Men_in_Boxes
Banned
I'm playing Elden Ring again, and boy do I have thoughts. My thoughts are not important though. What do fans of Elden Ring want out of the Elden Ring successor? Anything you want to be improved, or added specifically?

Some of the repetitions are bizarre. The game would have been plenty long even if each boss and catacomb was unique. That they padded it so much is inexplicable to me.Less open world stuff.
Less catacombs.
Less reuse of the same enemies in dungeons, Catacombs and Evergaols.
Dude, do you have any connection with miyazaki? anyway, I just like to micro look at everything, I want to see the details, not just being impressed at looking from a distance, I like graphics and attention to details, bosses looks ugly when you get closer and I don't want that again.I'm playing Elden Ring again, and boy do I have thoughts. My thoughts are not important though. What do fans of Elden Ring want out of the Elden Ring successor? Anything you want to be improved, or added specifically?
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The correct answerI don’t want ER2. I want KF5.
This.I don’t want ER2. I want KF5.
Shake it up. Go bonkers with a first-person medieval-horror RPG.
And this is the wrong answerRenewed engine and up to par graphics
I don’t want ER2. I want KF5.
Shake it up. Go bonkers with a first-person medieval-horror RPG.
Had no problem with the camera. I don’t think it can get much better. The problem is that the bosses are so damn fast that you lose track of them. This doesn’t require a better camera but faster and more fluid movements so the player can reposition better.Less copy & paste.
Better camera.
Better feel to the melee combat.
Less focus on action, more focus on dungeon crawling.
I know! Waiting for a Switch or PS port. Don’t have a PC. Looks fantastic.
I highly recommend this if you never played it
Renewed engine and up to par graphics
Had no problem with the camera. I don’t think it can get much better. The problem is that the bosses are so damn fast that you lose track of them. This doesn’t require a better camera but faster and more fluid movements so the player can reposition better.
All you have when that Divine Dancing Lion is sitting on top of you is rolling. If you had faster and better movements, you wouldn’t find yourself in corners constantly trying to track it.
I highly doubt we will get an Elden Ring successor but what I would like to see from their next Souls game:
1. Let us swim! Swimming / Diving not only unlocks new exploration potential but it would also be very cool to see Fromsofts take on underwater combat.
2. Keep the verticality. This is something that really sets Elden Rings open world apart from other games. Whatever they do next should continue to contain terrain on various levels including underground caverns.
3. Less repeating dungeons.
4. Environmental hazards
5. Couch multiplayer
What do you mean the tracking of the camera? I never play with the lock so I always rely on positioning the camera myself. The problem of course is that when enemies move so damn fast, the camera can only do so much because the other part of the job requires the player to reposition himself in relation to the enemies. Not exactly easy when all you have is a slow-as-shit roll and movement speed that hasn't increased since Dark Souls III whereas bosses are as fast as in Sekiro now.The tracking of the camera can be really bad, requiring constant adjustments, unless its always locked on.
But one thing they should really fix is the camera zoom with bigger enemies.
Often we just see the feet, and cant see when the boss is attacking.
We had some in Sekiro. We can agree to disagree but it wasn't very remarkable.1. Let us swim! Swimming / Diving not only unlocks new exploration potential but it would also be very cool to see Fromsofts take on underwater combat.
Never locking? How did you play caster classes or play Bloodborne?What do you mean the tracking of the camera? I never play with the lock so I always rely on positioning the camera myself. The problem of course is that when enemies move so damn fast, the camera can only do so much because the other part of the job requires the player to reposition himself in relation to the enemies. Not exactly easy when all you have is a slow-as-shit roll and movement speed that hasn't increased since Dark Souls III whereas bosses are as fast as in Sekiro now.
I never play with an offensive mage build.Never locking? How did you play caster classes or play Bloodborne?
Renewed engine and up to par graphics
What do you mean the tracking of the camera? I never play with the lock so I always rely on positioning the camera myself. The problem of course is that when enemies move so damn fast, the camera can only do so much because the other part of the job requires the player to reposition himself in relation to the enemies. Not exactly easy when all you have is a slow-as-shit roll and movement speed that hasn't increased since Dark Souls III whereas bosses are as fast as in Sekiro now.
Branching dialogue and romance options.