Had a good day! Hit level 30 so can replace my Skell now. Got a bunch of quests done , including unlocking customization and adding equipment slots, which is good because the shops I have are almost finished upgrading.
Mastered my first final level class, now trying to wean off of my old setup to try new weapons. It's hard going back to nothing, especially since I essentially ignored everything from my last class for the combo I was rolling with--but I was at least using the proper weapons for the class just in case! Swapping out daggers is going to be rough because I had a clutch heal on there. Wonder if there's anything wrong with just keeping my setup regardless of class since weapons are mastered and theory crafting a better setup to eventually use...
Really need to figure out how equipment works. 5th tier shop gear seems to not have open slots, but yet to check if i can add any. The base stats all seem pretty similar to even low level great, so I'm assuming the real effective boost is supposed to come from vanilla skills, since upgrades are limited. I've noticed some skills don't seem to be reflected in the weapon comparison tooltip. Really annoying system for me right now.