There's something unsettling about this image

Nah, this is creepy.

EDIT: it's from Mario Galaxy 2 Nightmare Fuel.

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When I knew about this, I was home alone playing late night.
I literally stopped and went straight to bed.
One of the creepiest things I've seen in a Nintendo game.
 
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.

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Nintendo games have some creepy shit.

The Pokemon X/Y scene really took me by surprise though. I thought my game was glitching out for a second. Disturbing stuff.
 
That game is nightmare fuel in general. Obviously there's this and stuff like the eel and the piano, but there's also just the way the levels float in creepy voids with creepy sky textures. Who or WHAT lives/lived in that town?

standard skyboxes. They obviously used them for different color, effect and scenery. Doesn't seem to be anything devious about them.
 
Something about the Mario Galaxy stuff gives me a reverse vibe in relation to the alleged Area 51 details: supposedly at the Area 51 border there is always a car with two government agents watching your every move. It's like that, but with extraterrestrial beings.
 
Yeah, the game's pretty low-fi, so the creepy/mysterious vibe isn't as evident as it would be in higher fidelity. I imagine an HD current gen version of Super Mario 64 would look like the CG renders from around the time of the game's release

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The relative realism creates a surreal feel.

That looks incredible, I love that old style CG look. Donkey Kong Country and Killer Instinct look the same way. I would play the shit out of a Mario game that looked like that.

I've always had a complicated relationship with UFOs and aliens. Growing up I was really frightened by depictions of greys and whatnot that I used to see on the Discovery Channel, but now I am wholly intrigued.

As I said, I've had reoccuring sleep paralysis since I was young. The hallucinatory kind. I thought at the time I was seeing aliens, no lie. I was terrified to tell my parents because I thought they'd think I was crazy, so I just read tons of UFO books. It wasn't until I was older and began reading into sleep paralysis that I came to understood what I was experiencing. So now I just know a lot of useless shit about aliens and UFOs, lol. I don't personally believe any of it is real, but I think the culture about it is pretty cool and makes for a great backdrop for fiction.
 
I'm surprised no one has mentioned the hallway with Boo in it from 64. I was absolutely terrified by that hallway as a kid and for a while I couldn't go down it because of the Boo there. I think he doesn't move unless you have a certain number of stars.

Also, ReDeads and Floor Masters from OoT. Dear lord.
 
As I said, I've had reoccuring sleep paralysis since I was young. The hallucinatory kind. I thought at the time I was seeing aliens, no lie. I was terrified to tell my parents because I thought they'd think I was crazy, so I just read tons of UFO books. It wasn't until I was older and began reading into sleep paralysis that I came to understood what I was experiencing. So now I just know a lot of useless shit about aliens and UFOs, lol. I don't personally believe any of it is real, but I think the culture about it is pretty cool and makes for a great backdrop for fiction.
I suffer from sleep paralysis at least twice a week. This has happened since I was about 13 (I am now 28 years old). I never really had any disturbing phenomenon in association with it. I've grown to live with it - now it's just annoying more than anything.
 
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.

7166446513_bf744af67c_z.jpg

As a child this level inspired me to have a creepy dream about SMW. Mario was in a similar underwater setting inside a ship (but it was more akin to a traditional ship layout). Eventually he ended up drifting into the ocean through a hole in the bottom of the ship and started to fall into the depths. As Mario kept drifting deeper and deeper into the ocean the water kept getting darker as light faded.

I forget what exactly was encountered throughout the dream, but I remember exploring a bit.
 
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.

7166446513_bf744af67c_z.jpg
The ghosts were kind of creepy to me, in a cool way, because I always interpreted them to be the spirits of baddies that Mario trounced back in SMB3.
 
There's also a similar long corridor with a Peach portrait in the end. As soon as you walk towards the end of the room, the portrait morphs into Bowser. Now that scared me as a kid.
 
The only source of this is the Mario series section in the nightmare fuel wiki but apparently those hell valley sky creatures appear in final level of world Bowser. Can anyone else confirm this?
 
I still can't get over how messed up this is. Not because it's creepy, but because it comes out nowhere and has ZERO explanation. We better get some explanation about what this is in Z.

I don't think it ever will be explained. It's probably just the obligatory spooky thing Gamefreak likes to throw in just to mess with people like the Old Chateau in Gen 4.

g0mJxyF.png
 
The Sunken Ghost Ship level in Super Mario World kinda creeped me out as a kid. Not because of all the ghosts, but because of the final part where you're falling for what seems like ages in front of a pitch black background. This level and the final fight with Bowser were always eerie to me because the rest of the levels in the game have nice vibrant backgrounds so it was weird to see a completely blank background. It never bothered me much at Bowser, but in this level it was creepy because you have no sense of how much you're falling. There are even other enemies and obstacles falling with you. And then when you finally land in the water you see a weird question mark sphere that doesn't appear anywhere else in the game. I now know that this level was a callback to the flying airship levels in Super Mario Bros 3, but as a kid this level was so strange to me.

7166446513_bf744af67c_z.jpg

Screw this level so damn much. Thankfully I had a guide so I could get through it quick. I've also had a nightmare of Super Mario Bros 3 when I was a kid where I'm constantly running up a set of stairs and one of the Koopa's is chasing me.
 
That looks incredible, I love that old style CG look. Donkey Kong Country and Killer Instinct look the same way. I would play the shit out of a Mario game that looked like that.
I can sympathize entirely. That old school CG has a really distinct feel to it. I love Retro's DKC games, but I wish they went with something that looks more like that picture rather than the cartoony look that they ended up with.

Speaking of creepy things in Pokemon games there's the ghost girl who appears and vanishes on the bridge between two towns.
Wow, really? What is it with Pokemon and ghosts?
 
This picture turning from Peach into Bowser actually scared the crap out of me as a kid. I'd never play this part and I'd never watch anyone else playing. If i was watching someone else and they got to this part i would like hide. It was fucking terrifying :(
 
This thread reminds me of what happened during Sig's run of SM64 at SGDQ the other night. The cartridge wasn't in all the way so it glitched out and Mario started doing some really creepy animations while a horrible noise was playing in the background.
 
Speaking of creepy things in Pokemon games there's the ghost girl who appears and vanishes on the bridge between two towns.

You meet her again in the Strange House in B2W2:

"An everlasting dark dream…
An endless dream of darkness…
Dad, Mom, Abra…
Where are you…?"

"In the dark dream…
I heard my dad’s voice…
Forget about the Lunar Wing…
Please stay here with me…"

"Oh… The Lunar Wing…
I can’t take it now…
But it’ll be OK…
Please return the wing to the Pokémon…
I was waiting on the bridge so I could return it myself…"

I assume that was Darkrai pretending to be her dad since in the video games he's pretty much a straight-up evil Pokemon.
 
From Super Mario 64. The odd texturing on the walls, the red carpet that only leads to the frightening image of Bowser. It's some pretty freaky shit when you put into consideration that the floor is constantly moving and keeping you away from the painting (whoops referring to the endless stairs sorry :( . What do you think

I can't look at this picture for more than 3 seconds... Seriously.
 
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