Street Fighter V has more unannounced Offline gamelpay according to Ono

Ono's just had an interview with GameInformer and this is what he had to say:

"Additionally, we're looking into adding a versus CPU mode, and more new unannounced gameplay content for offline players that will be made available for free throughout 2016 and beyond," said Ono.

Although Capcom made it clear there's more coming in the future, they also acknowledged that fans were disappointed with what launched in February 2016.

"We were so excited to get the game in the hands of our fans, and we did our best to include as much content as we could for the February launch, but obviously some players expected more," stated Ono.

"For those fans, all we can say is that we're working hard to address the concerns that have been voiced, and we have huge plans in place for regular game updates that will contain enhancements and new content additions," he said.

"As we've stated in the past, Street Fighter 5 is an evolving platform that will continue to get more refined and built upon over time.

"For us, this is a marathon and not a sprint, and we appreciate all of the words of support as we embark on this journey together," Ono concluded.

world tour mode?!

anyway delete if old, or too negative for NeoGaf....

Credit: Eventhubs and gameinformer.

link to the article:

http://www.eventhubs.com/news/2016/may/01/street-fighter-5-has-more-unannounced-offline-gameplay-content-according-yoshinori-ono/
 

Synth

Member
Good, good.

World Tour mode would be awesome... but I definitely wouldn't get my hopes up for that.
 

Yudoken

Member
We'll, the true question is if the modes are actually worthwhile and fun instead of an boring, repetitive and unfair grind which needs to be fixed.

Whoever thought that survival mode was ready to be released should be punished by playing all the difficulty modes (or at least hell) with all characters and all three costumes.
 
Good, good.

World Tour mode would be awesome... but I definitely wouldn't get my hopes up for that.

you never know. I mean he did say hes trying to add modes that the fans want. And so far they are listening (except for RQ solutions). they have added Alex and guile two most requested characters. And Juri, Urien coming this year. I think they will add Akuma and Q next year.
 

OmegaDL50

Member
A World Tour mode would be nice, but seeing as they are already making a cinematic story mode. It might not happen.

An 8 opponent traditional 1p vs CPU mode that has the expected best 2 out of 3 round setup is the baseline of my expectations however.

If Capcom wants to go the extra mile an include a World Tour mode (I'm sceptical), That would be a massive turn around imo.
 

Warxard

Banned
you never know. I mean he did say hes trying to add modes that the fans want. And so far they are listening (except for RQ solutions). they have added Alex and guile two most requested characters. And Juri, Urien coming this year. I think they will add Akuma and Q next year.

If you sincerely believe Guile was added because of the fans voices then you're crazy. He's a World Warrior and World Warriors get in for free.

Why do you think Balrog/Boxer is in lmao
 

xHiryu

Member
How the fuck does this game ship without an arcade mode.

Game plays fantastically though, by 2017 SF5 should be a very solid game.
 

nded

Member
A World Tour mode would be nice, but seeing as they are already making a cinematic story mode. It might not happen.

World Tour would probably be easier to develop than story mode depending on how easily the game engine handles changing certain stats and variables in-game.

How fucked up would it be if you could take your broken WT character online to face other broken characters?
 

Neoxon

Junior Member
you never know. I mean he did say hes trying to add modes that the fans want. And so far they are listening (except for RQ solutions). They have added Alex, one of the most requested characters. And Juri, Urien coming this year. I think they will add Akuma and Q next year.
FTFY, & I'm not so sure about Q given the possibility of Toei throwing a fit (Robot Detective K & whatnot). Capcom could redesign Q to side-step any potential legal issues, but then it wouldn't really be Q.

Either way, I'm glad that more modes beyond what's announced is coming.
 
World Tour would probably be easier to develop than story mode depending on how easily the game engine handles changing certain stats and variables in-game.

How fucked up would it be if you could take your broken WT character online to face other broken characters?

how about a WT only online mode? where you can take your OP character and take on other OP character would be fun IMO.
 

BiggNife

Member
Vs CPU and Arcade ladders are both likely. They should have been in to begin with, but its nice to see them addressing complaints.

Don't expect World Tour. I think the closest we'll get are the previously announced event challenges, which I assume will be in the next update.

I'm baffled Vs CPU still isn't in, the functionality is clearly there - you can already fight the CPU in single rounds via training mode, and the demo version of SFV they have at Gamestop demo kiosks is literally just Vs CPU. If they didn't have CPU AI that would be one thing, but they clearly do so I don't get why it's taking them so long.
 

Xeteh

Member
This will mean a lot for certain people. I've seen people ask if the game had an arcade mode yet because they weren't going to buy it unless that was a thing. Some people just don't want to play online and that is fine. Survival is definitely not the solution to that.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Just answer me one question....why?

Why launch it at the time it launched?

Why not wait until you had this content all ready to go?

Surely someone must have realized at the very beginning that people would object to the barebones nature of the release right?

Surely someone must have understood that the backlash they could get at the beginning for lack of content was a lot worse than delaying the game to launch it in an optimal state right?

I wish devs these days knew that patches and updates are supposed to SUPPLEMENT ALREADY SOLID GAMES, not to ship out incomplete ones and then try and complete them!
 

nded

Member
how about a WT only online mode? where you can take your OP character and take on other OP character would be fun IMO.

Yeah, that's what I was thinking. Definitely don't want a Guile with reduced charge times in any of the other modes.
 

Neoxon

Junior Member
I'm just not sure if an Arcade Mode along the lines of SFIV will come in the near future unless they modify the existing Story Mode to serve a similar role (random battles with the story-specific battles woven in). If they do go the SFIV route, they'd have to get all of the voice actors back in the recording booth.
 

Scotia

Banned
vs CPU should have been in the game day one but I'm happy that it's coming. Hopefully it'll be in the next update along with the Zenny shop.
 
Really curious as to what they could do besides the obvious modes. World Tour would be cool.

And I wonder how long it'll take for this thread to turn to shit with the same people posting just to make snarky comments like most SFV threads do here.
 
vs CPU should have been in the game day one but I'm happy that it's coming. Hopefully it'll be in the next update along with the Zenny shop.

I think the next SP update is June with the story mode and probably that boss rush mode they keep talking about.
 

ethomaz

Banned
Just answer me one question....why?

Why launch it at the time it launched?

Why not wait until you had this content all ready to go?

Surely someone must have realized at the very beginning that people would object to the barebones nature of the release right?
Because you are playing and enjoying it since February.

June or late launch could kill the expectations and to be fair the EVO scheme.
 

Synth

Member
you never know. I mean he did say hes trying to add modes that the fans want. And so far they are listening (except for RQ solutions). they have added Alex and guile two most requested characters. And Juri, Urien coming this year. I think they will add Akuma and Q next year.

This is Yoshinoro "only 6 ppl have guessed our Ultra SFIV character" Ono talking, lol. A standard Arcade Mode would qualify as a mode that the fans want. If they go the extra mile, then kudos, but I'm definitely not going to expect it beforehand.

Alex, Guile, Juri... these characters aren't a result of fan requests. They were already set for the lineup prior to launch, which is why they feature prominently in other characters' story modes. That doesn't really mean that they're not considering characters we want to see in the game (Karin and R Mika being in is a good indication that they are), but I doubt the launch has had any appreciable effect on the upcoming roster.

World Tour would probably be easier to develop than story mode depending on how easily the game engine handles changing certain stats and variables in-game.

How fucked up would it be if you could take your broken WT character online to face other broken characters?

World Tour would be far easier to add then what's proposed for the Story Mode. The game's variables would definitely be conductive to changes like these, as they would be the same sort of tweaks that would be made to rebalance character's if necessary. For a World Tour mode, you'd simply discard all reasoning for what those variables can be.
 

Neoxon

Junior Member
like other people said before, this game needs a re-release with all modes.
I hope they do that because I don't really want to see this game die a slow death.
At most, I'd expect a Wave 1 disc at the end of the year with all of this year's DLC included. Given how this game is structured for updates, a full-on Super version would be pointless.
 

BiggNife

Member
At most, I'd expect a Wave 1 disc at the end of the year with all of this year's DLC included. Given how this game is structured for updates, a full-on Super version would be pointless.

They'll probably re-release it at retail at a $40 price and call it SFV Special Edition or something.
 
Just make it so I can unlock colors for all costumes at one time without having to repeat for each costume.

Other wise good on them. I've been more than satisfied with the content in the game and the added bonuses are more than welcome. I'm glad their making good on this.
 

RE_Player

Member
If they would have just delayed the game until all this was ready and smoothed out sales would have been double what they were.
 

Neoxon

Junior Member
They'll probably re-release it at retail at a $40 price and call it SFV Special Edition or something.
Street Fighter V: Wave 1 Collection or something along those lines would be a more apt name, especially if Capcom wants to make it a yearly thing.

This is Yoshinoro "only 6 ppl have guessed our Ultra SFIV character" Ono talking, lol. A standard Arcade Mode would qualify as a mode that the fans want. If they go the extra mile, then kudos, but I'm definitely not going to expect it beforehand.

Alex, Guile, Juri... these characters aren't a result of fan requests. They were already set for the lineup prior to launch, which is why they feature prominently in other characters' story modes. That doesn't really mean that they're not considering characters we want to see in the game (Karin and R Mika being in is a good indication that they are), but I doubt the launch has had any appreciable effect on the upcoming roster.
Alex isn't featured prominently in anyone's story. He was included mostly due to fan demand. Urien is a mix of both, since the Illuminati brought Charlie back from the dead.
 

Neoxon

Junior Member
Just answer me one question....why?

Why launch it at the time it launched?

Why not wait until you had this content all ready to go?

Surely someone must have realized at the very beginning that people would object to the barebones nature of the release right?

Surely someone must have understood that the backlash they could get at the beginning for lack of content was a lot worse than delaying the game to launch it in an optimal state right?

I wish devs these days knew that patches and updates are supposed to SUPPLEMENT ALREADY SOLID GAMES, not to ship out incomplete ones and then try and complete them!
If they would have just delayed the game until all this was ready and smoothed out sales would have been double what they were.
The whole reason why SFV was released in February was for the Capcom Pro Tour. Had they waited until June, SFV would have been left out of EVO 2016, which would have thrown a huge wrench in both Capcom & Sony's eSports plans for SFV.
 

Petrae

Member
That's nice. I still won't touch it based on principle. It's obvious to me where Capcom's priorities lie, and the company doesn't deserve my money. I won't financially support games that release barebones, as SFV did... especially short-changing solo players.
 

oti

Banned
If they would have just delayed the game until all this was ready and smoothed out sales would have been double what they were.

Maybe. But to be perfectly honest I don't really care. The features missing are features I don't really care about and even if this was the last fighting game in the history of video games due to bad sales I'd still be cool with that. It's so gooood.
 

Synth

Member
Alex isn't featured prominently in anyone's story. He was included mostly due to fan demand. Urien is a mix of both, since the Illuminati brought Charlie back from the dead.

Yea sorry, shouldn't have put Alex in there. I got him being in a stage background mixed up with others that appear in the story modes. In his case, that's actually a pretty good indication that he may not have been intended to be playable initially.

Because you are playing and enjoying it since February.

June or late launch could kill the expectations and to be fair the EVO scheme.

Then you continue to run the beta or release some sort of Early Access multiplayer SFV in the meantime for that purpose. Instead they basically sold the early access version whilst representing it as a complete ver 1.0 release, so everyone chose to judge it as such.
 

Danny Dudekisser

I paid good money for this Dynex!
That's cool, and I'm glad they're doing it, but I'm honestly kind of over the game already. I really wish they'd finished it before they released it.
 

nikos

Member
The reality is those players don't really matter, and have probably lost interest by now. The ones who do are those who play competitively and continue to support the scene. That's the reason why the game shipped without a lot of its single player content.

It'll be nice to have more single player modes, but most competitive players won't really touch them. Personally, I would rather see resoruces put towards new characters, balance, overall refinement and support towards the competitive community.
 

I-hate-u

Member
More than offline modes, I want to see a more streamlined snappy UI and a quick interface system. Compared to SFV, I can play a lot more online games in USFIV in the same time frame. This is why I miss the Super method of upgrading the SF games. It forces Capcom to not only add content, but to enhance the user experience.

I hope we see something at E3.
 
The reality is those players don't really matter, and have probably lost interest by now. The ones who do are those who play competitively and continue to support the scene. That's the reason why the game shipped without a lot of its single player content.

It'll be nice to have more single player modes, but most competitive players won't really touch them. Personally, I would rather see resoruces put towards new characters, balance, and support towards the competitive community.

I think there should be a good balance. Catering to both casuals and hardcore players.
 
I hope they do that because I don't really want to see this game die a slow death.

No way the community would let that happen. Even if Capcom can't follow through on all their support of the game, they love the game too much already to let it die. And as we've seen from recent tourneys, the level of play is still very rough and there's a lot of room for players to grow.
 

nded

Member
I think they will do that release a more "complete" version down the line for sure. I also think that there will be a f2p version down the line.

What they could do if they go F2P is make the launch cast purchasable a la carte and release a standalone Season 2 disk at retail with the 6 DLC characters, 4 newcomers and DLC stages and patches built in for maybe $20 or so. That way launch copies aren't made obsolete and the season disks can act as expansion packs for those who prefer physical media.
 

Hex

Banned
Just answer me one question....why?

Why launch it at the time it launched?

Why not wait until you had this content all ready to go?

Surely someone must have realized at the very beginning that people would object to the barebones nature of the release right?

Surely someone must have understood that the backlash they could get at the beginning for lack of content was a lot worse than delaying the game to launch it in an optimal state right?

I wish devs these days knew that patches and updates are supposed to SUPPLEMENT ALREADY SOLID GAMES, not to ship out incomplete ones and then try and complete them!


Because those who want to play it can.
Those who want to play it have been enjoying the hell out of it.
The competitive community has been having amazing events and amazing matches event after event and pulling amazing numbers for Street Fighter V, many events higher than IV ever saw.
Those of us who do not care about such things paid our money and are enjoying the game immensely.
The theoretical maybes who have not bought the game and may or may not have bought the game if it had other things who can say.
I personally do not believe the numbers would have been dramatically different.
I think what is here is a combination of people who genuinely do not like playing with other people and do sit and play through the arcade mode and that is good enough for them. and so be it but I also think that there are people who are still upset that it is PS4 and PC only who think that if it bombs it will have to come to their system of choice.
Add to that a good number of people who had no intention of buying the game in the first place but when they saw an opening for drama far be it from them to stay away and a few people who still believe that there will be a Super Ultra edition coming and are waiting for that.
 

Neoxon

Junior Member
More than offline modes, I want to see a more streamlined snappy UI and a quick interface system. Compared to SFV, I can play a lot more online games in USFIV in the same time frame. This is why I miss the Super method of upgrading the SF games. It forces Capcom to not only add content, but to enhance the user experience.

I hope we see something at E3.
The most we'll see for Street Fighter V at E3 is the Cinematic Story Mode & whoever is coming in July. They ditched the Super method of upgrading games for a reason (it splits the player base, which cuts off those coming back to the game after a while from being competitive).
 
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