Legend of the Galactic Heroes - My Conquest is the Sea of Stars
This is the big one. Yes, I watched Gintama last year and Gintama is an incredibly high quality series with more then double the episodes of this series, and yes I finished Revolutionary Girl Utena a little over a month ago, and I even rated both of those a 10/10. Those are certainly "big ones." But I feel that the reverence and nigh-unanimous
respect for Legend of the Galactic Heroes eclipses Utena, Evangelion, Mushi-shi, Cowboy Bebop, Monster, Ping Pong, damn near
everything that is held in high regard, Legend of the Galactic Heroes manages to stand above all of them in the general hierarchy, I feel. Like a lot of people, Legend of the Galactic Heroes has sat on the backlog for years, the combination of that respect and the episode count always making me brush it off to "some other time." Well, as I said above, last year I completed Gintama which had double the episodes of LOGH, and one of the handful of series that I could think of that could be considered equal to LOGH in the general canon - Utena - I also finished. I feel like I'm finally ready to stop meandering about and tackle this beast. These impressions are just from My Conquest is the Sea of Stars, and it is so far the only LOGH media I have consumed.
Space Opera is a genre I enjoy, and in a broader sense Science Fiction is a genre I enjoy a lot. Star Trek: The Next Generation (and pretty much only TNG) is one of my favorite television series and I really adore Roddenberry's utopic vision of the future. Space Battleship Yamato 2199 is one of my favorite anime series. Mobile Suit Gundam's Universal Century has its highs and lows, but at it's Newtype core lies some of the more interesting depictions of the future of humanity. My Conquest is the Sea of Stars begins with a text crawl set to the backdrop of the stars, the connection to the largest and most popular Space Opera and Sci-Fi in general series of them all - Star Wars - is not lost on me. But Legend of the Galactic Heroes does not fall in line with any of these series, I feel. Legend of the Galactic Heroes strikes me as more of a philosophical expedition, one focused on the aspects of war, history, politics, humanity and heroes all intermingled and inseparable. In that sense, I suppose it is somewhat related to Mobile Suit Gundam or Star Trek: The Next Generation, but I think there are still key differences.
First, the scale. I've heard that Legend of the Galactic Heroes features a downright massive cast, but that isn't something I can really comment on right now. Aside from the cast, the scale of the warfare being conducted here is different. It is typical for Sci-Fi to focus on one ship, be that the Enterprise, the Millennium Falcon, the White Base, the Yamato, the Normandy. In Legend of the Galactic Heroes, it is not one ship fighting against many, or one ship fighting against a few. It is a thousand ships against a thousand. Yes, the Empire in Star Wars is huge and they have huge ships. Starfleet and the Federation are massive as well. But the stories in those series do not focus on the might of those forces (yeah they probably do in side books, but I don't give a shit about the EU or any of that) but rather on the few individuals who spectacularly turn the tide of battle by being an active participant in the combat. Not so in LOGH. This is akin to a World War I or II series in space, not about miraculous victories in the face of total defeat or one man armies, but about careful, calculated movements. The protagonists are high ranking officers, not soldiers on the field. As an obvious partner to that, the scale of death is massive. It is in other series as well - planets explode in Star Wars, even. But it is not the focus, and it is hardly given any pause. Death is constantly on the LOGH soldier's mind. Space warfare is terrifying, like a submarine battle but in an even colder and more desolate environment. One well placed shot, one unlucky hit, one pierced hull and it is over. These ships are large, they carry thousands, and yet the collective lives on the ships can be snuffed out like ants, with zero effect on the cold, unfeeling and infinite expanse of Space. That is how I have always envisioned space warfare. It somewhat reminds me of Gunbuster, but probably because My Conquest and Gunbuster were released around the same time.
The average soldier is beyond expandable. Two soldiers, a veteran and a newcomer share a short conversation after hearing a message about the battle tomorrow, already named, already set, almost as if it was planned. The veteran comments that it might as well be planned, as this was has been going on 150 years with no end in sight and there is no chance a single battle will have any effect on bringing it close to the end. It will be another minor loss, another minor victory. In that sense, it might as well be planned. He continues that what isn't planned is which of them will survive, that that is something you cannot find out by reading a schedule. Immediately after, the two go to a bar and cabaret club, where they find tons of other soldiers, because they are shipping out tomorrow. Cut to the higher ranking officers, sipping on fine alcohol, playing pool and listening to piano. The distinction is obvious, but effective for an hour long introduction.
As for other things, I love the aesthetic and character designs, definitely a strong point in an already strong product. I am interested in the characters of Yang Wen-Li and Reinhard, despite little being shown of them outside of their tactical mindsets but as a first introduction to the series, My Conquest is the Sea of Stars more then satisfies my curiosity, which is impressive for a 60 minute long introduction to an 110 episode long series and certainly serves the purpose.