That big?Yes, definitely!
Nah, I got it downloaded last night. I was just surprised (outraged) that the launch time was 5pm lol.I believe if you just want to have it downloaded and ready to go, you could buy the gold edition, download it, and then just refund it.
Seems like they've fucked up the release of the normal edition. Should have unlocked already, but still nothing.Hm the game is still not available for download?
It's clearly made for co-op from the ground up and requires some collaboration. Bots feel somewhat tankier and will always charge to revive you, at the cost of bad general strategy. Most of the time it makes most sense when one marine prioritizes ranged enemies while the remaining two do crowd control. Also the game requires getting the hang of switching targets a lot, using execution iframes to your advantage and staying aware of what other teammates are doing, and assisting rather than trying to steal kills - top stat kill count or execution bonus in Operations is +10 xp while finishing victorious is like 1200-1850This is exactly how I felt when I was playing, but I was playing on normal, and still getting my ass handed to me, and don't remember the 1st one to be like this, I had a blast with that one.
So this is why I didn't enjoy the gameplay, it's a bit made for co-op, even on solo campaign?
Spot on. To me this has nothing to do with Gears of War. And tbh I hated the last 3 GeOW, while I am in love with SM2.IMHO - the Gears of War comparisons are a bit off when looking at the mechanics of the game.
From a pure pve perspective, this is a hybrid brawler shooter. There are some light uses of cover thanks to quite a few ranged enemies. But overall the fun comes from purging the Xenos and burning the Heretics up close.
The game rewards you fairly well if you play the melee system along with the ranged combat.
The actual melee combat system is quite good. Not overly complicated, but you do need fairly clean reads and execution on harder difficulties. Not to mention on the fly decision making due to random spawns pretty much every operation.
Some random bits of info I picked up - but Stagger from being hit by a Heavy Attack is a fairly big thing in higher difficulties. The Bulwark has talents to offset this, but some of the other classes should be careful when up close. It's quite serious as well as higher difficulties can result you instantly dying being staggered at the wrong moment.
This is also most likely why sometimes you feel like you can't block or parry.
That big?
Compared to the Gears of war games?
Same epic things?
Funny that there is already a "mod" for ultrawide.1GB patch today. Ultrawide support?
Nope
The swarm engine seems to want to use as many cores as possible, the "last stand" sequence in the prologue I hit 87% CPU usage, that's 10 cores 20 threads all going at near top speed; was constantly between 95-100C lol.
HDR RTX ftwDoes the game look super washed out for anyone else? Am on PC (3080, LG G2 OLED). Didn't find any HDR option to disable also.
Does the game look super washed out for anyone else? Am on PC (3080, LG G2 OLED). Didn't find any HDR option to disable also.
HDR RTX ftw
Ultrawide support is coming this month I think? Info is on the main post of the OT.Can’t believe this game doesn’t support widescreen on the PC. Also looked a little bit muddy on my 4090 so I decided for steam refund. I’m just get it on the series X.
Don't give me that look....
Yeah, I think there needs to be a disclaimer for Veteran difficulty where it explicitly says its designed for Co-op. It's just completely unbalanced in solo play.Veteran difficulty is way harder than you'd think, and it's mostly because of the ranged enemies with pinpoint accuracy, I feel like they shred through your armour way too quickly especially since it can be quite hard to tell what exactly is hitting you sometimes.
Turned it back down to normal after the jump packs mission, I don't want to get stuck in some punishing mission later on and hating it for it.
The game is much prettier than I expected though, WWZ doesn't look this good.
Also made them wear helmets, they sound cooler and look more intimidating.
I'm sure they'll patch this in upcoming updates cuz it's ridiculous and stupid af to gate higher difficulty levels only for co-op / multiplayer.Yeah, I think there needs to be a disclaimer for Veteran difficulty where it explicitly says its designed for Co-op. It's just completely unbalanced in solo play.
I remember during the first one moments were you'd get killed in a matter of seconds, maybe this mechanic will prove usefull the more you advance in the game.A bit bummed down by how co-op focused this seems to be. Being able to get revived by your npc teammates is kinda lame imo, I don't remember that being a thing in the first game and it makes most encounters feel trivial to me.
You never got into Warhammer 40K? GoW is like Rated E for Everyone compared to space nazis.Compared to the Gears of war games?
Same epic things?
Pretty good player count.
Are you saying that the crapness of 30fps matches the crapness of controller for shooters? Just trying to understand why 30fps is fine on controllers but not on mouse+kb.Perfectly stable 30 FPS is fine especially if you're using a controller.