Just finished the PC demo, felt like I spent most of the time climbing.
Traversal almost had routes, maybe more divergent in the full game. It felt more imprecise and floatier than the original's linear yet mostly reliable traversal.
Combat was faster, quicker reactions needed than LOS1. Not a great fan of having dodge and block on same button, but maybe I'd get used to it.
Graphics were good, but even at max it wasn't anything stunning. Certainly not "almost next-gen" as the devs said. LOS1 was far more impressive upon it's release. Although it's a demo, so who knows.
I personally dislike
model/textures, and find
far more appealing.
Art style seemed a bit all over the place, like they just threw stuff that looked/sounded cool together. Didn't get the cohesiveness or consistency of LOS1 for me.
Music was great, as in I didn't notice it much, when I did it seemed to fit and wasn't jarring
That
reference was totally out of place and forced, and according to the last Gametrailers "Thanks for Playing" video, there's more shoehorned references to follow. Would much prefer maybe just one old school reference, late int he game rather than 2 right at the start withing 10 minutes.
On the whole, hype deflated somewhat. Have the Tomb edition pre-ordered and hovering over the cancel button.
Will pick up on steam though, probably after I finish the first one.
EDIT: ran fine on my ancient Q9550 4gb ram and 7850, as did the first