Err, are the Chosen immune to squadsight? I have a -86% aim penalty when I'm targeting one of those things.
Are you targeting them from across the map? In XCOM 2 all snipers get aim penalties for using squadsight that increase with range.
Err, are the Chosen immune to squadsight? I have a -86% aim penalty when I'm targeting one of those things.
Are you targeting them from across the map? In XCOM 2 all snipers get aim penalties for using squadsight that increase with range.
That and they may have defense bonuses like Mutons and Archons do.Oh is that what that is? I forgot that was a thing. I thought it was supposed to be a constant flat rate.
I personally prefer the Better Repeater mod, which changes that to extra crit damage. It's less absurd.OK, 20% chance to execute is crazy. I put my guardian specialist on overwatch everytime the Chosen respawn, and she procced execute 3 out of 4 times.
Its a common bug for everyone I thoughtWhen you guys use the Reaper skill Banish, does it only show the first two shots and then skip over the rest, or is it only doing that on my game because I'm using the stop wasting my time mods?
When you guys use the Reaper skill Banish, does it only show the first two shots and then skip over the rest, or is it only doing that on my game because I'm using the stop wasting my time mods?
OK, 20% chance to execute is crazy. I put my guardian specialist on overwatch everytime the Chosen respawn, and she procced execute 3 out of 4 times.
Its a common bug for everyone I thought
I've seen all of them fire once or twice, but I have also seen it bug out like crazy. When I fought the Warlock he had the ability that makes him move when he takes damage and his character model turned into some terrifying noodle man after the first hit. I've also seen the damage number/miss message appear before the shot animation fires off.
Weapon upgrade card/continent bonus, plus repeater, plus increased mag=Reaper has a kill button with banish for any enemy you want to see go bye bye. I'll take any cheese the game gives me.
Are you using mods? The Halo Weapons Medley and Titanfall Weapons packs have sniper variants that only take 1 action to fire.For some reason, one of my snipers can move and shoot his rifle on the same turn. Is that a property of the snake armor? I'm not sure how he does that.
Are you using mods? The Halo Weapons Medley and Titanfall Weapons packs have sniper variants that only take 1 action to fire.
Not those mods. I only use ones that speed up the game (stop wasting my time, faster avenger, etc, )
See my above post
I noticed that on my snipers too, the only common factor was the Chosen weapon they had equipped.
Is there a particular reason that Reapers/Skirmishers/Templars can't go on the combat intelligence improvement missions? That seems dumb.
It's a bug.
I think RealityMachina or robojumper put out a fix mod.Ah I see. I hope someone made a fix in the workshop. Thanks.
I think RealityMachina or robojumper put out a fix mod.
Apparently Julian Gollop has been doing a playthrough? I'm not familiar at all with this streaming service. Trying to find if there is an archive of any of it. Doesn't seem like it.
https://twitter.com/Phoenix_Point/status/918515529035501569
Gaming with Gollop is canceled today!
I think the Challenge Mode is why it's got the weird name. They'll probably update it periodically over the next year or so, since it's the closest they've got to GaaS.Kinda weird how they title it as a fall update, though. Necessary patches shouldn't be considered quarterly updates, as though this was some sort of GaaS game.
Hrm.. That makes sense.I think the Challenge Mode is why it's got the weird name. They'll probably update it periodically over the next year or so, since it's the closest they've got to GaaS.
RIP badass resistance militia doing half of the work for me
Hrm.. That makes sense.
At least it's not lootboxes, I guess.
They have like 95 aim. They'll still be OK with a slight decrease.
SUPPLY CRATES
Gold -- 3 Superior Weapon Upgrades guaranteed + Customization Items
Silver -- 2 Superior Weapon Upgrades guaranteed
Standard -- 1 Superior Weapon Upgrade guaranteed
Please ignore me, 2K
SUPPLY CRATES
Gold -- 3 Superior Weapon Upgrades guaranteed + Customization Items
Silver -- 2 Superior Weapon Upgrades guaranteed
Standard -- 1 Superior Weapon Upgrade guaranteed
Please ignore me, 2K
"Beta Strike now is applied to XCOM soldiers if the tutorial is enabled"
Wait, uh, what? Can someone explain what this means?
"Beta Strike now is applied to XCOM soldiers if the tutorial is enabled"
Wait, uh, what? Can someone explain what this means?
Lets hope the PS4 version of the patch fixes the performance to an acceptable level.
Bluescreen Rounds no longer affect destructibles
Previously, you didn't get the HP bonuses, so you had normal HP with the enemies getting lots of HP.
I think this means the Bluescreen reign of terror against the Chosen Sarcophagus has ended.
SUPPLY CRATES
Gold -- 3 Superior Weapon Upgrades guaranteed + Customization Items
Silver -- 2 Superior Weapon Upgrades guaranteed
Standard -- 1 Superior Weapon Upgrade guaranteed
Please ignore me, 2K
How big is this patch? I went to download and was confronted with a 7.7Gb download. There may be a few Workshop mod updates in that but it still seems large (I was on my laptop and tethered connection so I couldn't download).
Well, there it is!7.7GB.