Surely you should supply four videos, given that part of the point of diminishing returns is the effect relative to previous iterations?
jesus... Ofcourse it's not just resolution you €&%^$. But the wiiU Entered the HD scene and with that comes all the bells and whistles that ps3 and 360 had, and maybe a bit extra.
"Power and graphics are not the same thing"
You don't say, captain obvious....
Really? I have never heard any respected source claiming this, and the available evidence shows that dev. costs are growing, not stabilizing let alone decreasing...
Lol, ok Kevincow. I get it, point taken.
Games should blow this gen away and that's all that matters to me haha.
Star Fox is a terrible example to use for the SNES generation by the way. You have to know that. Something like Killer Instinct looks a whole crap load better.
I'm still not getting his point. He can have his little victory over diminishing returns, but its just an overly literal take on what people's arguments have been. He himself has already admitted that next-gen will most likely be a significant step from what we have now, and thats all anybody was trying to say in the first place.
I believe the Wii not having HD output caused a tremendous amount of psychic damage to the platform as far as acceptance among core gamers. Back in the day, I couldn't throw a brick without hitting someone who refused to buy a Wii because it didn't match their HDTV. Didn't matter if the games were any fun; they didn't want a grainy upscaled image on the shiny new televsion - and if you think about it, that aversion factor would have been more important then than today. Today HDTVs are a commodity and you can pick one up for a couple of hundred bucks. Six years ago, they were the sexy new technology that only the people on the leading edge invested in. Those folks would be far more picky about what was acceptable.
But aren't they insinuating that they can get away with current gen tech and that we won't see a huge difference between that and next gen tech?My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
So...........you replied to me to argue about something I never said?My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
I really dont even know what you're talking about anymore. I only brought up Diablo 2 to show that even a game like that gives my PC trouble, just showing that I'm not a graphics whore or anything that says that anything thats not top of the line or brand new is crap.
But when you say that if something looks good to you now, it doesn't get worse when something far superior comes out - you dont even realize you're contradicting yourself within the very same sentence. You're admitting that something is far superior, which by definition, means the other thing is worse. I'm not saying you cant appreciate the older graphics for what they are, just that there's nothing wrong with admitting that older stuff looks bad relative to the new stuff. <--- Key word italicized there.
My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
Grab an average person, not a techie Gaffer, and show them a great looking last-gen game - say, RE4 or God of War 2 - and compare it to a decent-looking current-gen game - say, the first Gears of War. Even the non-techie will immediately be able to clearly see the difference.
Now try showing them God of War 3 or Gears 3 or Uncharted 2 and 3, and compare it to Watch_Dogs and 1313, the big TRUE NEXT-GEN games GAF was geeking out over at E3. You think they'll see the gigantic difference GAF sees?
I agree with this. But I don't think it's gotten to a point to truly take affect.
But the way you are arguing diminishing returns is odd. There is most certainly a huge amount of room between human perception going from uncharted to avatar or uncharted to real life. And if console manufacturers and graphics companies were bold enough(they aren't going to be though) a leap that is as great from past generations is most definitely possible. Yet your argument seems to be relying on the supposed notion that no longer can humans perceive a leap as great as what we have seen in previous generations, even if the technology were there to go from uncharted to avatar. Nintendo seems to be echoing this as well and it's silly.Killer Instinct didn't use 3D graphics. It was pre-rendered. It would have no place in this comparison. The point is to compare the progression of real-time 3D graphics. Otherwise you'd be able to point to some FMV game and say, "Holy shit, this console could do totally photorealistic graphics!"
My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
My only point is that diminishing returns are a real thing, and not some mythical rumor invented by Nintendo.
If the system isn't powerful, then how am I supposed to get anything worth the money they're going to ask for it? This is Nintendo, man. They'd probably bring out a basic calculator with a Mario sticker on it and I'd be asked to pay $40 for it.
At least with Sony and MS you know you're going to get a good piece of kit for the money you spend.
Because you're buying a machine that plays games, so getting the money's worth should be related to the games that come out not the hardware. Is there any point to owning a super powerful machine if it doesn't have any games?
I can understand people caring about graphics and technology, but I always disliked this notion that a console value is tied to its hardware instead of its games.
Because you're buying a machine that plays games, so getting the money's worth should be related to the games that come out not the hardware. Is there any point to owning a super powerful machine if it doesn't have any games?
I can understand people caring about graphics and technology, but I always disliked this notion that a console value is tied to its hardware instead of its games.
Well, you can't have one without the other. Of course you buy a console to play games, but would you want to buy a new console every arbitrary number of years to replace your old one for no reason other than that they'll stop making games on the old one? If we're buying new hardware we want better experiences, not just a continuation of what we had.Because you're buying a machine that plays games, so getting the money's worth should be related to the games that come out not the hardware. Is there any point to owning a super powerful machine if it doesn't have any games?
I can understand people caring about graphics and technology, but I always disliked this notion that a console value is tied to its hardware instead of its games.
The same thing I mentioned the first time graphics becoming bad because something new and better comes out. Old games don't look bad because something new comes out that looks better. Shit looks like shit no matter the age. You say I'm full of contradiction. Then what is a crowd comparing different generation of products to the newest at the time expecting somehow that the old can keep up with the new? You should realize that if the old is keeping up with the new something is wrong. T
My point about Diablo 2 or older blizzard games is they were made for old machines well before we had what we had now in pc which is DX and consistent environment to make games. Your pc has trouble with it because your pc wasn't the one it was developed for. You're ignoring something basic about games console or pc is that the performance is locked in for the most part unless you go in and make big changes.
It should be both. Gamers want games and Developers want hardware so they can produce these crazy game ideas.
I think you're confusing developers with publishers. Many developers have a vision first, and a title on a certain platform(s) next. If it was like you say, MGS4 would have been released on DS. Developers want the platform(s) that can best realize their game.Developers want the core userbase. That's where they will go regardless. Or at least they'll go where they think they'll get the core userbase.
It means handsome&%^$ to your sister(whatever it means lol ), don't you think that ps4 and x720 will have their own bells and whistles that will not be possible or available on wiiu exactly like ps360 and wii?
And core userbase with money.I think you're confusing developers with publishers.
Its not bollocks, its just that its not showing its presence quite enough to where a generation leap isn't still quite dramatic and noticeable.Do the people swinging around the "diminishing returns" meme even have any historical evidence to back that up? Because I very clearly remember that exact argument used in 2005 with the jump between the Xbox->360 and PS2->PS3 a year later and it turned out to be absolute bollocks in the long run.
Excuse me if I don't like paying a premium for anything that isn't, itself, worth the money I invest into it. I pay for the games separately; that's where that money comes into it, not with the original console purchase. These are separate products often created by separate companies. Why should the former reflect the latter?
Well, you can't have one without the other. Of course you buy a console to play games, but would you want to buy a new console every arbitrary number of years to replace your old one for no reason other than that they'll stop making games on the old one? We want better experiences, not just more.
Well, life doesn't work like it shouldIt should be both. Gamers want games and Developers want hardware so they can produce these crazy game ideas.
I agree with this. But I don't think it's gotten to a point to truly take affect.
This, this is where we differ completely and the whole basis of the DR argument is subjective at this point because we aren't looking at realistic, life-like people like we would see in a CGI movie such as Avatar or Avengers. I do believe people will see the difference. There is still a HUGE room for improvement. If video games was a graph it's still a steady climb up hill from generation to generation, we have yet to come to the plateau.
Until I'm playing something that looks real, I think DR isn't a factor for the most part as long as the companies developing the hardware and software are pushing the limits of current technology (also assuming technology advances at a steady rate).
How were open world games on ps2? They seem to really have matured this generation, streaming effectively infinite worlds from a DVD drive. That is not diminishing returns. Next gen will let developers really put the meat on the bones and hopefully designers will be given more freedom due to better tools and more power
Its not bollocks, its just that its not showing its presence quite enough to where a generation leap isn't still quite dramatic and noticeable.
Basically, its not time to start bringing it up just yet. There's still a long way to go.
It's already hit them for me. Things are starting to look so real nowadays that it's actually become distasteful blowing people's heads off. Over time, I truly feel we'll reach a point where it's too real - and what used to be fun will become grotesque.
Hopefully.
It's ok that you're voicing your opinion, I'm not mad at you or anything I promise!That's the thing. If you can't have one thing without the other, it doesn't really matter if you pay separately. Does it "hurt" if you're paying a lot for hardware that costs little to manufacture? Yes. But as far as videogames are concerned powerful hardware in itself offers absolutely no value.
Again, why should I care if I payed X for a console that's packed with cutting edge technology that costs X+1 if I don't have games to play on it?
Of course that I realize that you have to pay to play games and that hardware power might reflect itself on the game's quality, but that it tangent to the point I'm making.
This is the way I feel of course, you're free to think whatever you want obviously, I'm just voicing my opinion.
Thankfully Fancy Corndog, this isn't happening, we aren't getting new consoles just because.
EDIT:
Well, life doesn't work like it should![]()
Actually, what many of us are saying is that we're still quite a ways away from Avatar-like graphics and there's still room for big leaps before we get there.To compare this to Wii vs PS360 is a bit over the top imo. It's as though people are actually expecting developers to come up with Avatar-quality graphics next-gen or something.
Again, why should I care if I payed X for a console that's packed with cutting edge technology that costs X+1 if I don't have games to play on it?
I think we've passed the point where Joe Public truly sees, understands, and appreciates the difference between real-time games and pre-rendered CG. I think the average person won't notice a big leap until we reach something approaching modern movie CG, when games almost look like Avatar and Transformers and Avengers. And... honestly, even then, I'm sure there a lot of people out there who don't understand how much more impressive Hulk in The Avengers is than Marcus Fenix.
I think that, from here on, there will be a lot of, "Well, I can tell that looks better, but I can't exactly say why it looks better." I don't think we're going to get that same kind of HOLY SHIT leap from the general public that Gears of War got until we can actually make lifelike humans, indistinguishable from real life. And considering we're not even there yet in movies, I'd say we have a ways to go.
That's a completely different topic. DR doesn't have anything to do with what you'd 'want' to be displayed.
Diminishing returns can be used to describe anything that begins to lose value incrementally beyond a certain point of investment. There's more than just a technological aspect to this.
These are all trueIt's ok that you're voicing your opinion, I'm not mad at you or anything I promise!
I don't really follow your logic though. A high-tech brick is useless, but it's also about as likely as arbitrary generations. You need hardware to play games, and you need games to give the hardware something to do.
I think the point you're trying to make is that better hardware isn't inherently worth anything, and I would argue that if that's the case then neither is a video game- because you can't spin the disc without hardware. The reality of the matter is that superior hardware allows for superior experiences.
Yeah, that's precisely what I'm saying.So, high end pcs and consoles loike ps4 xb3 will have no games.?
At this stage, I don't think it'll make much difference for mostly the same reason as KevinCow. I think we're nearing a point now with console hardware where the coding and artistic talents of developers are the main keys to impressive graphics. The ceiling is most definitely still there this gen, but talented devs are almost able to make it appear as though it's not.
There's multiple ways of producing similar looking effects, with varying degrees of tax on hardware. So on PS720 a developer may employ a hardware-intensive technique like ray tracing/casting, but for the Wii U port, they might use a nice scan line rendering algorithm and regular shadow mapping as a less taxing alternative. While the PS720 version would be technically superior to the Wii U version, you'd probably not notice all that much difference unless you have both games playing right there alongside each other.
To compare this to Wii vs PS360 is a bit over the top imo. It's as though people are actually expecting developers to come up with Avatar-quality graphics next-gen or something.
That's really not what anyone means when they're using that term in this context.
At least your admitting this is strictly opinion now and not evolutionarily or genetically proven or some shit like last page. But frankly I think youll find quite a lot of disagreement. Even a leap from here to half of avatar would be a noticeable step up from even the latest engines IMO and there are plenty of everyday normal people that will perceive the luminous engine as a big advancement over gears of war or uncharted IMO.I think we've passed the point where Joe Public truly sees, understands, and appreciates the difference between real-time games and pre-rendered CG. I think the average person won't notice a big leap until we reach something approaching modern movie CG, when games almost look like Avatar and Transformers and Avengers. And... honestly, even then, I'm sure there a lot of people out there who don't understand how much more impressive Hulk in The Avengers is than Marcus Fenix.
I think that, from here on, there will be a lot of, "Well, I can tell that looks better, but I can't exactly say why it looks better." I don't think we're going to get that same kind of HOLY SHIT leap from the general public that Gears of War got until we can actually make lifelike humans, indistinguishable from real life. And considering we're not even there yet in movies, I'd say we have a ways to go.