Poodlestrike
Banned
Templars are pretty heavily loaded towards the endgame. Once you get the Psi Storm thing, + a few Focus gathering enhancers, + parry, you're looking at a really, really dangerous dude. Being outrageously mobile doesn't hurt either. I haven't explored their position swap stuff much, but I could see it being a gamechanger once you get used to including it in your plans.
What they don't do well, though, is fold themselves into existing playstyles as easily as Reaper and Skirmisher do. You can basically build a 4-man squad of the original classes, add a Reaper and a Skirmisher in there, and be good to go. If you want a Templar in that mix, you're looking at subbing out a Blade Ranger (who generally does better damage, and has more flexibility with regards to range).
I gotta spend some time thinking about how to build a team around 'em.
What they don't do well, though, is fold themselves into existing playstyles as easily as Reaper and Skirmisher do. You can basically build a 4-man squad of the original classes, add a Reaper and a Skirmisher in there, and be good to go. If you want a Templar in that mix, you're looking at subbing out a Blade Ranger (who generally does better damage, and has more flexibility with regards to range).
I gotta spend some time thinking about how to build a team around 'em.