Concrete Charlie
Member
I'd like launch games to not require a big day one patch. It's not only inconvenient but it also means they probably rushed it out and there's broken content ahead that they couldn't fix with the patch.
I would love to see every game allow its first 30 or 60 minutes played without a separate demo.Demos.
It's stupid we've regressed on that front.
I would love to see every game allow its first 30 or 60 minutes played without a separate demo.
I am not so sure what is so difficult about this.
I agree with all of these except "full controller support". There are genres for which it simply does not work.
Agreed.Yeah I wish save anywhere would be a standard, you can still keep check/save points for game design reasons.
4K 120 FPS should be the standard by now tbh
Yea I can't believe those console companies cheaped out and didn't put two titans into their consoles.
A complete game at launch that isn't completely broken on any platforms it's released on.
i would love that but there's no way it'll be a standard by next year.Splitscreen multiplayer. I'd rather this come back than have better graphics.
pretty sure that wouldnt even be good enough either, unless we're only talking castle crashers remastered
Consoles should be like Steam in how they handle digital games. Buy it once on one of the the big three's stores, it's playable on all future hardware. Plain and simple. I suppose Microsoft is sort of getting there since digital BC titles that you bought on 360 will carry over, saves and all. Nintendo kind of had it backwards. Everything carried over, but not really under a user account, it was tied to your hardware, fucking backwards. Sony fucked up the most seeing as nothing you bought carries over.
We are entering 2016 people, when it comes to holding these console manufactures to a high standard, we clearly aren't doing enough. How can we expect these platforms to grow (lol) and get better if this kind of thing isn't even commonplace across the board?
I'm going to have to go with this and it's sad. This year hasn't been to bad so Mabey the have learned but last year was awful in this department. We shouldn't have to worry about broken games. Delay them if you have to just stop releasing them.A complete game at launch that isn't completely broken on any platforms it's released on.
AND setting Voices and Subtitles language independently.
In any game? What kind of blanket statement is this? Because it's simply not true.
Horror games should try to suck you in to their world, they should make you forget you are playing a video game and that you are inside their world, or you are the one that is surviving.what's the point of playing video games if you're going out of your way to try and find experiences that don't feel like video games?
An option for big text in console games
While that would be great it's just not a feasable standard, the PS4 didn't come with it because they didn't want to make the system more expensive by putting the PS3's hardware in it to be BC. The NX will likely lack it for the same reason, if you want to have BC you have to continuously include the previous gen's hardware jacking up prices or gimp your next system's hardware by keeping it the same architecture. Do we really want to see Nintendo's next machine STILL use Power PC after three generations? Maybe if console manufacturers continue to use off the shelf parts from this point on we can see this be a reality, that's why it's possible on PC to virtually play any game ever on modern hardware.
I see where you're coming from only mentioning digital but even the smallest indie titles or Virtual Console titles had to be designed with the systems hardware in mind it released on. To the OP I know others have said it but PC games should never launch the first time in the lowest res and quality possible withot vsync on. How hard is it to run an auto detect of the hardware and run the native res with vaync enabled? This immediately sours any boot presentation of some intro video or cut scene along with the menu when the first thing I see is blurry, upscaled 720p with massive tearing.