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Who Do You Think Konami Should Hire To Reboot Castlevania?

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
3D Castlevania
Shaking Head No GIF by GIPHY News
 

Kamina

Golden Boy
If its a 2D MetroidVania they should hire the Blasphemous guys

For 3D FromSoft
 
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Ceadeus

Gold Member
I'd start by restoring Harmony of Despair, maybe a full sequel with deeper mechanics and more maps. They were going somewhere neat with a MP Castlevania.

In 3D? I would be like " Hello dear Nightdive studios, would you please remaster Castlevania 64 and Legacy of Darkness in one single, nice physical package for the Nintendo Switch? Thank you. Love, from your dearest Ceadeus"

Animated GIF
 

begotten

Member
Fantasy of mine that I have always mentioned:

Hoursemarque.

They could make a fast action game with the difficulty and replayability loop fitting for a Castlevania.

Imagine melee based Returnal but instead of the procedurally generated biomes from that, you have a spooky Castle that is constantly transforming and evolving, different each run. It just fits!
 

Mr Hyde

Member
If it's 2D I'd probably say Game Kitchen, developers of Blasphemous or Motion Twin, developers of Dead Cells. They already produced a cool DLC with Castlevania so they definitely have the chops to pull it off. I think Mercury Steam would be a good fit too, seeing how well they do 2D Metroid now. Ironic, considering they created the 3D Castlevania in Lords of Shadow.

For a 3D outing it's hard to say. From Software would be awesome given their spectacular art direction and tough as nails gameplay. A suitable fit no doubt. Someone mentioned Neowiz, developer of Lies of P, which would be interesting as well. Maybe one of these new up and coming Korean Studios would pull it off. Konami seems to be pretty spot on lately with the outsourcing of their IPs, so maybe a new Castlevania is already in the works.
 
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Mister Wolf

Member
Nope. Closest you'll get is Elden Souls, and it's close enough in terms of structure that anything you tried would come off as a cheap souls-like. Just do your side scrollers. Don't even use 3D models in your sidescroller either. The quest for a 3D Castlevania should forever remain dead.

I'd start by restoring Harmony of Despair, maybe a full sequel with deeper mechanics and more maps. They were going somewhere neat with a MP Castlevania.

In 3D? I would be like " Hello dear Nightdive studios, would you please remaster Castlevania 64 and Legacy of Darkness in one single, nice physical package for the Nintendo Switch? Thank you. Love, from your dearest Ceadeus"

Animated GIF

Night Dive remastering Castlevania 64 makes too much sense.
 

paolo11

Member
For 3D, From Software is a great choice but what if they can hire Itsuno from Devil May Cry series?
 

kevboard

Member
I think we already suffer enough with their other games. With FromSoft games, what is a man but a miserable pile of suffering.

it's not like they only ever made super difficult games.
Ninja Blade was pretty tame, as was Tenchu Z 🤷
 

MagiusNecros

Gilgamesh Fan Annoyance
Curse of Darkness remains my favorite. I've love a 3rd person action adventure on par with Dragon's Dogma that leads up to a Dracula's Castle megadungeon. In a Simon's Quest style. But those are dreams.

Castlevania is now Netflix and Pachinkos. With the odd remaster.
 
Old Rocksteady would have been a good choice, but definitely not the company as it stands now.

I’d say give it to Sony and let their first party devs have a crack at it.

Also not team ninja, or square soft, or platinum.
 
Have Nintendo do the “Metroid:Zero Mission” treatment to Castlevania 1 leading into Castlevania 2: Simon’s Quest.

Improved graphics and gameplay, and then connect and expand them.

Release on switch 2 as a launch title.

Profit.
 
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