Because you could just set up 2 controllers with a program or something to grind.
That still sucks, that's how I'll spend 95% of my play time.
Because you could just set up 2 controllers with a program or something to grind.
Xbox or PS4?That still sucks, that's how I'll spend 95% of my play time.
You're not seriously implying that locking away transmutation in a game that's all about "getting gear" and making your characters look the way you want behind a payed feature only is consumer friendly ?
Are you fucking kidding me ? As if the cosmetics weren't (at least) 50% of the entire appeal of the game ...
so Catwoman got a new trait involving Isis (her cat) huh
Here's some stuff from the Q&A part, for those who might've missed it:
No gear gained through local matches
Xbox or PS4?
So can you not get gear in vs. CPU or am I reading that wrong?
So can you not get gear in vs. CPU or am I reading that wrong?
You can, just not local multiplayer. Single player vs. CPU you do get drops.
Not via local versus matches against another player. Single player matches versus the CPU still give loot.
Ah, OK. That's great, seeing as that's what I'll be doing 90% of the time. Thanks.
Transforming Gear is the only feature locked behind Source Crystals. It's only purpose is to transfer stats/abilities from one piece of gear to another while retaining the look. It's consumer friendly because you still have access to the same amount of content whether you buy Source Crystals or not. You can completely ignore the microtransactions and there are no negative consequences.
We already expected we'd have to pay for Premier Skins due to the extra work involved for those with new voices, etc, as well as licensing if they opt for movie and television based costumes. The fact that these can also drop in game, albeit with a low drop chance, is a win for us.
See, an opinion would be, "I'm fine with this". And that would be your opinion, indeed.
Saying this is consumer friendly, is a flat out lie. This isn't an opinion.
Now let's go back to the issue.
So you've been in this thread quite a bit, so I know for a fact that you're ve seen the huge amount of people that wish to be playing without stats or would like to have another mode where you can keep abilities but disable stats.
Meaning for a lot of people, the only point of gear is cosmetic. Design your hero's look. That's a selling point in the game. And even people that care about stats can also care about looks, they're not contradictory.
So now let's take an example from the beta. My best armor for Superman, had a shitty clipping issue that ruined his cutscenes. So I had to wear something else, that wasn't anywhere as good.
Now you're telling me that locking away, behind a pay wall, the only solution to that problem, aka transferring stats over another piece of gear, is consumer friendly.
No it isn't.
So now let's look into what the game business model is :
- You have to buy 9 characters
- You have to buy crystals to get skins
- You have buy crystals to buy colors
- You have to buy crystals to transmute gear
With 0 way to earn ingame money whatsoever (even behind some big grind).
My guess is it's a gear ability, and joke one, as it looks completely useless.
Just quickly, this has already been clarified many times in this thread and others since the livestream. Premier Skins and Shaders are both drops and thus obtainable WITHOUT purchasing Source Crystals. Given we already anticipated we'd have to purchase Premier Skins, as was the model in the first game, this is a pleasant surprise. This *is* consumer friendly. No content is locked behind the Source Crystals.
You can STILL make your character look however you want. You are ignoring that fact. If you want to preserve specific stats or abilities attached to existing pieces of gear, however, you do need to purchase Source Crystals to do so. Gear stats seem to be linked to your character's levels, so once a character's level is maxed out, gear drops should have relative stats making it easier to find replacements for equipped gear.
The 9 downloadable characters do not pertain to the microtransaction system and given the work involved in their development, were obviously going to be paid DLC. I have made no claims on them being consumer friendly or otherwise, however, merely the microtransaction system.
At the very least, Firestorm should take some inspiration from Tremor.Firestorm is a disappointment, just a generic fire nuker.
They could have done some awesome stuff with transmutation but nah.
They say SOME, not all of them, so by definition, there IS content locked behind the source crystals.
While I expected skins to be DLC, I sure did not expect shaders to be locked behind them too.
I think they will sell plenty of SHADERS. All those colors from comics, movies, they also confirmed shaders can change skin color, hair, and face, so you could get specific shaders (momoa, cavill, gado etc...) too. That's basically the new "costumes". This wouldn't demand new voices and stuff.
I will buy the game because I respect their work. But I still don't think it's "consumer friendly".
You did expect Shaders to be DLC though.
Let's just agree to disagree, because I don't think we're going to see eye to eye. At least not until Buffy is announced as a Guest Character.![]()
slaythe said:There is also the possibility of ingame events to beat, that could lead to specific gear themes (movies, comics etc...), maybe you can earn tickets to participate in game. And buy some if you lose and are out of it.
Just watched through the content that I missed.
I'm pleasantly surprised by Cheetah. Her moveset really fits my style of play. Them diving rolls.
You're ignoring the bigger picture. Every character's life has been changed indirectly as a result of Joker's actions and thus would be impacted by his return. I offered just one example off the top of my head as to how the Joker's return might affect an individual character, such as Harley Quinn.
You say she's "over" the Joker, but we already know thanks to her bio that she is seeking revenge for the Joker's death. He is the motivation for her heel turn. A reveal that the Joker was in fact alive or had returned would have ramifications for her. Would her quest for revenge and consequent heroic turn fall apart? Or would she stay her path? Is this even her Joker? Could Batman only apprehend the Joker, after the damage he has done to their Earth, or would he too be tempted to end his life? What if this Joker comes from another Earth? Will he still be held accountable for the millions lost to Metropolis' destruction?
There are wider narrative possibilities afforded by the Joker's return than Lex's, in the context of him being the catalyst for the Injustice series. I don't know that Injustice 2 has room to explore them, however, given we already have the looming threat of Brainiac, the Secret Society of Super Villains and Superman's escape.
Hot Damn, they both look REALLY good.
In the demo build they are playing you can earn source crystals via matches.
But there is no telling if that is staying or not.
Have to get them to clarify over twitter or something.
Is Ed Boon teasing Injustice 2 for the Switch or....?
Nah, he's just playing games on the console. Made it clear when he got it and posted the logo to stop people assuming things IIRC.
Is Ed Boon teasing Injustice 2 for the Switch or....?
I'd love a portable version of Injustice 2, I played the Vita version religiously. However, this is surely just Ed Boon trolling? I doubt the legitimacy of a Switch port.
https://www.youtube.com/watch?v=0VtFfJzWw44
They're AWFUL at the game, but at least we get a better look at Aquaman's updated model. His face looks great.
I mean I don't want to come across as a port begger, but I do think it's possible. Fighting games should work great on the Switch since they're not as CPU intensive. Injustice 2 was developed in Unreal Engine 3 IIRC, and should scale wonderfully.
Injustice 2 runs on a modified version of UE3, actually. It's the same engine that MKX used.It's UE4
Looks like they updated Supergirl's look again:
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Left is old, right is new (from the upupdown thing).
Injustice 2 runs on a modified version of UE3, actually. It's the same engine that MKX used.
Don't sweat it, it happens to the best of us.Could've sworn someone in an interview said it was Unreal 4 but can't find it so I was probably mistaken.
I have hope for Catwoman to be improved.
I would rather have injustice 2 on Switch instead of no DC fighting game on Switch.The Switch is great to be its own thing, I don't want it to be a shitty ps4 that you can take anywhere, no thank you.
I'd love a 2D "DC animated" style fighter, that would be sick, for the Switch. But no Injustice 2 on this :/ .
Also, Aquaman got one hell of a revamp.
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I would rather have injustice 2 on Switch instead of no DC fighting game on Switch.