Mystery Chronicle: One Way Heroics |OT| Run From the Light!

Seraphis Cain

bad gameplay lol
CsAfihZW8AAhRu0.jpg


Game Info:
Genre: Roguelike/RPG
Developer: Spike Chunsoft
Publisher: Spike Chunsoft
Platforms: PC (Steam), PS4, PS Vita
Price: $9.99 (Steam), $14.99 (PS4/PS Vita cross-buy)
Release Date: 9/13/2016 (US/EU)
Formats: Digital, Physical (PS4/Vita) by Limited Run Games
Announcement Trailer (PS4/Vita)

What the heck is this?

Mystery Chronicle: One Way Heroics is a spin-off of Spike Chunsoft's long-running Mystery Dungeon series, based on popular Japanese indie game One Way Heroics. Gameplay-wise, it's similar to other games in the Mystery Dungeon series, with randomly-generated "dungeons" and turn-based action. However in One Way Heroics, you must constantly be moving to the right, as the screen automatically scrolls, with a deadly light at the far left side that will swallow the player up if touched.

So is this a remake of One Way Heroics?

Sort of! The Wikipedia article can explain the situation better than I can:

The game's producers, Yuichiro Saito and Yoshinori Terasawa, found out about the game One Way Heroics at the Japanese indie game developer gathering BitSummit; they were intrigued by the idea of combining roguelike gameplay with forced scrolling, and found the game fun to play. At first they considered porting the game to consoles, but as the original version of the game was available to play for free, they instead thought of ways to expand and improve on it; eventually they asked the developer of One Way Heroics for permission to develop a new game from scratch, with One Way Heroics as the foundation.

But One Way Heroics is so cheap on Steam, why should I buy this version?

Aside from the overhauled graphics (complete with beautiful new spritework)? Content! Mystery Chronicle: One Way Heroics boasts a lot of new content, above and beyond the original One Way Heroics and it's expansion, One Way Heroics Plus, combined. For example, the original OWH had eight different classes. Mystery Chronicle boasts a whopping 25, including bonus guest characters from Danganronpa and Shiren the Wanderer!

Additionally, the PS4 and Vita versions are cross-buy, so owners of both systems get two for the price of one!

Screenshots:

 

Saphirax

Member
The game is $21 on EU psn. At least for me :/. However, there's a trial you can download so giving that a go. 2.7GB
 

Moofers

Member
I've been debating picking this one up from LRG at the end of the month and I think I'm going to do it. The art is cool and the game looks very colorful and vibrant.
 
Good OT. I didn't realise MCOWH had more content than OWH+, which intrigues me greatly.

Looking forward to playing this when I have some time cleared.
 
This perfectly maintains the "Clearly has to be worth it based on price and all else" tradition that has been there since the very first OWH---this series just has that special, nigh-intangible something to where you are all but guaranteed Good Times so long as you have even the slightest inclinations towards the genre(s).

I hope this is a tremendous and enduring success for them given all the extra effort they've put into this!
 
The game needs to be about 20% faster. I definitely feels very slow in comparison to the first two games.

The soundtrack is also pretty average from what I've heard so far.
 

Seraphis Cain

bad gameplay lol
Bummer. Thanks for the heads up, though.

OWH (original) had a bit of a stilted translation (not bad), but it added to the game's charm.

That's pretty disappointing, don't know if I want to spend extra on a physical copy if the translation is half-assed.

Ouch. Pass.

Just for clarity's sake, that's the PC version. There's a chance, however slim, that the PS4/Vita versions don't have that issue. If nobody else beats me to it I'll report on those versions tomorrow.
 
I mean...at least it's cross buy?

Definitely sucks for EU people, though. That's way worse than $10 vs $15.

Cross-Buy should be a bonus, that excuse doesn't really help people who only have one platform. Should be 10 everywhere, period.

If I have to pay extra for cross buy it kind of defeats the point.
 
hmm, really liked what i played of one way heroics. although ive only spent about 10 hours in the game, ive always had the intention of giving it alot more time.

debating if i should get this or not, seeing as how i havent spent nearly as much time as i intended to in the original
 
Yikes they need to get on those translation/localization woes immediately---not that such should've ever been a problem in the first place for a proper release! Not as bad as Wuxia Heroes...but this is a trend that needs to be nipped at the bud.
 

Seraphis Cain

bad gameplay lol
Yikes they need to get on those translation/localization woes immediately---not that such should've ever been a problem in the first place for a proper release! Not as bad as Wuxia Heroes...but this is a trend that needs to be nipped at the bud.

The localization was done by Active Gaming Media. The same company responsible for the wonderful Asian English localization of Demon's Souls.

So, y'know.
 
£14.99 or £6.29.

I want to buy it for my Vita but at the price difference why should I even. But there is mixed reviews on Steam. It sounds like this version was rushed out the door.

Edit: £5.66 seeing as I do own OWH. Weirdly it being 63p cheaper has made me consider it more. But I'd be buying it on the faith that the poor performance will be fixed.
 

Ogawa-san

Member
I got the demo on PS4 and went through a few rounds, it's surprisingly fun. I thought the name was familiar, turns out I have the original on Steam, like almost everyone else.

Not sure why something so simple runs at 30fps, but thanks to that the original plays better :(

And yeah, +1 for the weird pricing. It'd be a great game to have on a portable, but it's 60% cheaper on Steam. If I could buy just the Vita version for that much I'd go for it.
 
I have the original and played like 20 minutes of it and thought it was cool but didn't really have the time to get into it. The PS4 and Vita version sound promising, does anybody know how well they perform? The Steam reviews mention dodgy framerate and performance...
 

Mark L

Member
I have the original and played like 20 minutes of it and thought it was cool but didn't really have the time to get into it. The PS4 and Vita version sound promising, does anybody know how well they perform? The Steam reviews mention dodgy framerate and performance...

I can second the dodgy framerate. I asked for a refund and am probably gonna get it on psn instead.
 

elyetis

Member
Bought it because of how much I love the original game and plus version. Didn't get to play past the tutorial yet, but I sure can say that I like the improved visual.
That being said from what I have read it is very likely that the original game has a better balance.
 
Is there a way to contact Spike in a way that they'll respond? The EU price seems like a mistake and we don't even have the 10% off launch discount. But their twitter just posts dank memes and ignores any questions
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
I have the original and played like 20 minutes of it and thought it was cool but didn't really have the time to get into it. The PS4 and Vita version sound promising, does anybody know how well they perform? The Steam reviews mention dodgy framerate and performance...

Not many issues except some slight drops. Really like it so far.
 

Ogawa-san

Member
Dumb question for those playing on PC: what's the key to use/throw an item straight from the ground or chest, without picking it up first? I could do that on PS4/Vita but can't here, at least not with a controller.
 

Vashzaron

Member
Dumb question for those playing on PC: what's the key to use/throw an item straight from the ground or chest, without picking it up first? I could do that on PS4/Vita but can't here, at least not with a controller.

You can't do it because the button to do that is broken on controller and keyboard.

Unless you close that "special" pick up stuff from the ground menu and open the regular one, scroll to the items on floor tab and do it from there.

Quality.
 

Ogawa-san

Member
You can't do it because the button to do that is broken on controller and keyboard.

Unless you close that "special" pick up stuff from the ground menu and open the regular one, scroll to the items on floor tab and do it from there.

Quality.
I just now saw that the new patch notes address that. Or at least address that it'll eventually be addressed, heh.

http://steamcommunity.com/games/409000/announcements/detail/812161191705757064

If I had seen the frame rate/stuttering part in those notes before I went over 2h of playtime, I'd be asking for a refund. It's such a bummer that the original plays so much better...
 
The new brawler class is so broken:
-High Strength Gain
-Combo Rate with no weapon is 100+ meaning you'll always get at least two hits in
-Has enemy radar
-Since you don't have to use a weapon, you get an absurd amount of inventory space (especially with the Strength gain)
-Don't need a weapon for walls since the class has impact (which stacks with the focus ability)
-Has Charisma Gain so you can recruit people
-Starts and gains mountain climbing and swimming which means high mobility

The only downside is low identification, but that's solved easily with perks (150% with full Keen-Eye). I haven't seen a class this broken since vanilla force-user.
 

Seraphis Cain

bad gameplay lol
The new brawler class is so broken:
-High Strength Gain
-Combo Rate with no weapon is 100+ meaning you'll always get at least two hits in
-Has enemy radar
-Since you don't have to use a weapon, you get an absurd amount of inventory space (especially with the Strength gain)
-Don't need a weapon for walls since the class has impact (which stacks with the focus ability)
-Has Charisma Gain so you can recruit people
-Starts and gains mountain climbing and swimming which means high mobility

The only downside is low identification, but that's solved easily with perks (150% with full Keen-Eye). I haven't seen a class this broken since vanilla force-user.

Samurai's broken as shit too. Damage output is absurdly high. Beat Alma on the first encounter without even having to heal.
 
Good to see tradition being upheld then!

Looks like the eventual patches and whatnot should indeed smooth things out in the long haul---good that they are seemingly trying to get on top of it all and keep things rolling.
 
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