I personally have no love for this game, I didn’t liked the combat, story and it’s open world design.
-Different weapons, if they wanna make the game still based on counters, they can give you an heavier weapon that maybe need more skill for the counter but does more damage and it's slower\can break guard easily, a lighter weapon that does the opposite, larger window, less damage, maybe a spear or naginata for better range etc., monoweapon for 20-40+ hours is BORING.
-cut the fucking precanned death animations bullshit that get boring after you kill 20 enemies and give me proper dynamic deaths with good ragdoll
-way better gore, gore in sushi 1 was dog water
-give jin a better personality, dude was pretty bland.
-way better main villain that it's not only good for the first 2 hours (and that doesn't turn into a scared bitch in the finale)
-cut the honor bullshit, especially if he goes outdoor in the mainland, i don't wanna hear the japan main general risking their land\men to save the fucking honor, that's not how samurai fights.
-maybe better sidequest that don't involve only combat?!
-make more legendary tales, they were definiteyl the best part of the game by far
-way better stealth with better enemy IA
Make the stance system more deep, not just X stance to do more damage to X type of enemy, do something like nioh where it change general damage and speed and you change it based on personal preference and not based on the enemy you fight (or a mix of both)
-Maybe cut some foxes and birds stuff and make exploration more organic\mysterious (and make loot more worthy, cosmetics can only interest me that much personally)
-Maybe 1-2 main cities?
-not fixed points for the grappling hook, let me use it freely ala halo infinite
I like Ghost Of Tsushima I think it is a good game although I do not believe it is a great game. I agree with you both regarding a lot of the issues with this game this is one of those games that has an amazing looking setting and has great presentation but starts to fall flat the longer you play It.
There does not seem to be a great deal of depth with the actual gameplay and even amongst its peers it seems to be lesser in so many areas especially in stealth, The artificial intelligence hurts the stealth mechanic simply because in order to get satisfaction from getting past an enemy you first must have an intelligent enemy to even feel rewarded in the first place, The enemies in Ghost Of Tsushima seem to be so dumb that you literally could kill a whole camp In leave only 1 person and he will continue the same path from A to B never once reacting to everyone magically disappearing.
So it's clear Sucker Punch took a great deal of inspiration from assassin creed in terms of the actual structure design and format of the game.
In my opinion what the sequel needs is to continue that same inspiration behind those that have already been through this path... Like a weather system, The ability to use boats to travel between the islands this will add a whole new dimension to gameplay and exploration on top of just atmosphere
More moves regarding stealth to make it feel like a real viable option
Smarter enemies that recognize their friends have died or can recognize different sounds or are smart enough to realize their dog is alerting them to something, And like in the last of us 2 the dogs should be able to smell and going through water or putting dust over yourself or something like that should confuse the dogs.
I would also want a bit more substance from the actual city cut across. Like give the character the ability to go in the city to do certain trade stuff like sleeping in Inns.
This would open the door for different scenarios like let's say somebody comes to assassinate the character when he's sleeping
There is a lot of room for this to be an amazing RPG, But I think the team has a long way to go.
I VASTLY prefer to get Sekiro 2 instead…..despite having lot more fantasy element, it was much more true it’s time period than Ghost ever did.
True, don't even get me started lol Certain weapons in Ghost literally never existed during that time, even the whole Samurai code wasn't even a thing then, its like they just mash together things they liked from Samurai films and really, really wanted that invasion as the setting, disregarding a lot of those ideas, weapons etc didn't exist during that invasion.
I feel, if you are not going to be as deep in fantasy, at least be deep in telling something that is more true to the time period.