Gurgelhals
Member
Just a few Skell related questions:
- Skell stats are not dependent on character stats, right? They're above all determined by the Skell frame and the gear and the only two aspects of your character that affect your Skell's stats are Skills and Skell Armor (if you're wearing any). Character level, class, HP, TP, etc. aren't important when the respective character is piloting a Skell, correct?
- Is there any reason for not going with a heavy frame? They seem to have much better stats across the board and the only downsides seem to be that a) they're more expensive, b) they consume more fuel (shouldn't be a problem if you build your frontier nav, right?), and c) they are slower outside of combat. Doesn't seem to me as that big of a deal. Is the low evasion value of heavy frames going to be a problem?
- Skell stats are not dependent on character stats, right? They're above all determined by the Skell frame and the gear and the only two aspects of your character that affect your Skell's stats are Skills and Skell Armor (if you're wearing any). Character level, class, HP, TP, etc. aren't important when the respective character is piloting a Skell, correct?
- Is there any reason for not going with a heavy frame? They seem to have much better stats across the board and the only downsides seem to be that a) they're more expensive, b) they consume more fuel (shouldn't be a problem if you build your frontier nav, right?), and c) they are slower outside of combat. Doesn't seem to me as that big of a deal. Is the low evasion value of heavy frames going to be a problem?