Nah, this is creepy.
EDIT: it's from Mario Galaxy 2 Nightmare Fuel.
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When I knew about this, I was home alone playing late night.
I literally stopped and went straight to bed.
One of the creepiest things I've seen in a Nintendo game.
Nah, this is creepy.
EDIT: it's from Mario Galaxy 2 Nightmare Fuel.
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That game is nightmare fuel in general. Obviously there's this and stuff like the eel and the piano, but there's also just the way the levels float in creepy voids with creepy sky textures. Who or WHAT lives/lived in that town?
Nah, this is creepy.
EDIT: it's from Mario Galaxy 2 Nightmare Fuel.
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Something about the Mario Galaxy stuff gives me a reverse vibe in relation to the alleged Area 51 details: supposedly at the Area 51 border there is always a car with two government agents watching your every move. It's like that, but with extraterrestrial beings.
I've always had a complicated relationship with UFOs and aliens. Growing up I was really frightened by depictions of greys and whatnot that I used to see on the Discovery Channel, but now I am wholly intrigued.Strange.
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Nah, this is creepy.
EDIT: it's from Mario Galaxy 2 Nightmare Fuel.
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Yeah, the game's pretty low-fi, so the creepy/mysterious vibe isn't as evident as it would be in higher fidelity. I imagine an HD current gen version of Super Mario 64 would look like the CG renders from around the time of the game's release
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The relative realism creates a surreal feel.
I've always had a complicated relationship with UFOs and aliens. Growing up I was really frightened by depictions of greys and whatnot that I used to see on the Discovery Channel, but now I am wholly intrigued.
Romero's easter egg in Doom 2 is the first thing I thought of.
I suffer from sleep paralysis at least twice a week. This has happened since I was about 13 (I am now 28 years old). I never really had any disturbing phenomenon in association with it. I've grown to live with it - now it's just annoying more than anything.As I said, I've had reoccuring sleep paralysis since I was young. The hallucinatory kind. I thought at the time I was seeing aliens, no lie. I was terrified to tell my parents because I thought they'd think I was crazy, so I just read tons of UFO books. It wasn't until I was older and began reading into sleep paralysis that I came to understood what I was experiencing. So now I just know a lot of useless shit about aliens and UFOs, lol. I don't personally believe any of it is real, but I think the culture about it is pretty cool and makes for a great backdrop for fiction.
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.
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The ghosts were kind of creepy to me, in a cool way, because I always interpreted them to be the spirits of baddies that Mario trounced back in SMB3.The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.
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I still can't get over how messed up this is. Not because it's creepy, but because it comes out nowhere and has ZERO explanation. We better get some explanation about what this is in Z.
This is calming my nerves. Why?
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.
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Hey hello there Mr. Nightmare
I can sympathize entirely. That old school CG has a really distinct feel to it. I love Retro's DKC games, but I wish they went with something that looks more like that picture rather than the cartoony look that they ended up with.That looks incredible, I love that old style CG look. Donkey Kong Country and Killer Instinct look the same way. I would play the shit out of a Mario game that looked like that.
Wow, really? What is it with Pokemon and ghosts?Speaking of creepy things in Pokemon games there's the ghost girl who appears and vanishes on the bridge between two towns.
There's also a similar long corridor with a Peach portrait in the end. As soon as you walk towards the end of the room, the portrait morphs into Bowser. Now that scared me as a kid.
Right, the other one has a blue portal.I'm pretty sure it's exactly that corridor in OPs pic![]()
Dancing Miyamoto in the GB camera was always a tad creepy for me
Speaking of creepy things in Pokemon games there's the ghost girl who appears and vanishes on the bridge between two towns.
"An everlasting dark dream…
An endless dream of darkness…
Dad, Mom, Abra…
Where are you…?"
"In the dark dream…
I heard my dad’s voice…
Forget about the Lunar Wing…
Please stay here with me…"
"Oh… The Lunar Wing…
I can’t take it now…
But it’ll be OK…
Please return the wing to the Pokémon…
I was waiting on the bridge so I could return it myself…"
That wasn't the creepiest thing in that game. This was:
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That wasn't the creepiest thing in that game. This was:
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Damn.
Dat BuzzFeed thread title.
From Super Mario 64. The odd texturing on the walls, the red carpet that only leads to the frightening image of Bowser. It's some pretty freaky shit when you put into consideration that the floor is constantly moving and keeping you away from the painting (whoops referring to the endless stairs sorry. What do you think