I agree with a lot of points that this article brought up.
iPodlounge article said:
First, not only isn't the system's launch library compelling in any way, but the individual titles that looked most promising have turned out to be not that great after all.
The launch library is rather bland, to say the least.
iPodlounge article said:
Since the Game Boy Advance came out, Nintendo has become all about repackaging old games wih minimal improvements, and I'm frankly sick and tired of it.
Preach it! This is my main problem with the so-called potential of the DS. The Game Boy Advance library is almost entirely
crap, with a handful of exceptions. It really is one of the worst libraries of any video game system in the history of video games, but that's par for the course, since the Game Boy and Game Boy Color had similarly crummy libraries. The GBA had a fairly good launch, so I hoped that Nintendo would be turning over a new leaf. Not so. After a few months, it all went downhill, just like its predecessors.
In defense of the DS, Nintendo clearly is trying a different approach. They've decided to skip that whole phase of "let's release good games for a few months after launch, to at least give the illusion of a newfound dedication to quality." Instead, they're immediately heading straight into the toilet, so that anyone over the age of 10 knows right away not to bother.
iPodlounge article said:
Pricing for the system's too steep at $149.99, too. As I said here months ago when rumors were circulating as to the DS's street price, this thing is a hell of a lot more compelling at $99 or $129 than $149, because a perfectly excellent Game Boy Advance SP sells for $79.99, has substantially better battery life, is more portable and pocketable, and plays a huge collection of decent to above-decent games.
That's mostly accurate, with one exception. The GBASP plays a
meager collection of decent to above-decent games. It also plays a huge collection of cookie-cutter kiddie crap, which only sells at all because they have recognizable cartoon characters on the box and little whiny brats are crying to their parents to buy it for them...only to lose the cartridge about an hour and a half later...but that's OK anyway, because by that time they've already beaten the game twice.
iPodlounge article said:
It also looks like Nintendo is shaking down early adopters of the DS for around $50 - there were suggestions that the company was once ready to price the DS at $99 just to move units - and a lot of people are going to be pissed a few months from now when the price drops to fight off Sony's PSP.
He brings up an interesting point here. I've seen several Nintendo cheerleaders boast that when PSP launches in a few months, Nintendo will just slash $50 off the price, simply because they
can. So, what they're
really saying is that it's not worth the dough at its launch price, and the machine doesn't cost all that much to manufacture, and only after a big competitor steps in with a legitimate threat will Nintendo bother to sell the machine at something closer to its actual value. I'm not sure I'd want to say that if I were trying to convince people to get the DS...but thanks for the heads-up warning anyway!
iPodlounge article said:
Nintendo's already said that a true Game Boy Advance 2 with better graphics is coming out soon (rendering the DS a third wheel on a bicycle), so maybe I'll even wait for that, instead.
That's the other big "what if" with the DS. Nintendo has said that they're not concerned with the PSP, because they have the TGBAS (true Game Boy Advance successor) waiting in the wings to counter it. Well, why not just skip the DS altogether, and release the TGBAS
now? This whole DS situation smacks of Nintendo not having any real portable strategy; that they're merely flying "two screens and a stylus" up the flagpole just to see if anyone will salute.
If Nintendo is convinced of the merits of this hardware, then they should've gone whole hog with it, put in proper GBA backward compatibility (with the link port and all), put in the best mobile graphics and sound hardware that they could get within a reasonable price, and make the DS into the one and only TGBAS. Instead, we're presented with a stopgap solution that'll "just have to do" until Nintendo can truly formulate a PSP competitor. No thanks.