It is not exactly the same scenario, because:
a) ARMS is a new IP.
b) Online has zero issues and works fantastic right off the gate, party lobby is actually kind of cool to look at (SF5 was barebones even on this front, its lobby sucked, connectivity issues up the wazoo).
c) It actually has some real alternate game modes. Even though they are really simple, they actually break the monotony of only doing battles (basketball, volleyball, the break the target thingy for multiplayer and to unlock Arms, 1 on 100, 2 v 2, 3 v 3)
d) ALL future content will be truly free (as much as people say everything is free on SFV it really isn't. You either need to spend ludicrous amount of time playing matches online to earn in-game currency to unlock stuff or you give Capcom all your hard earned shekels to get it, either by way of premium currency or multiple season passes).
e) It actually has an arcade mode
Now, is ARMS without fault? No, it is indeed lacking in the single player content area, and this is an epidemic of modern fighting games, whose main focus is the online/multiplayer component because e-sports/twitch. The glorious olden days of yore of Soul Calibur 2 Single Player awesomeness are behind us, but we pray they will return.