Rumor Mill (TAKE WITH GRAIN OF SALT): Marvel vs Capcom 4 revealing at PSX/Capcom Cup

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I think at this point it would be good to have a GAF poll on whether we expect X-Men characters to make it in or not.

I can genuinely see it going both ways but the backlash for no X-Men characters - especially because they've been some of the most iconic MvC character - would be massive.

Or a poll if Megaman will make it in #fuckmegaman
 
To throw a little more Ms. Marvel evidence on the pile, here were the characters Marvel chose to push in their games back in March 2016 as part of their Women of Power event. You will notice this promotion includes eight games including a console game (LEGO) and a PC Diablo-like game:

portrait_uncanny36ldo.jpg


And here is who they pushed in Contest of Champions, their flagship game that's also a fighting game:

Marvel said:
Marvel Contest of Champions (Mobile Game): In the latest update for Marvel Contest of Champions, fans will need to battle through a new event quest featuring Ms. Marvel (Kamala Khan) and will be able to enhance their team with some of the greatest female super heroes, including She-Hulk, X-23, and Ms. Marvel herself.
 
Then I'm confused, what are you implying then? That Capcom can't do any other fighting games besides SFV this gen?

Look at the original comment, that was in a scenario where SFV is also put under a huge re-invigorating effort all the while a MvC4 game is being made and also then supported. This can lead to them launching MvC4 in the same non-state as SFV because they ended up (a.) rushing it out and (b.) splitting resources.

If SFV is left with a skeleton crew then there's no real problem but this obviously precludes any sudden birth from the ashes.

FFXIV was in a much worse position than SFV and it bounced back quite well.

That required a completely new game. False equivalence.
 
Disney has tons more money to make by going multi-plat, and yet we live in a world where one of their biggest mascots is having one its biggest new video games be exclusive to the PS4.

Sony has not been in the business of really moneyhatting 3rd party exclusives that were already in development. Its not been something they've done this generation. Their exclusives from 2nd or 3rd party development efforts were always done as a 1st party funded effort, just like SFV or Bloodborne. I understand there are people who refuse to believe that SFV wasn't funded by Sony, but it was and thats the reason we got it how we did. Outside of that, several games, particularly from Japan, have only been exclusive specifically because those publishers know their games won't really sell on other platforms- its happenstance & coincidence, not nefarious design.

You need to not ask whether or not Sony would Moneyhat this game, and instead ask whether or not Sony would pay to have this game's development funded. If anything, MvC4 is a better project to fund than SFV, since it comes with half a cast that appeals to a far larger demo than what SF normally does, who also have giant blockbuster movies released 2 or 3 times a year.

There's two things here:
1) You don't seem to understand that Sony had an interest in funding a Spiderman game, even if Disney would have preferred a multiplatform one, Sony's offer was more interesting. Sony has no point in funding (and/or moneyhatting) another fighting game that is not as important for them as Street Fighter when they already got this sub-market locked.
2) Sony wanted SFV as a big trojan horse that was important at the start of the gen, both for a category of players (fighting games were more or about as popular on their competitor's console last gen, if you discount the niche ones) and for esports. They accomplished their goal. First parties have usually good strategies for funding third party exclusives, be it for catalogue diversity or profit, and MvC doesn't fit it. Of course, a marketing deal would make sense, but there again, the FGC already would choose the PS4 version if it was a multiplat, thanks to SFV and other moves.

Won't even reply to how moneyhatting and funding are different concepts. The former sounds more negative obviously, but they work exactly the same way.

edit: to be clear with this and all my previous comments: I'm not saying MvC4 won't happen (likely not this year or next), but that a Sony funded/moneyhatted exclusive MvC4 won't happen.
 
Look at the original comment, that was in a scenario where SFV is also put under a huge re-invigorating effort all the while a MvC4 game is being made and also then supported. This can lead to them launching MvC4 in the same non-state as SFV because they ended up (a.) rushing it out and (b.) splitting resources.

If SFV is left with a skeleton crew then there's no real problem.
MvC3 was done by Eighting while Dimps helped with SFIV, so something similar could be done for MvC4 (since Dimps is also helping with SFV).
 
Not saying to ditch it, I was speaking more to "huge re-invigorating effort", that'd require a ton of money and advertising, a re-release, and probably going outright F2P (which will require heavy restructuring). I think that boat sailed already.

Also we exist in a different time from when SFIV and MvC3 co-existed. For one, SFIV wasn't a money-burning fire.



I can't think of a single game that has bounced back from the state in which SFV has found itself in since launch.

What makes you think SFV is actually making them lose money did that mention anything about it in the financial year report? The game didn't do as good as expected but I don't think its making them bleed.
 
Not saying to ditch it, I was speaking more to "huge re-invigorating effort", that'd require a ton of money and advertising, a re-release, and probably going outright F2P (which will require heavy restructuring). I think that boat sailed already.

Also we exist in a different time from when SFIV and MvC3 co-existed. For one, SFIV wasn't a money-burning fire.



I can't think of a single game that has bounced back from the state in which SFV has found itself in since launch.

Marvel Heroes, Destiny, CS:GO immediately come to mind. Marvel Heroes even did a revision of sorts to clear their metacritic slate, when it was the same damn game with a year in front of the name.

SFV, in terms of reinvigorating effort, is literally 2 modes & 1 balance change away from it, and we already have the list for both Arcade, Challenge & Dan's Dojo mode from the latest patch. We know SFV is going to be continuously supported. SF4 sold way more, but the sales after vanilla SF4 were heavily reduced each time. The sales line is a downward slope to US4.

It is no where near too late for them to do a re-invigoration of SFV; it hasn't even BEEN a year since its initial release. The game is still being played heavily by the userbase it did build up with its initial launch, the content updates it has received post-launch have been received really well (barring the rootkit fiasco), and people are still generally excited/anxious to hear about more SFV news going forward. Kyle Bosman said it best in that people like a comeback story, and there is just enough optimistic hope in SFV from the community at large that they can come back with this.
 
Reminder people: Ono and the people who worked on SFIV and SFV don't have much to do with the Versus series. Thus far, the last few Versus games (TVC and UMVC3) were handled by Ryota Niitsuma and Eighting.
 
I think SFV needs to relaunch as Super at some point to get anyone to care. FF only bounced back because they totally overhauled the game and relaunched it. I doubt anyone would have care if they gradually corrected all the problems in that game over months.
 
Too bad Marvel's diversity push doesn't include chars like Araña, Nico Minoru, Faiza Hussein, the young X-Men like Dust, Surge, etc. Apparently I'm one of the few that cares about them.

I would say yes, with the qualifier of "eventually."

Marvel's game division had a big interview about how much they love service games because they can have events tying into their films or notable comic initiatives, so I expect the game to have the same business model as Street Fighter V, and I'm not sure if both would make launch.

That fits with Capcom's business model. It would be ideal, as it solves the roster problem.
 
That required a completely new game. False equivalence.

To be fair, didn't they have to literally completely remake that game?

That just speaks to the shape it was in. They had to essentially start over in order to fix the problems because it was so bad. SFV's foundation is actually pretty solid. It was just launched in a state that was far too light on content. So, they're at least working with something positive when trying to turn things around.
 
Because of the deal to get spider movies right back.
  • Sony Pictures & Marvel Studios made the deal to share Spider-Man (Sony still owns the rights, they're just letting Marvel Studios make the films).
  • Sony Computer Entertainment & Marvel Entertainment were the ones who made the deal for the Spider-Man game.
Remember that Marvel Studios & Marvel Entertainment are completely separate entities.
 
Women of Power infodump
What do you think about the chances of Jane Foster Thor showing up as either a character alongside Odinson Thor or as a costume? Or the chances of Black Widow, who is fairly prominent in the MCU and also got some love over the past few months in Marvel games?
 
There's two things here:
1) You don't seem to understand that Sony had an interest in funding a Spiderman game, even if Disney would have preferred a multiplatform one, Sony's offer was more interesting. Sony has no point in funding (and/or moneyhatting) another fighting game that is not as important for them as Street Fighter when they already got this sub-market locked.
2) Sony wanted SFV as a big trojan horse that was important at the start of the gen, both for a category of players (fighting games were more or about as popular on their competitor's console last gen, if you discount the niche ones) and for esports. They accomplished their goal. First parties have usually good strategies for funding third party exclusives, be it for catalogue diversity or profit, and MvC doesn't fit it. Of course, a marketing deal would make sense, but there again, the FGC already would choose the PS4 version if it was a multiplat, thanks to SFV and other moves.

Won't even reply to how moneyhatting and funding are different concepts. The former sounds more negative obviously, but they work exactly the same way.

edit: to be clear with this and all my previous comments: I'm not saying MvC4 won't happen (likely not this year or next), but that a Sony funded/moneyhatted exclusive MvC4 won't happen.
CPT is exclusive to Sony (and PC). It's not just SFV- Matt Dahlgren confirmed this in an interview very early in the year. (w/ a big smile on his face) No Capcom fighters will be hitting XB1 any time soon.
 
I think SFV needs to relaunch as Super at some point to get anyone to care. FF only bounced back because they totally overhauled the game and relaunched it. I doubt anyone would have care if they gradually corrected all the problems in that game over months.
I don't think the Super moniker would be a good idea since people will think that Capcom went back on their word (assuming that it'd be a DLC collection). Maybe something like "A Shadow Falls" would side-step the issue. And them going full-on Super & making an entirely separate entry of SFV would split the player-base, which wouldn't bode well for Capcom's eSports goals.

What do you think about the chances of Jane Foster Thor showing up as either a character alongside Odinson Thor or as a costume? Or the chances of Black Widow, who is fairly prominent in the MCU and also got some love over the past few months in Marvel games?
Black Widow is almost guaranteed, & I could see Jane Foster Thor taking up Storm's moveset if Storm's off the table.
 
There's two things here:
1) You don't seem to understand that Sony had an interest in funding a Spiderman game, even if Disney would have preferred a multiplatform one, Sony's offer was more interesting. Sony has no point in funding (and/or moneyhatting) another fighting game that is not as important for them as Street Fighter when they already got this sub-market locked.
2) Sony wanted SFV as a big trojan horse that was important at the start of the gen, both for a category of players (fighting games were more or about as popular on their competitor's console last gen, if you discount the niche ones) and for esports. They accomplished their goal. First parties have usually good strategies for funding third party exclusives, be it for catalogue diversity or profit, and MvC doesn't fit it. Of course, a marketing deal would make sense, but there again, the FGC already would choose the PS4 version if it was a multiplat, thanks to SFV and other moves.

Won't even reply to how moneyhatting and funding are different concepts. The former sounds more negative obviously, but they work exactly the same way.

Do you have any clue how Cozy Sony is right now with Disney? Do you understand the big contract they did with Marvel for Spiderman which I believe homecoming and the game were part of.

BATTLEFRONT was a EA game, but Sony pushed the shit out of it last year and is continuing this year with their starwars bundles, the movie that was plastered all over the store when it released digitally.

All that and the Disney infinity stuff they promoted the hell out of is because of a close partnership. Sony was the biggest driving force this gen for Disney films, games, toys(infinity characters) on consoles.

That partnership was also part of John vinacci and Adam Boyes knowing each other. It's not going away. There will be other licenses that Sony promotes from Disney/Marvel.

And it wouldn't be far fetched to see more funded games from that partnership. Even if it was exclusive, they can shop around on who can make it.
 
Super tinfoil hat conspiracy time activate
What if they use the teenage Xmen, which wouldn't be easily associated with the Xmen in the movies?
Likely me just having a brain malfunction
 
Marvel Heroes, Destiny, CS:GO immediately come to mind. Marvel Heroes even did a revision of sorts to clear their metacritic slate, when it was the same damn game with a year in front of the name.

I don't think any of them launched to completely disarray with next to no sales momentum, Destiny at the very least most certainly didn't. Also aren't MH and CS:GO both F2P?

SFV, in terms of reinvigorating effort, is literally 2 modes & 1 balance change away from it, and we already have the list for both Arcade, Challenge & Dan's Dojo mode from the latest patch. We know SFV is going to be continuously supported. SF4 sold way more, but the sales after vanilla SF4 were heavily reduced each time. The sales line is a downward slope to US4.

I think this would have been a true statement a few months after launch when the game was still talked about more broadly and SFV hadn't also been swamped with negativity/mockery with its failures, now apathy has set in on the larger market. (This also addresses the rest of the quote, the people who bought in are happy which is good for that market that they do have, but the rest of the market has simply stopped caring.)

A patch isn't going to get people to care. They'd need to do a lot more to actually revive the product on a scale such that it actually has non-zero shipment numbers again.

That just speaks to the shape it was in. They had to essentially start over in order to fix the problems because it was so bad. SFV's foundation is actually pretty solid. It was just launched in a state that was far too light on content. So, they're at least working with something positive when trying to turn things around.

Relaunching has the advantage of a new pre-release marketing cycle and interest. A random patch doesn't do this, FFXIV cost a lot but it put itself in a better position to relaunch.
 
What do you think about the chances of Jane Foster Thor showing up as either a character alongside Odinson Thor or as a costume? Or the chances of Black Widow, who is fairly prominent in the MCU and also got some love over the past few months in Marvel games?

Given Capcom's DLC-focused business-model, characters like Jane Thor, Spider-Gwen, Sam Wilson Captain America, Kate Bishop Hawkeye, Amadeus Cho Hulk, could easily be Dota 2/LoL-like reskins with new effects and voices.

Black Widow seems like a good contender alongside Captain Marvel, Kamala, and Squirrel Girl as a newcomer.
 
What do you think about the chances of Jane Foster Thor showing up as either a character alongside Odinson Thor or as a costume? Or the chances of Black Widow, who is fairly prominent in the MCU and also got some love over the past few months in Marvel games?

I imagine Jane would be a costume or something. Black Widow seems like a lock considering her presence in the movies and the fact that she has her own ongoing comic right now.

I think as far as new characters go, Captain Marvel (Carol), Ms. Marvel (Kamala), Scarlet Witch, and Black Bolt are pretty much guaranteed spots as well. There is absolutely zero chance Kamala and Carol would not be in.
 
Do you have any clue how Cozy Sony is right now with Disney? Do you understand the big contract they did with Marvel for Spiderman which I believe homecoming and the game were part of.

BATTLEFRONT was a EA game, but Sony pushed the shit out of it last year and is continuing this year with their starwars bundles, the movie that was plastered all over the store when it released digitally.

All that and the Disney infinity stuff they promoted the hell out of is because of a close partnership. Sony was the biggest driving force this gen for Disney films, games, toys(infinity characters) on consoles.

That partnership was also part of John vinacci and Adam Boyes knowing each other. It's not going away. There will be other licenses that Sony promotes from Disney/Marvel.

And it wouldn't be far fetched to see more funded games from that partnership. Even if it was exclusive, they can shop around on who can make it.

Doesn't sony have marketing rights for future star wars games as well thanks to disney
 
I imagine Jane would be a costume or something. Black Widow seems like a lock considering her presence in the movies and the fact that she has her own ongoing comic right now.

I think as far as new characters go, Captain Marvel (Carol), Ms. Marvel (Kamala), Scarlet Witch, and Black Bolt are pretty much guaranteed spots as well. There is absolutely zero chance Kamala and Carol would not be in.
As mentioned earlier, I wouldn't peg Scarlet Witch as a guarantee due to the whole Fox situation (she & Quicksilver have been left out of more games than they've been included in during the ban). I say this as a huge Wanda fanboy (just ask Quick).
 
I don't think any of them launched to completely disarray with next to no sales momentum, Destiny at the very least most certainly didn't. Also aren't MH and CS:GO both F2P?



I think this would have been a true statement a few months after launch when the game was still talked about more broadly and SFV hadn't also been swamped with negativity/mockery with its failures, now apathy has set in on the larger market. (This also addresses the rest of the quote, the people who bought in are happy which is good for that market that they do have, but the rest of the market has simply stopped caring.)

A patch isn't going to get people to care. They'd need to do a lot more to actually revive the product on a scale such that it actually has non-zero shipment numbers again.



Relaunching has the advantage of a new pre-release marketing cycle and interest. A random patch doesn't do this, FFXIV cost a lot but it put itself in a better position to relaunch.

CS:GO isn't free.
 
CPT is exclusive to Sony (and PC). It's not just SFV- Matt Dahlgren confirmed this in an interview very early in the year. (w/ a big smile on his face) No Capcom fighters will be hitting XB1 any time soon.

I know what CPT is, and if you read my post, you know that the FGC plays multiplat games on PS4 anyway during tournaments, just like every gen there's a platform of choice for specific games, despite being multiplat.
Esports and sales are not related (just like SFV showed us...).

Do you have any clue how Cozy Sony is right now with Disney? Do you understand the big contract they did with Marvel for Spiderman which I believe homecoming and the game were part of.

BATTLEFRONT was a EA game, but Sony pushed the shit out of it last year and is continuing this year with their starwars bundles, the movie that was plastered all over the store when it released digitally.

All that and the Disney infinity stuff they promoted the hell out of is because of a close partnership. Sony was the biggest driving force this gen for Disney films, games, toys(infinity characters) on consoles.

That partnership was also part of John vinacci and Adam Boyes knowing each other. It's not going away. There will be other licenses that Sony promotes from Disney/Marvel.

And it wouldn't be far fetched to see more funded games from that partnership. Even if it was exclusive, they can shop around on who can make it.

Read my posts. I swear that over the several times I've replied to you in this thread, you've always skipped the arguments and just remembered the final lines.
Marketing exclusivity deals doesn't mean a game is an exclusive, albeit it's important nowadays. I agree with that, again, if you read more than the last lines of my posts...
 
To throw a little more Ms. Marvel evidence on the pile, here were the characters Marvel chose to push in their games back in March 2016 as part of their Women of Power event. You will notice this promotion includes eight games including a console game (LEGO) and a PC Diablo-like game:

portrait_uncanny36ldo.jpg


And here is who they pushed in Contest of Champions, their flagship game that's also a fighting game:
You can basically take out the X-men characters and CoC (or Future Fight) roster would be fine.
 
There's two things here:
1) You don't seem to understand that Sony had an interest in funding a Spiderman game, even if Disney would have preferred a multiplatform one, Sony's offer was more interesting. Sony has no point in funding (and/or moneyhatting) another fighting game that is not as important for them as Street Fighter when they already got this sub-market locked.
2) Sony wanted SFV as a big trojan horse that was important at the start of the gen, both for a category of players (fighting games were more or about as popular on their competitor's console last gen, if you discount the niche ones) and for esports. They accomplished their goal. First parties have usually good strategies for funding third party exclusives, be it for catalogue diversity or profit, and MvC doesn't fit it. Of course, a marketing deal would make sense, but there again, the FGC already would choose the PS4 version if it was a multiplat, thanks to SFV and other moves.

Won't even reply to how moneyhatting and funding are different concepts. The former sounds more negative obviously, but they work exactly the same way.

edit: to be clear with this and all my previous comments: I'm not saying MvC4 won't happen (likely not this year or next), but that a Sony funded/moneyhatted exclusive MvC4 won't happen.

An early-gen trojan horse only works if it is delivered early gen. Considering SFV didn't launch until this year, 2016, nearly 2.5 years after this generation started, I don't think Sony was exclusively focused on just making their platform the home of fighting games, more so that they want the biggest fighting games bound to be esports represented on their platform.

And like I said, MvC4 makes more sense to fund than SFV, since half the roster is basically advertised heavily in movies 2 to 3 times a year. There is no universe where a publisher looks at any character from the Marvel license, let alone almost the entire catalog, and says "Nah, this doesn't fit what we're trying to do here.". If they do, that person should be fired. You can argue that MvC4 might not be profitable up front, but to Sony, further building the CPT up is absolutely a goal of theirs. The whole point of building up the CPT is to make it a focal point for sponsorships and advertising. Sony sees an opportunity for this in the console space through fighting games.

No, moneyhatting & funding development don't necessarily work the same way. They do in the "certain platforms won't be getting it" way, but like you said, the difference is intent. If Sony is footing a large portion of the bill for development and license fees for MvC4 to happen, then more power to them and i'm glad the game is being made at all versus us never getting it.

Why would Sony's offer to do a Spider-Man game be more interesting than anyone else's? It's not like Disney wasn't a publisher not too recently who could've worked with Insomniac, a 3rd party developer, to make Spider-Man and cut out Sony completely. Understand, Sony had no stake in the videogame licensing rights to Spider-Man. Heck, going by the sales for the last few Activision published entries, the potential profit from a Spider-Man game, especially one that is exclusive, isn't even all that exciting. Instead, Sony saw an opportunity, brought two parties together (Marvel & Insomniac), and made that game & deal happen, all because they believed this is what their audience wants.

Sony as a publisher is very much about trying to get software on their platform that they believe the audience wants. Whether that is dumping over a decade of development funding into The Last Guardian, continuing the Gravity Rush series despite the first game's lackluster sales, or funding the development of Street Fighter V, they have shown that they just want to provide their audience with solid games that they are asking for.
 
I know what CPT is, and if you read my post, you know that the FGC plays multiplat games on PS4 anyway during tournaments, just like every gen there's a platform of choice for specific games, despite being multiplat.
Esports and sales are not related (just like SFV showed us...).
Capcom fighters this generation are not multiplatform. (except for the neutral ground that is PC.) Period. It will never come to XB1 because Sony is sponsoring their E-Sports initiative (and ponying up some of the Dev costs) and does not want it on XB1.
 
During e3 after the spiderman ps4 reveal, marvel has stated that it was open to pushing all its ips to videogame format... theyve been pretty successful on mobile, spiderman ps4 is in "great hands" with insomniac (2017 please) and is a potential "system seller", and telltale is working on a guardians of the Galaxy game... aside from this rumor.... could they be gearing up for a possible infinity war tie in game
 
Relaunching has the advantage of a new pre-release marketing cycle and interest. A random patch doesn't do this, FFXIV cost a lot but it put itself in a better position to relaunch.

I expect them to relaunch SFV eventually. I know that Ono was insistent on them only having one version of the game, but I don't think many will fault them for relaunching it. Especially since the initial game was built with all the DLC hooks, which means that no version will be left behind like what happened with MvC3.
 
What do you think about the chances of Jane Foster Thor showing up as either a character alongside Odinson Thor or as a costume? Or the chances of Black Widow, who is fairly prominent in the MCU and also got some love over the past few months in Marvel games?

Let me explain this more broadly.

I expect half the Marvel line-up to consist of their most popular characters, and half the initial (keyword initial) line-up to consist of characters who match initiatives they want to push (upcoming films, rising stars, diversity), especially among those who don't overlap with characters that already included.

As standalone characters, I think Jane Foster and Miles Morales are way less likely because they overlap with Thor and Spider-Man, whereas Ms. Marvel overlaps with essentially no one.

That said, I think you might be on to something with your skin idea. They could essentially sell cosmetics with more punch by making them change popular characters into different versions of themselves.
 
Capcom fighters this generation are not multiplatform. Period. It will never come to XB1 because Sony is sponsoring their E-Sports initiative (and ponying up some of the Dev costs) and does not want it on XB1.

I wouldn't say never. Unlikely, but not never.
 

I think a relaunching effort is certainly something they've talked about. Understand, we're talking about Capcom & Street Fighter - relaunching the same game is literally one of the defining traits of the series. As long as they fulfill the obligation that an SFV owner will be carried forward through the life of the title, I think they could come out next week and announce 'Super Street Fighter V' or 'Street Fighter V Turbo' as the title for year 2 DLC/Content/Features and they might do really, really well in doing so.
 
I don't know why people think Fox having the MOVIE rights to some of marvels characters would some how prevent them from showing up in a game.

Fox had those same rights when marvel 3 came out, and it didnt stop any of them from showing up in there. Doesn't really matter what their relationship is, they only get them in movies.

Unless I'm missing something.
 
I expect them to relaunch SFV eventually. I know that Ono was insistent on them only having one version of the game, but I don't think many will fault them for relaunching it. Especially since the initial game was built with all the DLC hooks, which means that no version will be left behind like what happened with MvC3.
What Ono said was that anyone with a copy of SFV won't have to upgrade to another version. They can just buy the DLC that they want. As such, they can't do something similar to what SSFIV was to SFIV, as it would break the promise they made (& hurt their eSports push by causing a split in the player-base).
 
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