Yeah, I mean, it ain't Shakespeare, but it's fine. I'm sure it'll turn out after a few pieces of DLC and sequels that the Traveler comes back to life because YOU found some crucial thing that brings it back or something. And the Speaker turns out to be a jerk or something, maybe. Who knows.
EDIT: As long as I typed all that out, I might as well quote it for the new page:
The game has a 10-15 hour single player campaign, with post-game raid content. Plus, a full multiplayer mode.
How is this a ripoff again?
Seems to me that is a ton more content that most games offer...
Did we really reach the "it isn't really good, but wait for the DLC"- point?
Honestly, to me it's in the exact same league of Killzone. GREAT background, GREAT lore*, awful story.
*that no one will ever know, since it's basically buried in the official site.
I think the story is pretty straightforward:
1. Earth was visited my a giant alien robot ball called the Traveler, which was friendly, diplomatic and shared a bunch of alien tech with us.
2. We used that tech to seriously level up everything over the next couple hundred years, increase our lifespan 3x over, colonize Venus, Mars, Mercury and the Moon, feed everyone, etc.
3. Turns out some crazy cult/god/misty space power entity called the Darkness exists too, and its purpose is that it HATES the Traveler and wants to kill it. And it lost track of the Traveler for a couple hundred years while it was here being nice to us, but once the Darkness figured it out, it came here, and fucked everybody up; party over.
4. Now the Earth is damn near extinct, there's only one city left. The Traveler got almost completely destroyed; it's still in orbit, but it's all smashed open, can't talk and can't do anything. Although in the one particularly nasty battle where it really got demolished and put into that state, it sent out a bunch of little robot drones called Ghosts that can go around and sift through all the corpses on Earth and resurrect one each... hopefully one with some military value that can fight the Darkness aliens (even though things ain't looking so hot).
5. All those fighters the Ghosts resurrected are called Guardians, and they live in a big tower in Last City, while everyone else (civilians, families, etc) live downstairs in the city proper.
6. Hey, YOU'RE the newest guardian that one of the Ghosts resurrected. He'll hang out with you like Navi, but you can call him Dinklage-Bot if you prefer. Good luck, sucker!
Did we really reach the "it isn't really good, but wait for the DLC"- point?
That's a premise, not a story.
The story in Destiny is poor.
That's a premise, not a story.
The story in Destiny is poor.
That's a premise, not a story.
The story in Destiny is poor.
When the game design revolves around doing the same thing over and over again in slightly different environments it's both cheap to make and easy to sell, because people will fall over themselves to buy more things to do.
The game has a 10-15 hour single player campaign, with post-game raid content. Plus, a full multiplayer mode.
How is this a ripoff again?
Seems to me that is a ton more content that most games offer...
The story isn't the focus of the game
The Coop/Loot/Combat is the focus
The story isn't the focus of the game
The Coop/Loot/Combat is the focus
The game has a 10-15 hour single player campaign, with post-game raid content. Plus, a full multiplayer mode.
How is this a ripoff again?
Seems to me that is a ton more content that most games offer...
What were the Guardians before they were resurrected?
Doesn't excuse the story for being piss poor.
The game has a 10-15 hour single player campaign, with post-game raid content. Plus, a full multiplayer mode.
How is this a ripoff again?
Seems to me that is a ton more content that most games offer...
Agree. I'm no expert script writer or anything, but I wrote a couple of scripts and directed a few videos nothing too serious, still young. But if your audience does not understand your video, its your fault. Same with games. You don't have to smack them in the face with the story, but you guide them effortlessly through it. Trust me Call of Duty does not do that, if anyone think it does I can give you a million reasons why, but I think we all know the truth. Just because it is poorly written doesn't mean I don't enjoy the story though.Or it could be that they are poorly written, cos both the examples you have given are!
How is it piss poor? It's just some Sci-Fi premise. It's certainly no worse than Halo, CoD, or any other FPS's back story. Except I guess they focus on a couple of main characters like Soap n' Price or Master Chief n' Dr. Halsey or whoever. Maybe that's why those seem like they're better fleshed out? But even then, just like in Destiny, the meat of the story takes place before the game starts. I mean, what actually happens in Halo: CE itself? MC and his buddies find the Halo, explore it, then realize it's a big weapon and destroy it. All the actual good plot was in supplemental material like Fall of Reach.
If Destiny is piss poor... compared to what? Mass Effect? TLoU? Well duh.
Look at my earlier post in the thread and many other people's in various Destiny threads; it's obviously poorly told.
I have completed 5 different missions now and there is no running narrative through the experience. Halo may be badly written yes but it could still be followed and had a clear beginning, middle and end.
Destiny's story has zero direction.
THANK YOU!!! totally agree with you there. People just look for any excuse to complain I tell you..
That's a bit harsh isn't it?
They don't need reviews anyway.
This game's audience are hardcore gamers and they already know everything about this game.
“Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny,” said Bobby Kotick, CEO of Activision Blizzard.
Look at my earlier post in the thread and many other people's in various Destiny threads; it's obviously poorly told.
I have completed 5 different missions now and there is no running narrative through the experience. Halo may be badly written yes but it could still be followed and had a clear beginning, middle and end.
Destiny's story has zero direction.
That's a premise, not a story.
The story in Destiny is poor.
It's funny. I've played for several hours and I couldn't tell you what's happened in the story. Something about you being a Guardian and the Darkness has come to destroy us all, you must help to keep them at bay or bad things will happen. I don't know, man. It's sci-fi nonsense.Since I don't really care about spoilers, is it possible to have a (spoiler tagged) summary of the game story please ?![]()
Since I don't really care about spoilers, is it possible to have a (spoiler tagged) summary of the game story please ?![]()
Put in 4 hours last night at a friends house and the game is very average i thought. Its just a decent game, everything about it is 'decent' and nothing more.
I'd like to think the reviews would be around the 6-8 range but no doubt it will be all 9's and 10's.
Online. Only.
eh, I'd say that's a pretty unqualified assessment.. On this type of game the real value isn't going to be able to be properly evaluated until the end game.. not to say you can't feel the way you felt about the bit you did play.. but it's similar to giving opinions on an MMORPG or ARPG on your levels 1-20 experience (out of 60).
For example, Diablo 3 levels 1-45 was largely a harmless and actually kind of fun experience. Diablo 3 46+ and especially Inferno difficulty was fucking bullshit. Likewise the AH in D3 pre-mid-hell was again largely harmless and sort of fun. Hell and Inferno with the AH was even more fucking bullshit.
Bottom line is this game and it's longevity will be based solely on the end game, and end game that SHOULD be done in a way to keep you playing. Talking about the first 4 hours is basically "I played through the first two noob zones and it was ok" You based your opinion before basically seeing the vast majority of the game and end game.
Bottom line is this game and it's longevity will be based solely on the end game, and end game that SHOULD be done in a way to keep you playing. Talking about the first 4 hours is basically "I played through the first two noob zones and it was ok" You based your opinion before basically seeing the vast majority of the game and end game.
eh, I'd say that's a pretty unqualified assessment.. On this type of game the real value isn't going to be able to be properly evaluated until the end game.. not to say you can't feel the way you felt about the bit you did play.. but it's similar to giving opinions on an MMORPG or ARPG on your levels 1-20 experience (out of 60).
For example, Diablo 3 levels 1-45 was largely a harmless and actually kind of fun experience. Diablo 3 46+ and especially Inferno difficulty was fucking bullshit. Likewise the AH in D3 pre-mid-hell was again largely harmless and sort of fun. Hell and Inferno with the AH was even more fucking bullshit.
Bottom line is this game and it's longevity will be based solely on the end game, and end game that SHOULD be done in a way to keep you playing. Talking about the first 4 hours is basically "I played through the first two noob zones and it was ok" You based your opinion before basically seeing the vast majority of the game and end game.
How is anyone falling for anything? People believing Bungie is them "falling" for their "PR bullshit"? I'm pretty sure that they have confidence in their product. I'd be shocked if this game doesn't achieve a 90+ Metacritic score.
It's funny. I've played for several hours and I couldn't tell you what's happened in the story. Something about you being a Guardian and the Darkness has come to destroy us all, you must help to keep them at bay or bad things will happen. I don't know, man. It's sci-fi nonsense.
Something, something, the darkness, something, something, garden, something, something.
That's pretty much all I remember.
I'm sort of glad I didn't wait for reviews. If I had I'm almost sure I would skip this because it seems like a lot of people are not enjoying it but I am enjoying it immensely and that's what counts.... If I had seen the anticipated 80 metacritic scores combined with some GAF user reviews I would have missed this incredible experience
Honestly, to me it's in the exact same league of Killzone. GREAT background, GREAT lore*, awful story.
If only somebody provided a concise summary at the top of the page.
I actually really like this premise. Just seems like the game is bad at conveying the plot or advancing it. And the in-game writing isn't doing it any favors.I think the story is pretty straightforward:
1. Earth was visited my a giant alien robot ball called the Traveler, which was friendly, diplomatic and shared a bunch of alien tech with us.
2. We used that tech to seriously level up everything over the next couple hundred years, increase our lifespan 3x over, colonize Venus, Mars, Mercury and the Moon, feed everyone, etc.
3. Turns out some crazy cult/god/misty space power entity called the Darkness exists too, and its purpose is that it HATES the Traveler and wants to kill it. And it lost track of the Traveler for a couple hundred years while it was here being nice to us, but once the Darkness figured it out, it came here, and fucked everybody up; party over.
4. Now the Earth is damn near extinct, there's only one city left. The Traveler got almost completely destroyed; it's still in orbit, but it's all smashed open, can't talk and can't do anything. Although in the one particularly nasty battle where it really got demolished and put into that state, it sent out a bunch of little robot drones called Ghosts that can go around and sift through all the corpses on Earth and resurrect one each... hopefully one with some military value that can fight the Darkness aliens (even though things ain't looking so hot).
5. All those fighters the Ghosts resurrected are called Guardians, and they live in a big tower in Last City, while everyone else (civilians, families, etc) live downstairs in the city proper.
6. Hey, YOU'RE the newest guardian that one of the Ghosts resurrected. He'll hang out with you like Navi, but you can call him Dinklage-Bot if you prefer. Good luck, sucker!
If an MMO or any other game with leveling isn't good until the endgame, why bother putting in the dozens of hours to get there? Level caps should change the game, but it should always at least be fun.
For many (many) folks, the "end game" that keeps them playing will be the PvP, and you can definitely get a good handle on that after a few hours.
Nonsense. The game should be fun and engaging from the start.
Just like Gerstmann said on the latest Bombcast, when you say your game doesn't start until you hit the level cap, all you're really saying is that a large portion of your game is really bad.
Saying people need to slog through uninteresting content to get to the good stuff and form an opinion is nonsense.
If an MMO or any other game with leveling isn't good until the endgame, why bother putting in the dozens of hours to get there? Level caps should change the game, but it should always at least be fun.