potatohead
Member
You can turn it off if you don't like it. And it's disabled automatically if you if you play on Crushing.
Ah thanks thats good to hear.
Love toggles for this stuff, some like it, some don't, good to have choice.
You can turn it off if you don't like it. And it's disabled automatically if you if you play on Crushing.
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amazing stuff
Dude looks like Max Payne.
Dude looks like Max Payne.
Dude looks like Max Payne.
That's cause he is.
That's because he is Max Payne lol.
....that's because they modeled his face on him...
Everyone should know this!![]()
Highlighted baddies look shit, get that Ass Creed influence out of my Uncharted please.
Again, it's optional.yeah I don't like this.
Gameplay reveal vs now
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Soooo much better sss and skin shading.
I think that was the joke.....
Everyone knows that Max Payne is long since retired and now works at Longhorn Steakhouse....
https://youtu.be/ko-5OIhfj_E
Yep. And that's a great thing.
Yup, also helps to evade the whole 'uncanny valley' issue.
I think that was the joke.....
Everyone knows that Max Payne is long since retired and now works at Longhorn Steakhouse....
https://youtu.be/ko-5OIhfj_E
Highlighted baddies look shit, get that Ass Creed influence out of my Uncharted please.
Dude looks like Max Payne.
While i think the outline looks awful, i'm glad that's it's there for those players who have trouble keeping up with the enemies on a large battlefield.
Games need to have more options, not less. If this feature doesn't get away on the enjoyment of the game for those who are hardcore players there's no reason for them to not implement it.
That's cause he is.
That's because he is Max Payne lol.
....that's because they modeled his face on him...
Everyone should know this!![]()
More sss is always a good thing (and more computationally expensive) the first pic doesnt represent a realistic hand the second and third does.The only thing I notice is that the textures on Drake's hand took a huge hit.
The only thing I notice is that the textures on Drake's hand took a huge hit.
While i think the outline looks awful, i'm glad that's it's there for those players who have trouble keeping up with the enemies on a large battlefield.
Games need to have more options, not less. If this feature doesn't get away on the enjoyment of the game for those who are hardcore players there's no reason for them to not implement it.
I think that might be due to SSS (it wasn't in the 2014 PSX demo) which sometimes makes textures look less sharp.The only thing I notice is that the textures on Drake's hand took a huge hit.
They haven't taken a hit, it's a side effect of the much improved sub surface scattering. It's the same situation when you compare faces etc. They don't have the same detail and sharpness, but they have a softer more lifelike and look and texture.
Example with Ryse.
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Again, it's optional.
They haven't taken a hit, it's a side effect of the much improved sub surface scattering. It's the same situation when you compare faces etc. They don't have the same detail and sharpness, but they have a softer more lifelike and look and texture.
Example with Ryse.
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But there's nothing divisive about TLoU ending. How can it be divisive when everyone agrees that Joel did the right thing?
They haven't taken a hit, it's a side effect of the much improved sub surface scattering. It's the same situation when you compare faces etc. They don't have the same detail and sharpness, but they have a softer more lifelike look and texture. The skin essentially looks more natural, having more realistic translucency and light penetration.
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While i think the outline looks awful, i'm glad tha it's there for those players who have trouble keeping up with the enemies on a large battlefield.
Games need to have more options, not less. If this feature doesn't get away with the enjoyment of the game for those who are hardcore players there's no reason for them to not implement it.
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amazing stuff
Looks very nice.
Is this a "ok to pre-order game"?
Been burnt too many times the last few months with buying on day one :/
This kind of stuff just warms the heart.
OT but I wish modding was easier on QB PC version. I want to play QB with his face. That would be amazing!
Weird comparison to QB, it's in-game animation aren't even in the same generation as U4.
Don't read to much into it. Ars is working on a special graph to show how close the graphics an animation are to Quantum Break.
I played them just for that because it looked and sounded good.Really interesting watching some of these outlets impressions of the demo. I'm surprised how some people that played the demo were bummed that they didn't see any big set pieces. Eurogamer for example even stating that they just play the Uncharted games for the big set pieces.
I've always loved all aspects of the Uncharted games. The exploration and platforming, the writing, the blend of combat and stealth in later games. Personally, the set pieces would be last on my list for things I like about the series.
I thought it was an awesome preview of the game, just showing the more open structure (while still keeping the linear nature) of the game.
Anyone else just play these games for the big set pieces.
The climbing animations are absolutely wonderful:
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TlousUh oh!
Whats that mean?