now is that VCII completely blew me away, and that I am continuing to ask around about that artbook for you guys.
http://www.flickr.com/photos/segaamerica/3956011910/in/set-72157622432974354/
http://www.flickr.com/photos/segaamerica/3955225757/in/set-72157622432974354/
http://www.flickr.com/photos/segaamerica/3956006434/in/set-72157622432974354/
So, when will we become privy to those? This post is a huge tease!RubyEclipse said:Played VCII at TGS. Got shiny Valkyrur Bag. Met Valkyria Devs. Asked them lots of questions. Got answers of epic proportions.
*Moink*radiantdreamer said:http://farm3.static.flickr.com/2552/3956006434_c9af789465.jpg
The purpose of this is so you can beat it up.
radiantdreamer said:
The purpose of this is so you can beat it up.
Darkpen said:
That's so cute. I want one. So many Hans haters
Also, I want that cup!
....and the flag!
I think its adorable D:Hcoregamer00 said:It is not like I hate Hans, I just hate the stuffed animal design.
It doesn't fit my definition of cute.
gokieks said:An Alicia figure of that quality would have my wallet shivering in fear, but not going to spend $180 on a Selvaria figure, as nice as it looks.
adversesolutions said:Like this one?
adversesolutions said:Ok, VC question. I just beat Chapter 10, but in the process I let one of my scouts die. He's the guy with the bandana on his head. Should I go back to an earlier save and make sure he doesn't die? Or just move on?
Well, when you beat the game there will be a scrolling list of all your squad members and their state (alive or dead). How much having one "dead" entry in there will bother you depends on your OCD (I couldn't stand it ).adversesolutions said:Ok, VC question. I just beat Chapter 10, but in the process I let one of my scouts die. He's the guy with the bandana on his head. Should I go back to an earlier save and make sure he doesn't die? Or just move on?
lol, I let karl and whatshisface die, thinking that I needed to actually kill them to unlock their counterparts. turns out you only need to make them get knocked out in battle.Durante said:Well, when you beat the game there will be a scrolling list of all your squad members and their state (alive or dead). How much having one "dead" entry in there will bother you depends on your OCD (I couldn't stand it ).
SecretBonusPoint said:Man am I glad the Valjyria anime is over. It started out fun and with promise but severely lost it's way in the second half, resulting in "anime producers know best" by ignoring the clear blueprint of the game's story just so they could have DBZ Valkyria fights and not have to animate the Edleweiss at all in the last battles. Ignoring Isara's "dream" is kind of a shitty move as well. Oh well, I shouldnt have expected any different!
Has spurred me on to replay it sometime soon to cleanse my pallet of it's awful re-telling.
RubyEclipse said:Played VCII at TGS. Got shiny Valkyrur Bag. Met Valkyria Devs. Asked them lots of questions. Got answers of epic proportions.
I'm still catching up on all the crazy things that happened over the last two weeks. What I will say for now is that VCII completely blew me away, and that I am continuing to ask around about that artbook for you guys.
http://www.flickr.com/photos/segaamerica/3956011910/in/set-72157622432974354/
http://www.flickr.com/photos/segaamerica/3955225757/in/set-72157622432974354/
http://www.flickr.com/photos/segaamerica/3956006434/in/set-72157622432974354/
Darkpen said:I think its adorable D:
There are 2 story DLCs (one Edy one with one mission and a Selvaria one with 3) and a Hard Ex mode that adds an additional difficulty level to all the Skirmishes.djtiesto said:How is the DLC? I am planning on buying it upon completion of the regular game.
Anything will do, even more than in Fire Emblem:Wolves Evolve said:Just got the game with my new PS3 slim. Wow. This thread is a big help, thanks everybody. Still don't get the permadeath thing yet, but will work it out. (I mean, I know what it is, just not how to play with it.)
I also think it worth the price, since it's one of the most interesting missions in the game, I think.Durante said:There are 2 story DLCs (one Edy one with one mission and a Selvaria one with 3) and a Hard Ex mode that adds an additional difficulty level to all the Skirmishes.
The only one which some people don't think is worth it is the Edy one, but it has several endings depending on rank and even a single playthrough takes over an hour. Personally I think it's still good value.
Wolves Evolve said:Just got the game with my new PS3 slim. Wow. This thread is a big help, thanks everybody. Still don't get the permadeath thing yet, but will work it out. (I mean, I know what it is, just not how to play with it.)
djtiesto said:Well, you can save in battle and then reload if anything bad happens (unfortunately, reloading takes a LONG time).
McNum said:Is there any way to mess up training and research?
McNum said:Engineers. What can they do exactly?
McNum said:And finally, what's the most common newbie mistake? Tank-crawling?
Yes, another one! Welcome!McNum said:Another Valkyria Chronicles newbie signing in.
Not unseen, there has been some examples in the past, but definitely unusual. It's no so far from the Sakura Taisen Battle system, except that enemy can attack during moves.McNum said:It's a weird game, though. Turn based strategy RPG third person shooter?
Often... Retreat + Deploy is Full Heal + Long-range Move (assuming you own several camps) for only 2 CP, for example. Really handy sometimes.McNum said:Got pinned down until I figured out how to replace troops in an ongoing battle. I bet that's going to be useful later.
Yes, except that death can be undone just by moving a player nearby before the enemy. As long as you are careful, you won't experience "death from bad luck" like in Fire Emblem. Just think that if something can go wrong, and if permadeath bothers you, you should keep a CP for a rescue (or at least protect the corpse during enemy phase).McNum said:I'm a bit anxious about losing troops, though, that must be my Fire Emblem experience talking.
Not really, with time, you can have everything, anyway. But some rules can help you to make things easier:McNum said:Is there any way to mess up training and research?
Many things:McNum said:Engineers. What can they do exactly?
Don't really know... But the game is easier if you get good marks, and good marks only come from good completion times (no offense/defense score involved, just number of turns).McNum said:And finally, what's the most common newbie mistake? Tank-crawling?
Interesting comparison... Probably accurate if you ask me.McNum said:It feels like a weird cross between Fire Emblem and Skies of Arcadia in tone, and who knows what for gameplay.
Great, I was planning on doing that anyway. So far I've been able to afford it all, but when it comes down to priority, I'll go for accuracy. I always do that in any game with upgrades. I hate missing. Especially on Snipers.AleeN634 said:No, eventually weapon upgrades will split, generally I find its best to prioritize accuracy over power.
I see I was doing it right, then. Engineers are pretty useful, and with that big AP amount they have, they can stay concealed, run to the front line, do their thing, and run back. Free ammo for everyone! An Engineer is a Lancer and Sniper's best friend.AleeN634 said:Engineers can repair your tank (target radiator), rebuild sandbags (pre-deployed only) and disable landmines.
I wasn't saving in mission, at all. I'll remember to replay Skirmishes if I need cash or exp. I don't really care about Rank yet. I have no idea what affects it, so I don't bother with it. I guess I'd have to clear the map in two turns while leaving half my army at home for an A or something crazy like that.AleeN634 said:Probably trying to go after A ranks all the time. Because of Skirmish mode don't worry too much about losing bonuses take your time to understand the game (you can easily do Skirmish maps repeatedly to make extra cash and exp). The biggest hint I can give is always keep your training levels within 1-2 levels of the current chapter number.
Oh and always create a separate in mission save once every few turns.
McNum said:Is there any way to mess up training and research?
I don't want to paint myself into a corner with this and end up restarting half way through. I don't see that big results from training, actually, but it's Exp and more levels. It has to be good.
McNum said:Engineers. What can they do exactly?
I've been running them as medics and mechanics, but the game said they can build sandbag walls. How? I've repaired a broken one, but can they build new ones in the middle of nowhere? I could have used that if they can.
McNum said:And finally, what's the most common newbie mistake? Tank-crawling?
McNum said:But other than that, I just want to say thanks for to GAF for putting this game on the radar for me. It feels like a weird cross between Fire Emblem and Skies of Arcadia in tone, and who knows what for gameplay.
EDIT: The style of this game is awesome. The fist "wow" experience of my new PS3 wasn't from anything in MGS4, it was that simple opening to Valkyria where you see Velkin and his tank being drawn, then shaded, and then the drawing comes to life and drives off. Then you realize that the entire game will look like that.
This is pretty good for shortcuts also. Since snipers and lancers have very little mobility, sometimes it's better to start the mission with fewer units than required. So, the first few turns you concentrate your attack with shocktroopers and scouts and when you capture a base, you can deploy your snipers and lancers there. You'll save a lot of time.McNum said:Got pinned down until I figured out how to replace troops in an ongoing battle. I bet that's going to be useful later.
As I said, it's only a matter of speed, and not really crazy at all (I understood this after 5-6 missions, and I nearly always gotten A and B after that on my first playthrough for the rest of the game... and I wasn't even playing skirmishes)McNum said:I wasn't saving in mission, at all. I'll remember to replay Skirmishes if I need cash or exp. I don't really care about Rank yet. I have no idea what affects it, so I don't bother with it. I guess I'd have to clear the map in two turns while leaving half my army at home for an A or something crazy like that.
Azuran said:I've finally finished this game yesterday, two months after I started. I also found out that I don't have the same patience or motivation that I did when I was younger when it comes to games like this. Restating a level because of one small mistake really destroys my enthusiasm.
Well, at least it was worth it. One of the best strategy games I've played din my life.