Fallout 4 - PS4 screenshots (now feat. PNGs)

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Yea, and that's exactly what they made here. A clear sacrifice to get the game running on consoles since it likely has to make a ton of drawcalls for the tons of little objects that the player can interact with on top of running a ton of new tech. I don't consider an empty open world with zero atmosphere at 60fps with non existent rebels that we hear about over and over to be "sacrifice." That's just an example of a poor open world.

So you say.

Im sure Bethesda couldve added something to make it look aesthetically pleasing. We dont look back at all PS2 or 360 games and get reviled at how they look.

Granted their art style and palette seems reminiscent of past fallout games, which is a tragedy as it doesnt translate well with their graphical limitations. For example, ultimate spider man on the ps2/xbox is open world and still looks pleasing to this day despite the technical inferiority.

To me, thats the bigger tragedy imo. A need to have a drab aesthetic, it fits the gritty look theyre going for, but its not pleasing to the eye and makes it stick out like a sore thumb.

Sacrifice, Eden. Sacrifice.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
In those distance shots, do you see any of these interactable objects in sight?

Nope. They have long been culled from view. They're not wasting draw calls on that stuff.
A good amount of objects yea if the demo was any indication.

So you say.

Im sure Bethesda couldve added something to make it look aesthetically pleasing. We dont look back at all PS2 or 360 games and get reviled at how they look.

Granted their art style and palette seems reminiscent of past fallout games, which is a tragedy as it doesnt translate well with their graphical limitations. For example, ultimate spider man on the ps2/xbox is open world and still looks pleasing to this day despite the technical inferiority.

To me, thats the bigger tragedy imo. A need to have a drab aesthetic, it fits the gritty look theyre going for, but its not pleasing to the eye and makes it stick out like a sore thumb.

Sacrifice, Eden. Sacrifice.
I find that quite subjective, I don't find it very gritty at all, especially compared to the piss filter. This is actually way more colorful than what you'd expect from fallout. And really? This is what you call visually pleasing to this day? Really? Horrible example.
 

MattyG

Banned
Well, this is all speculation of course, but for me the most severe issues in these shots are draw distance, shadows and AO, followed by the blurry IQ.

These are also things that Bethesda PC games traditionally have a large range of options for on PC from day one. And IQ can always ba fixed by throwing power at it.

(Of course, people will probably complain about the PC version, since I expect it to run best with 12+ GB of memory. It's Bethesda's first 64 bit game after all)
Glad I just upgraded to 16GB. I'm ready.
 

Tripolygon

Banned
You couldn't find a screen shot from the actual console version?
Bethesda never pretended their game looked anything that it was not. You're reaching here.
That screenshot does not look like it was taken on a TITAN X, and PS4 is more powerful than PS3. Its not that Bethesda claimed or pretended their game looked mind blowing, its just we are in a new gen and people's standards have changed a little bit.
 
Looks like ass, and its probably not going to look that good on PC either.
That year and a half wating for the a cheaper full edition and all the graphical and gampelay mods people will have done already is going to come handy.
 
nah, arkham knight proves how much a beast the ps4 is

pc cant compete if a developer knows that theyre doing (like rocksteady)

sarcasm-detector-o.gif


TBH from those images I'd expect 120fps on PS4!

Fallout 4 to support PSVR confirmed.
 

EGM1966

Member
Clearly taking no risks it couldn't be 1080p and 30fps I see. TBH from those images I'd expect 120fps on PS4!

Oh well I play there games for the experience and quirkiness I find oddly appealing. I always expect mediocre graphics and janky gameplay and looks like that's what I'm getting.
 

GalvoAg

Banned
MGSV isn't like Fallout, the open world's are not comparable. MGSV feels empty compared to Fallout 3, just not a whole lot going on.
 
How have you skirted my last reply then randomly popped up here, looks like you're avoiding me

That factual evidence that RAD put out the exact game they wanted, down to every last feature would be great.
Hmm maybe i missed something here what does RAD have to do with this? Im going to assume someone said something stupid like "graphics dont make a game, just look at how the order turned out"(which is already a tired ridiculous argument). As far as the game they wanted to make. They said in interviews over and over again that's what they wanted to make a cinematic experience
 
(Of course, people will probably complain about the PC version, since I expect it to run best with 12+ GB of memory. It's Bethesda's first 64 bit game after all)

In spite of my lack of interest in the game, this is actually quite exciting. It will be neat to see mods that require 16 GB of RAM or 6+ GB VRAM and stuff.
dang. Maybe I should cancel my ps4 version for PC.

That depends wholly on your PC. What do you have?
 

Bucca

Fools are always so certain of themselves, but wiser men so full of doubts.
Do we know if there's gonna be a day 1 patch and how big it will be?

I know it may not contribute to something substantial, but the game is over a week away still. A patch may fix some things?
 
It's their biggest problem, it directly affects gameplay and it's very annoying.



I can see post processing effects in the screenshots. We can see shadows too. It's bullshit

Yeah i guess so. I just remember that trailer where at one point they show the different locations and buildings and then a interior with some nice lighting. I just guess it won't be like that in every interior, as the vault picture surely showed.
 
So much emotion when it comes to defending the janky-ass visuals. The main purpose of the thread is to discuss how it looks, so the "B-but gameplay!!!" bullshit is worthless. Besides, as pointed out before, Bethesda games are hardly the pinnacle of game design.
 
How have you skirted my last reply then randomly popped up here, looks like you're avoiding me

That factual evidence that RAD put out the exact game they wanted, down to every last feature would be great.

Ehh guys don't waste your time with Jito he's just baiting you. Refer to the Wanderer trailer thread where he is the first one to do a drive by post regarding graphics.

Still so glad I don't play these games (or most games) for the graphics, must be painful for you guys.
 

Jito

Banned
Hmm maybe i missed something here what does RAD have to do with this? Im going to assume someone said something stupid like "graphics dont make a game, just look at how the order turned out"(which is already a tired ridiculous argument). As far as the game they wanted to make. They said in interviews over and over again that's what they wanted to make a cinematic experience

It's not a ridiculous argument at all, why hold graphics to such a high regard when they neither make a game or raise it to higher levels of appreciation. RAD might have said they wanted to make a cinematic game, I've never seen them say they put out the exact game they set out to make.

Ehh guys don't waste your time with Jito he's just baiting you. Refer to the Wanderer trailer thread where he is the first one to do a drive by post regarding graphics.

So it's baiting to have a differing opinion ,this is exactly what I said in that thread haha. Jog on mate.
 

mileS

Member
People are actually comparing this to Skyrim or Fallout on PS3? (like oh if Skyrim and Fallout ran like crap on ps3 I don't think I have high hopes for this one...) like in terms of performance? Quick question... what are you on?

We all know that was a completely different case and the PS4 isn't nearly as hard to develop for or port from PC.
 

DeepEnigma

Gold Member
i think some of you are overreacting

On both sides of the fence, yes.

There are also valid criticisms... on both sides of the fence as well.

People are actually comparing this to Skyrim or Fallout on PS3? like in terms of performance? Quick question... what are you on?

We all know that was a completely different case and the PS4 isn't nearly as hard to develop for or port from PC.

This. Do we forget all the developers stating they were able to get PC builds of games ported and running on the PS4 within a month's time early on?
 
Not sure why people are trying to take away from MGSV as if theres an argument over which is more impressive. I doubt Fallout will have a fight with a giant robot, helicopters and explosions and weather effects everywhere while maintaining a rock solid 60 fps. Heck, I just looked up Phantom Pain ps3 and it doesnt look much worse than Fallout 4 even.

Dogmeat doesn't look as detailed as Diamond Dog and I'm just offering a reason why.
 
Uh...looks fine to me. Big step up from Fallout 3 and Skyrim. Of course with things like describing The Witcher 3 as a "buggy mess" and Bethesda games as "unplayable", this sort of over exaggerated response is expected. Sure some textures leave a bit to be desired but there's a lot of detail overall. It's a highly stylized game.
 

Jobbs

Banned

Fever pitch hyperbole. Game looks good to me and I'll be shocked if it isn't the most entertaining and memorable experience of the year -- And I'll be equally shocked if it isn't a massive, massive success in terms of sales. So I'm not sure what your image means.

Looks alright. But how is the animation?

This is what seems to get lost. The weakest point of presentation when it comes to Bethesda games, for me, has always been the animation. It's inexcusably poor in each game up to this point. I'm looking forward to finding out what it's like in FO4. From what I can tell from the limited media I've seen, it seems to be improved at least to a point.
 
lmfao what am I reading in this thread. People think this looks bad? Get your fucking eyes checked. There is so much more going on graphics wise than any other Fallout or ES game.
 
i think some of you are overreacting

Naw

I mean there is a little hyperbole here and there but seeing it in motion and paying attention its clear that they were building and iterating on the previous games

Not that you wouldnt expect them to but its yet another Jarring example of a game that wasnt developed form the ground up to take full advantage of current gen hardware.

At least not outside of putting in effects and other bells and whistles

I like the updates to resolution, lighting and overall touch ups. However the base textures, models, animations. Its kind of a mish mash of stuff that looks good and stuff that doesnt and there is a fair bit of recycling going on here
 

RK9039

Member
So much emotion when it comes to defending the janky-ass visuals. The main purpose of the thread is to discuss how it looks, so the "B-but gameplay!!!" bullshit is worthless. Besides, as pointed out before, Bethesda games are hardly the pinnacle of game design.

Yeah I don't understand why people get so emotional. Everyone here will probably enjoy the game, I know I will considering how much I love Bethesda's games, but I think it's okay to laugh at the way it looks.
 
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