I really wish that the gamepad would implement the bestiary info for targeted enemies.
The bestiary itself is a tedious list that is irritating on its own to navigate when discovering pertinent details for certain foes. Almost useless given the lack of search or better categorical information actually. It would have been wonderful if the second screen switched to to display the enemy information for each target I highlight to quickly get information on affinities, weaknesses, strength, etc..
With upwards of 7 characters to roam the world with(4 in reserve), I would love to toss in say...my elec guys for a tyrant I run across that would benefit for that encounter without wasting my time and motivation to dig that info up manually.
In many ways, the gamepad support is one of my overall complaints. The hexagonal map could have been easily adapted to its own menu usable by a controller(even the online stuff) and yet it doesn't. Clicking on a grid space often tells you nothing outside of the icons that give a vague hint as to what is necessary to 'complete a segment'. You can't run up manually to a probe point to switch a probe type(or even pull up a toolbox with its data), you have to select it with the gamepad, which is irritating(as I prefer the Pro controller to play), just so many conveniences ripped away for the sake of tethering the player to this dumb device that lasts a mere couple hours on battery.
Love the game otherwise, fuck the gamepad.
The bestiary itself is a tedious list that is irritating on its own to navigate when discovering pertinent details for certain foes. Almost useless given the lack of search or better categorical information actually. It would have been wonderful if the second screen switched to to display the enemy information for each target I highlight to quickly get information on affinities, weaknesses, strength, etc..
With upwards of 7 characters to roam the world with(4 in reserve), I would love to toss in say...my elec guys for a tyrant I run across that would benefit for that encounter without wasting my time and motivation to dig that info up manually.
In many ways, the gamepad support is one of my overall complaints. The hexagonal map could have been easily adapted to its own menu usable by a controller(even the online stuff) and yet it doesn't. Clicking on a grid space often tells you nothing outside of the icons that give a vague hint as to what is necessary to 'complete a segment'. You can't run up manually to a probe point to switch a probe type(or even pull up a toolbox with its data), you have to select it with the gamepad, which is irritating(as I prefer the Pro controller to play), just so many conveniences ripped away for the sake of tethering the player to this dumb device that lasts a mere couple hours on battery.
Love the game otherwise, fuck the gamepad.