Gears of War UE - Cinematic Comparison

Th new version looks better but worse at the same time lol.

Their uniforms aren't even glowing blue in the cut scene.
 
Yes, they eventually have emotion and it is subtle and more evident in motion, but that still does not change the fact I think that overall the characters in the original look more expressive overall. And that I like the overall design of the original characters better and feel like whether it is at a quick glance or over time stylistically they convey more emotion.

Yeah, I agree with you about the expressions. Something definitely feels lost in translation. These hardened characters just feel too... "soft". Maybe if it were Judgment when they were younger and inexperienced, but they've all been through a lot of horrors over the years and the new face textures/modelling don't seem to reflect the scars as well.

Also still preferred the blue-flashes during Kim's death. It just works better with the music IMO.

Otherwise, I don't mind the changes/updates.
 
Yes, they eventually have emotion and it is subtle and more evident in motion, but that still does not change the fact I think that overall the characters in the original look more expressive overall. And that I like the overall design of the original characters better and feel like whether it is at a quick glance or over time stylistically they convey more emotion.
It doesn't have to, because factually, the new version is more expressive while the old version was super stiff because the facial rigs were very simple in comparison. Conveying emotion isn't done by having very static faces, faces are not stiff, faces go through a lot of emotion. Preferring one or the other is subjective, but factually, there's more emotion in the expressions of the new version simply based on the fact that they move more appropriately, (and there are more closeups overall).
 
Probably a matter of first impressions. Seeing this kind of footage - the first thing that some of us who've played the original game a bunch are going to key in on - all we're going to notice at first is the stuff that's changed, that's dissonant from our own memories.

As I rewatch it more its definitely growing on me, but Minh and his expressions and movements still look strange and wrong.

Its weird though, as Halo 2's completely reworked cinematics floored me right from the get-go. Nothing was off-putting in the way some things are here.

Minh doesnt looks like he is fighting for his life, or screaming shooting to any locust in front of him like the old cinematic.

But I agree for new players probably wont notice the difference
 
Sort of like the Tomb Raider DE situation. Better looking faces technically speaking, maybe even artistically too depending on subjective opinion, but lacking the same emotive qualities.
This is exactly what I am trying to say.
I am not saying the older characters are more impressive technically.

I am saying it is my opinion, and no doubt it is subjective and others will disagree with it, that the newer characters lack character, or as you put it, "emotive qualities."

Yet for having this opinion, I get lines like "did you even watch it" or that I am "cherry picking" which is a bunch of bullshit.

And yes, I even concede the newer models are clearly capable of more subtle emotion, but especially in that Markus example, he goes from no emotion whatsoever to a holy shit look. Yes, the holy shit look is well done, as I said in my first post with the picture that no one seemed to take the time to read. However I prefer that the older character has emotion the entire time.

Yeah, I agree with you about the expressions. Something definitely feels lost in translation. These hardened characters just feel too... "soft". Maybe if it were Judgment when they were younger and inexperienced, but they've all been through a lot of horrors over the years and the new face textures/modelling don't seem to reflect the scars as well.
Soft is a good way to put it I would say. Again, I concede the characters go through the emotions in a more pronounced way, but the starting emotion in both examples is what I have an issue with. They, as you put it, look "soft" instead of hardened and or pissed or angry, which I feel the older characters clearly had that quality.

It doesn't have to, because factually, the new version is more expressive while the old version was super stiff because the facial rigs were very simple in comparison. Conveying emotion isn't done by having very static faces, faces are not stiff, faces go through a lot of emotion. Preferring one or the other is subjective, but factually, there's more emotion in the expressions of the new version simply based on the fact that they move more appropriately, (and there are more closeups overall).
See above what I say about Marcus.
But to elaborate, there is no doubt it is more impressive technically, however it is the base emotion that seems off, even lifeless.
Perhaps this was intentional to make the subtle animation that much more noticeable and the transition even more apparent. However it is the lifeless look of the new versions I am not a fan of and think that even with the limitations of the older technology, they somehow were able to convey more emotion.

I am not denying it is a fact the new technology is capable of more impressive animation. What I am saying is I do not think this automatically has equated to being better at conveying the emotion in the overall scene.

And with the above said, I am out of this thread for good. Literally never clicking it again.
It is not like I am cancelling my preorder based on what I have seen. It was just an observation. One I thought was actually a casual one until people felt the need to address me like I am so sort of idiot. I thought observations like the one I made are why we even post these types of videos, to discuss them, but clearly what do I know.
 
In the first half they've somehow managed to make Gears 1 even less colourful? The second half (with the use of flame) is a lot better to be fair.
 
Blue instagram filter is perhaps a bit much in the original but I actually prefer some of its camera direction. That said, the Ultimate Edition has noticeably better models and environments, so I don't know.

If I was going to compare this to Halo Anniversary (1 and 2) I'd say they all fall into the trap of straying just a wee bit too far from the original intended look. Halo CEA had serious issues where the new graphics just completely killed the atmosphere (Two Betrayals being the worst offending level-it was too bright for a night level).

I hope this doesn't fall into that same trap but I'm almost certain it will in parts.
 
Wow this is rich. You accuse me of not even watching it, yet you clearly did not even read that I wrote "And yes, a few seconds later in the New Version in the scene that I grabbed Markus from they finally add some emotion to his face,"

And cherry picking? I grabbed the 2 out of about 4 scenes TOTAL where there are close ups of characters and a comparison, and the reason I did this is these are the 2 that are the closest close ups and are the ones actually worth discussing as the other few scenes have two characters on screen from further away and quite frankly neither version do the characters have any emotion.

So I was cherry picking? And I did not even watch it right?

Give me a fucking break. I have a different opinion then yours. Accept it. Accusing me of shit like "you did not even watch it" and "cherry picking" because you disagree? How fucking old are you 15?

Apparently you, since you're so mad. Damn lol
 
What the actual fuck? if I didn't play the game I would swear the old is the New Improved Version of the game.

What the fuck happened?
 
Yes, they eventually have emotion and it is subtle and more evident in motion, but that still does not change the fact I think that overall the characters in the original look more expressive overall. And that I like the overall design of the original characters better and feel like whether it is at a quick glance or over time stylistically they convey more emotion.

They look more expressive because they had to overexaggerate the base facial features due to the lack of animation.

Coletrains face barely moves.
 
What the actual fuck? if I didn't play the game I would swear the old is the New Improved Version of the game.

What the fuck happened?

The newer look matches the gears 3 style a lot more then the darker gritty gears 1 design, doesn't help that some of the backgrounds in some angles are completely flat and bland in the remaster while the original had some nice building work in view.
 
Where's Baird's scars gone?

Proactiv

EDIT

ITT: People who aren't artists, people who aren't animators, those who didn't play the beta, those who haven't touched Gears 1 since '06/'07 and those who aren't even buying the game

Not liking the slight change in direction is one thing and understandable, but calling UE significantly worse is fundamentally ignorant. Like, what?
 
New ones are way better. Not sure how one can see otherwise. Having said that, I have 2 questions.

1) Are the new scenes CG or new engine?

2) is this game using UE4 or 3?
 
Maybe they will include an option to use the old cut scenes. I don't mind the new ones but there's something about the old cut scenes you can't replicate.
 
I must be crazy....I don't like how this remaster looks at all. I'll get it anyway for multiplayer, but...yeah.
What the actual fuck? if I didn't play the game I would swear the old is the New Improved Version of the game.

What the fuck happened?
I had to check which was old and which was new a couple of times during the comparisons. I was like "what the fuck...? These must be labeled wrong."
 
Wow that's crazy, they changed the cinematography of the cutscenes even?

I don't know how I feel about this, but I do think most of the shots looked significantly better. The models and lighting look off to me though. Interesting at the very least.
 
I may be going against the grain here but...

tumblr_lrtu1fRZVt1qih3z6o1_500.gif
 
ITT: People who aren't artists, people who aren't animators, those who didn't play the beta, those who haven't touched Gears 1 since '06/'07 and those who aren't even buying the game
Luckily, none of those things are prerequisites to having eyes and opinions.

Not liking the slight change in direction is one thing and understandable, but calling UE significantly worse is fundamentally ignorant. Like, what?
Maybe they really feel that strongly about it. We're not looking at a PS2 -> Xbox360 generational leap here.
 
There's just something off about the lighting to me, looks really flat in an off-putting way.

w7hh6Lp.png


Just take a look at Cole's bicep, there's no shading or shadows in the contours of his muscles, it's all singular in skin tone. Looks odd.
 
There's just something really off about the lighting to me, looks really flat in an off-putting way.

w7hh6Lp.png


Just take a look at Cole's bicep, there's no shading or shadows in the contours of his muscles, it's all singular in skin tone. Looks weird to me.
The new ones look like you could plop their models right into Team Fortress 2. They don't look bad. Just...not Gears of War.
 
I'm not digging the remaster's look. It seems to have lost that "shitty" Gears look that I grew to enjoy. It's like making Batman the Light Knight and he only fights between the hours of 9am and 5pm.
 
I just don't see how anyone can think the old is better than the new visuals. Very impressed with what they are doing for Ultimate Edition.
 
what's the point of tweaking the cinematography of the cutscenes? resources would have been better spent elsewhere.... like porting over 2 and 3 as well or not charging full price
 
Obvious the new ones are technically superior, but I prefer the original atmosphere.

I just don't see how anyone can think the old is better than the new visuals. Very impressed with what they are doing for Ultimate Edition.

Don't think anyone would say technically the old ones look better, but there's certainly nothing wrong with saying they prefer the original presentation.
 
I like both versions to be honest. The kryll look pretty badass in the UE version, which means they will probably look good in Fuel Depot. Besides, Im not getting this game for Campaign, so its really just a bonus for me. I'll probably play the campaign a month after release.
 
I cannot wait to play through this! Been many a year since I played through it with my brother back in the day.

Looking forward to replaying the story and getting back into the MP.
 
There's just something off about the lighting to me, looks really flat in an off-putting way.

w7hh6Lp.png


Just take a look at Cole's bicep, there's no shading or shadows in the contours of his muscles, it's all singular in skin tone. Looks odd.

Dom looks so happy in his new "fatty" face
 
since they gave Cole his beard from his younger self and Dom already has his, just give everyone a damn beard in the middle of a war where everyone has time to trim up before heading out to shoot grubs.

it's annoying me why Cole has a baby face compared to his older rugged look.
 
There's just something off about the lighting to me, looks really flat in an off-putting way.

w7hh6Lp.png


Just take a look at Cole's bicep, there's no shading or shadows in the contours of his muscles, it's all singular in skin tone. Looks odd.

Yeah, there were some instances that the characters looked as if they were in a studio with a photo shoot lighting.
 
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