VGLeaks: First look as Durango XDK (always connected, kinect required, must install)

The only issue I have with the idea (which I think is a good one in general) is HDD space. If the Durango uses dual layer BD disc at 50GB capacity, that's only 10 games that can fit on a 500GB drive, or 20 on a 1TB drive. And I think it unlikely there will be a 1TB SKU, so 500GB or smaller is far more likely.

Most devs can fit their games on one or two DVDs, so we probably won't have to put up with 50GB games anytime soon.
 
The only issue I have with the idea (which I think is a good one in general) is HDD space. If the Durango uses dual layer BD disc at 50GB capacity, that's only 10 games that can fit on a 500GB drive, or 20 on a 1TB drive. And I think it unlikely there will be a 1TB SKU, so 500GB or smaller is far more likely.

How many of those 10 would you play on a regular basis? Personally I tend to only have 1 or 2 games on the go, the rest with my smaller DD titles.
 
The only issue I have with the idea (which I think is a good one in general) is HDD space. If the Durango uses dual layer BD disc at 50GB capacity, that's only 10 games that can fit on a 500GB drive, or 20 on a 1TB drive. And I think it unlikely there will be a 1TB SKU, so 500GB or smaller is far more likely.

I think 500GB is the largest you can get in a single-platter 2.5" drive so that is where my money is. I don't expect games to reach 50GB for awhile though, with DD becoming more popular. Especially if mandatory installs eliminate some need for redundant data
 
Isn't PS4 supposed to always be online too? Background downloads of updates and patches and all that? How is that any different than this? Or am I missing something?

The must-install-to-play thing is kinda strange though. Don't particularly care about always connected Kinect personally, I use mine all the time for voice activation on Netflix. Granted, I won it in a contest...wouldn't have bought one myself.
 
As for the always connected stuff - take a look at Windows Phone 7 and Windows 8 and you can imagine how that might be useful. I don't know how we've convinced ourselves that the best online service provider out of the three is suddenly only interested in online because they want to take ma physical games and stop me from reselling them! This talk reeks of unsubstantiated fear and FUD

Bring on the reveal!

You're probably right. However you can't blame people for being afraid after diablo 3, and simcity. Imagine the nightmare on Halo/cod launch day on consoles :O
 
Hey, we all feel shame at some point masturbating to the Lindsay Lohan thread.

cheryl-cole.gif
 
Guys, am i missing something here ?

Vgleaks is simply posting the old document that started their leaks.
Of course it would confirm the rumours,
It's where those rumours originated...

It's still old, and subject to change.
Also doesn't mention mandatory online or anything about used games.


Also, my x360 downloads stuff all the time when it's switched off.
That too had a low power consumption mode for background downloads, how is this new ?
 
welp

PS4 will be enough if this thing is actually always online. At least until Canada catches up to the rest of the world regarding Internet speeds/bandwidth caps.
"Always connected" doesn't mean "you have to be connected to the Internet in order to use the console". It might mean that, but all the article says is that it's always connected in order to download stuff in the background when the console is "off" (i.e. in its low power state).

Who enjoys waiting for updates to download and install? It was the bane of the PS3. No doubt MS will not be applying the same tiny patch size limitations to Durango games, so I'd much rather have everything up to date when I turn the console on because it's all downloaded in the background, rather than be faced with giant updates when I fire up a game.
 
There's a cost associated for printing a disc and creating a BR drive as well, just like DVD and CD before it.

I wonder if the must install on HDD is a way to avoid Bluray royalties. It can't be right?


Forcing to install doesn't really make sense, specially considering how much faster bluray drives are now.

HDDs are still faster than BR drives.
 
Didn't Pachter say Microsoft was going to win next gen?

Well then...

This is just...

Wow. I'd say I'm surprised, but at the same time, I'm not all that surprised.
 
Didn't Pachter say Microsoft was going to win next gen?

Well then...

This is just...

Wow. I'd say I'm surprised, but at the same time, I'm not all that surprised.

If steam runs on there and you can get the hardware under subscription they could still win easily.
 
Guys, am i missing something here ?

Vgleaks is simply posting the old document that started their leaks.
Of course it would confirm the rumours,
It's where those rumours originated...

It's still old, and subject to change.
Also doesn't mention mandatory online or anything about used games.

They said their older leaks didn't come from this documentation.
 
Perhaps this has been mentioned already (this thread is long and I don't have enough time at the moment to comb through it), but nothing about the language used in context with "Always on, Always connected" seemed to suggest the system was incapable of operating without being online. I'm reading it more like how PS+ allows you to download updates without prompting you and that it can do this from "low power" mode similar to PS4s standby mode. That would explain the next sentence "users will quickly and easily enjoy their connected entertainment experiences, with no waiting for the console to restart and install updates".
 
"Always connected" doesn't mean "you have to be connected to the Internet in order to use the console". It might mean that, but all the article says is that it's always connected in order to download stuff in the background when the console is "off" (i.e. in its low power state).

Shouldn't it say 720 supports "always connected" in that case. If it was an optional feature, they wouldn't say that it WILL ALWAYS maintain an online connection. It sounds mandatory to me.
 
Thanks to the vocal minority, we know in thier eyes the disadvantages. But I'm wondering what are the advantages of MS doing this?
 
Im pretty sure the royalty costs only kick in for video playback from disc? Someone might be able to confirm that for me.

There are royalties for both the drive tech and the video format. The video format royalties can be avoided like Nintendo did, no install step necessary.
 
Shouldn't it say 720 supports "always connected" in that case. If it was an optional feature, they wouldn't say that it WILL ALWAYS maintain an online connection. It sounds mandatory to me.

Shouldn't have said that always online is "required" as well then? Said that Kinect was required, why wouldn't they say the same about always online if it were needed to function?
 
I think 500GB is the largest you can get in a single-platter 2.5" drive so that is where my money is. I don't expect games to reach 50GB for awhile though, with DD becoming more popular. Especially if mandatory installs eliminate some need for redundant data

There are a ton of HUGE retail PS3 games available on PSN. 15-20GB is not uncommon. MGS:R is 18.5GB, for example. From memory, I think that PS3 games are limited to single layer BD discs, so 25GB max.
 
Didn't Nintendo advertise always online with the Wii? If anything, if this is the source of the rumors people should be less concerned about it being a requirement. The language is at best extremely vague
 
The rumour in question probably stemmed from this same document.

Yea. This DRM could be exactly the same as the 360 now and behaving exactly the same as installed games on the 360. People jumping to conclusions without concrete information.
 
As has been pointed out by the few of us for months now there is no reason to believe that always online means you have to be to play offline games. It could happen but the language used in these leaks never actually states that.
 
This... all the mandatory installation of games point to link the games to one console only.

What? Give me a bowl of the stuff you are smoking. You start playing immediately, rest installs in the background. It is done to reduce loading times and to achieve the standby mode from which you can return to your game as you left it. (As on the PS4)

Durango won't block used games. Publisher decide if they want to. A Campaign-Pass (like an online pass) is even possible on current gen machines.
 
Shouldn't it say 720 supports "always connected" in that case. If it was an optional feature, they wouldn't say that it WILL ALWAYS maintain an online connection. It sounds mandatory to me.

Marketing language. They want everyone to be online at all times so they can push content, patches, etc.

A good way to sell such a idea is to imply that it might be mandatory but actually isn't. You just don't want people to know it's optional when it actually is.

Essentially, Marketing 101.
 
The only issue I have with the idea (which I think is a good one in general) is HDD space. If the Durango uses dual layer BD disc at 50GB capacity, that's only 10 games that can fit on a 500GB drive, or 20 on a 1TB drive. And I think it unlikely there will be a 1TB SKU, so 500GB or smaller is far more likely.

Requiring games to be installed will be an arsehole move if the next Xbox still has the requirement that the actual BD disc in in the console to start it up. I will love the day when I can have a console with its entire library available to me, without having to swap disc around.

Or devs can install only game data and leave FMV to be streamed from discs.
Cutscenes are what takes most space on BDs, today at least. Uncharted 3 is 10GB for data and 40 for fmvs (2D and 3D) and audio, if I'm not wrong.
 
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