The more I watch of JoJo the clearer it gets that this series has damn shallow characters and there's close to nothing of thematic significance.
The more I watch of JoJo the clearer it gets that this series has damn shallow characters and there's close to nothing of thematic significance. Even if I'd say I'm in for the spectacle battles with some unique and stylish art direction, this is a major detriment. Additionally I've got to say that the battles in JoJo feel incredibly formulaic and pretty devoid of logic. In the first two arcs it was mostly the combatants taking turns out'smarting' each other whereas now in Stardust Crusaders you get a new stand, the protagonists feel entirely helpless and get destroyed until the very end where they'll turn it around somehow after all. It's btw incredible frustrating to have 4-5 Stand users remain completely inactive in troubling situations, not using their Stands just because.
The more I watch of JoJo the clearer it gets that this series has damn shallow characters and there's close to nothing of thematic significance. Even if I'd say I'm in for the spectacle battles with some unique and stylish art direction, this is a major detriment. Besides I've got to say that the battles in JoJo feel incredibly formulaic and pretty devoid of logic. In the first two arcs it was mostly the combatants taking turns out'smarting' each other whereas now in Stardust Crusaders you get a new stand, the protagonists feel entirely helpless and get destroyed until the very end where they'll turn it around somehow after all. It's btw incredible frustrating to have 4-5 Stand users remain completely inactive in troubling situations, not using their Stands just because.
You expect the wrong things from the early parts, at least. Character development amps up in part 6 and part 7 is a well told story.
I can't say I didn't like SC but I think it was a major step down from the previous seasons. The one thing I disliked the most is the fact that it initially seemed to have battles using all of the characters, but Jotaro was the one that only mattered... I agree with everything you said. But, it seems that this is mostly because it was still early in the series. As powers change in the series,I feel characters have changed a lot too in Araki's later Jojos. They actually have depth and are a lot more complex. And battles become more interesting. As far as I've seen, it's still mostly about figuring the enemy's gimmicks and then a way to counter them, but the stands are a lot more interesting, with completely weird powers.
On which episode are you? I should mention that the whole Part 3 is pretty much the same, all the way to the end, but the battles are pretty inconsistent and stands become a bit more exciting as you progress. There are arcs that are terribly boring and others that I loved. Iirc, I didn't like most of the starting battles, so if you're still early, maybe you'll enjoy the rest. The only noteworthy aspect of Jojo 3 is the battles anyway.
I think you're generalizing things a bit too much here.
It wouldn't be much fun if the Stand users didn't make themselves out to be extremely threatening, would they? The fun part comes from the fact that the Stands are generally weaker than the main character's stands, so they have to use cowardly tactics to back them into a corner. There is still quite a lot of characters outsmarting one another, especially in the second half of Part 3.
A-RISE anime when?
Serial Experiments Lain 2
Nope. Still don't really know what's going on. Maybe Lain is on that "I see dead people" state of mind or something. I don't know.
This show also has a pretty creepy vibe going on. It's not scary or horror-like or anything, though. Just creepy.
1 recap episode + at least 4 flashback ones ? I asked for less Tina not more !
At the same time, the monster of the week formula is a necessary evil because Araki needed to iterate hard and fast on the concepts of Stands and what they're allowed to do.It's not like I went in with expectations. It's just that I appreciate good characterization universally. Besides, I was fine with the really simplistic Jonathan and Dio in the first arc. At that point the show had many fresh impression to offer for me.
But here I am in part 3 and it's gotten evident that there's nothing more to it. Polnareff was some annoying shithead. Joined the crew and remained an annoying shithead (so far acceptable). Went through some major event in ep12-13 and...still remained to be that exact annoying shithead afterwards. It's baffling to me as to how resistant these folks are to character development.
Just started episode 16.
All in all it still is just so damn formulaic. That btw. applies to Battle Tendency, too, though it was still more fun to follow that. Of course, all kinds of battles in shows like this are bound to follow this pattern of people outsmarting each other until someone's the triumphant victory in the end. Maybe my main issue is actually another one, something that I've often said is of utmost importance to me. Consistent world logic and limitations. Give me the craziest battle system you can come up with, be my guest, but at the same time set some clear limits and be consistent. JoJo is lacking here severely. The author is basically just making up what isn't and what is going to work along the way. The combatants may 'outsmart' each other constantly, but in almost no cases can I look back and appreciate the ingenuity of a move, instead I'm left thinking "okay, if that's how it works I guess I have to accept that".
I mean, look at Jotaro's early fight against that water stand. After giving it an immediate smack-down it actually turns out that Stand covered Jotaro's in energy zapping barnacles. JoJo's then getting toyed with and powerless to do anything, facing certain death. But, behold, JoJo was actually concentrating energy on just two fingers and that's how he manages to break through those barnacles and end the fight. Is that particularly logical? Could you anticipate that move if you payed attention and get existed/engaged? No. It's simply a thing that's possible because Jotaro's gotta live that day and there are no rules to magic! That's kinda how all the fights went so far.
I mean, look at Jotaro's early fight against that water stand. After giving it an immediate smack-down it actually turns out that Stand covered Jotaro's in energy zapping barnacles. JoJo's then getting toyed with and powerless to do anything, facing certain death. But, behold, JoJo was actually concentrating energy on just two fingers and that's how he manages to break through those barnacles and end the fight. Is that particularly logical? Could you anticipate that move if you payed attention and get existed/engaged? No. It's simply a thing that's possible because Jotaro's gotta live that day and there are no rules to magic! That's kinda how all the fights went so far.
I
Just started episode 16.
Maybe my main issue is actually another one, something that I've often said is of utmost importance to me. Consistent world logic and limitations. Give me the craziest battle system you can come up with, be my guest, but at the same time set some clear limits and be consistent. JoJo is lacking here severely. The author is basically just making up what isn't and what is going to work along the way. The combatants may 'outsmart' each other constantly, but in almost no cases can I look back and appreciate the ingenuity of a move, instead I'm left thinking "okay, if that's how it works I guess I have to accept that".
for shame, kyoani
I agree, I often see people exclaiming Stand system as some holy grail of fighting systems and I just don't see it all. Araki doesn't have a clue what his Stands actually do and loads of fights feature breaking the previously established rules, people forgetting to actually use their Stands in situations that warrant it, people being dumb as plot demands it or just random contrivances out of nowhere.
Jojo is best when it plays up creativity and absurdity; I don't think it would benefit much from having a strict logic that it consistently adheres to.
Phantom World ep.8
The sensation, the determination..
And then there was trash..... This episode was something else.... I mean, straight up comedy (sort of) with tentacles and all sorts of stuff to start, I'll just leave it at that, lol.
David pro actually adds some stuff in regards to the Stand abilities where they weren't used in the manga.Finally, someone putting Asspull Crusaders on the roast.
Boy, you're going to love clash with Dio.
I agree, I often see people exclaiming Stand system as some holy grail of fighting systems and I just don't see it all. Araki doesn't have a clue what his Stands actually do and loads of fights feature breaking the previously established rules, people forgetting to actually use their Stands in situations that warrant it, people being dumb as plot demands it or just random contrivances out of nowhere.
I am super excited to see how insane and creative the stands get in Diamond is Unbreakable.
I saw bits and pieces of the manga and I was pretty much already in love with the little that I saw.
A-RISE anime when?
Jojo is best when it plays up creativity and absurdity; I don't think it would benefit much from having a strict logic that it consistently adheres to.
Netflix is producing a new original anime, Perfect Bones, to be directed by Kazuto Nakazawa at Production IG.
Sölf;196559384 said:Phantom World 07
I approve of Schrödinger's Panties.
Netflix is producing a new original anime, Perfect Bones, to be directed by Kazuto Nakazawa at Production IG.
Netflix is producing a new original anime, Perfect Bones, to be directed by Kazuto Nakazawa at Production IG.
Netflix is producing a new original anime, Perfect Bones, to be directed by Kazuto Nakazawa at Production IG.