I've been holding out on playing XCOM 2 till they patched the worst performance problems. After today's patch it seems to be more stable on my rig. while testing a level my whole team got wasted without me killing a single enemy. I just ran into the action without much planning since i was just testing fps during combat, so i know it wasn't optimal in any way, but it got me questioning certain gameplay elements.
Most of the shot possibilities i got from certain positions on certain (most) enemies had a 20-30% hit chance. Both me and the enemy had half-cover, same height, no flanking. I didn't take those low % shots, but the enemy did, and he hit about 9/10 times, which leads me to believe the enemy's got hit chance of about 70-90% on the same shots i got 20-30% (depending on my weapons and range).
So my questions are:
1. Is there a way to see the enemy's hit % on his shots?
2. Does it just mean the enemies early in the game have much better weapons/skills than my rookies?
3. Does the accuracy of the soldiers increase dramatically during the game, like getting those 95% with sniper rifles from good positions, or am i stuck atleast the first 5-10 hours with low % shots?
I've played XCOM:EU (aswell as the original XCOM from the early 90's) a couple of times, so i have some ideas how these games works, but i don't remember them being this brutal early on.
edit: annoying how edge-cam/panning with WASD is jerky while doing it with the mouse is ultra smooth (60fps vsync).