[MLiD] PS6 Early Specs Leak: AMD RDNA 5, Lower Price than PS5 Pro!

HBM volume is >1000x higher today than when AMD was using it with Fiji/Vega, the problem is not economies of scale, HBM is just fundamentally very expensive to manufacture vs DDR/LPDDR/GDDR.
Thanks for correcting me on this. So the only way HBM becomes cheaper is if someone figures out a way to improve the manufacturing process (simplify it/use fewer steps etc) - that sort of improvement tends to happen when there is more demand.
 
I like how that's done.

We should have one next gen thread like this, that keeps updating as more info comes to light.

That way it keeps members updated.
Good idea.
Who would be willing to create it?
I don't think I'm on as much as some others around here to do it justice.

Next-Gen [OT] Xbox: Hello, I'm a PC. PlayStation: And I'm a Mac Console
 
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32 CU RDNA4 is faster than PS5 Pro

68 CU RDNA5 will easily be over double the PS5 Pro

no im talking about 120fps native 4k for next gen games on next gen console, is it possible?
 
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32 CU RDNA4 is faster than PS5 Pro

68 CU RDNA5 will easily be over double the PS5 Pro


it does have a boost clock of over 3Ghz tho.
the question for consoles is always how far they can push clock speeds without running into thermal issues. especially because they have the CPU in the same package.

the PS5 already needed some insane cooling when it first launched and it was the biggest console ever made (...well, unless you count the Laser Active... which I don't)
and that's while targeting 2.2Ghz
 
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ChatGPT is really good if you're an educator. It's like a library, except all the information is in one book.

if you want half the information to be made up nonsense, then that's certainly true

edit:
sqWDV7WeQLLYRoqQ.png


this is my go-to question, because multiple different ai tools failed at it... grok, google, and now also chatgpt.

they are all beyond retarded 🤣

for anyone who doesn't know, Thalion didn't work on anything Turrican related. not a single game in the series was touched by them in any way.

but because AI is programmed to agree with you, it will very often rather make up bullshit instead of speaking up against you and telling you that your assumptions are wrong.
by asking the question like I know they have worked on a Turrican game, it rather makes up that Thalion worked on one of them than saying they didn't and that I am wrong in my assumption.

edit2: oh, I just noticed it also said Turrican was created by Factor 5. that's also wrong. Rainbow Arts are the original creators of it, and developed the C64 versions. Factor 5 was originally only the studio who did ports of the games for Amiga and Atari ST.
only later did Factor 5 take the reigns of the series.
 
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if you want half the information to be made up nonsense, then that's certainly true

edit:
sqWDV7WeQLLYRoqQ.png


this is my go-to question, because multiple different ai tools failed at it... grok, google, and now also chatgpt.

they are all beyond retarded 🤣

for anyone who doesn't know, Thalion didn't work on anything Turrican related. not a single game in the series was touched by them in any way.

but because AI is programmed to agree with you, it will very often rather make up bullshit instead of speaking up against you and telling you that your assumptions are wrong.
by asking the question like I know they have worked on a Turrican game, it rather makes up that Thalion worked on one of them than saying they didn't and that I am wrong in my assumption.

edit2: oh, I just noticed it also said Turrican was created by Factor 5. that's also wrong. Rainbow Arts are the original creators of it, and developed the C64 versions. Factor 5 was originally only the studio who did ports of the games for Amiga and Atari ST.
only later did Factor 5 take the reigns of the series.
Depends on how you word the question.
An educator typically will ask it to "research" any questions.
6e27RKT2A6jWPTTh.jpg
 
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Depends on how you word the question.
An educator typically will as it to "research" any questions.
6e27RKT2A6jWPTTh.jpg

the fact that word choice will completely change the information you get is why anyone using AI for research should be laughed out of the room in any scenario.

I bet you can get it to spew complete nonsense when wording it like that as well.


exhibit A:
nZu4riO6d8RzmCTl.png


The Touryst uses a normal polygon based rendering engine. not a single voxel is being rendered. it's simply using a voxel-esque "3D 16bit" artstyle.
 
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no im talking about 120fps native 4k for next gen games on next gen console, is it possible?
That depends entirely on what kind of graphics developers are targeting. If they are moving towards full RT/Path-Tracing then no, but if they stick with current hybrid raster/RT pipelines then sure.
 
the fact that word choice will completely change the information you get is why anyone using AI for research should be laughed out of the room in any scenario.

I bet you can get it to spew complete nonsense when wording it like that as well.


exhibit A:
nZu4riO6d8RzmCTl.png


The Touryst uses a normal polygon based rendering engine. not a single voxel is being rendered. it's simply using a voxel-esque "3D 16bit" artstyle.
?
uQLCapgElTcpxtbG.jpg


The Touryst Wiki
The voxel visual style was inspired by NES and SNES games, but in 3D environments. Shin'en used the voxel editor Magicavoxel to create the game's models, which were then imported into Maya. The game was designed with Shin'en's in-house engine, allowing the developers to focus on optimizing for a smooth framerate.
 
?
uQLCapgElTcpxtbG.jpg


The Touryst Wiki
The voxel visual style was inspired by NES and SNES games, but in 3D environments. Shin'en used the voxel editor Magicavoxel to create the game's models, which were then imported into Maya. The game was designed with Shin'en's in-house engine, allowing the developers to focus on optimizing for a smooth framerate.

so you also got it to give you wrong info? good to know?

the only voxel based engine used is 2 steps removed from the game itself.
first they create the rough assets in Magicavoxel, then export these as a Maya compatible wireframe, and further adjust them there, before putting it into their game as a polygon based asset.

the game doesn't use voxels in any way. not for assets, not for collision detection or destruction, and not for lighting.

no voxels are used by the game at any point
 
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so you also got it to give you wrong info? good to know?

the only voxel based engine used is 2 steps removed from the game itself.
first they create the rough assets in Magicavoxel, then export these as a Maya compatible wireframe, and further adjust them there, before putting it into their game as a polygon based asset.

the game doesn't use voxels in any way. not for assets, not for collision detection or destruction, and not for lighting.

no voxels are used by the game at any point
Did you work on the game as well to prove that Shin'en was wrong?
 
Did you work on the game as well to prove that Shin'en was wrong?

where did I say Shinen is wrong?
the Wikipedia article is right, Chatgpt is wrong.

if it answers yes to the question if The Touryst uses a voxel based rendering engine, it is wrong... plain and simple.

the Wikipedia article never said it.

the fact that you clearly don't even understand what you're reading proves my point even more that people who use AI tools for info gathering should never be taken seriously.
 
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Why is this thread on the first page of forum. The gen barely started with gta6 not even coming out . I dislike seeing it
 
where did I say Shinen is wrong?
the Wikipedia article is right, Cgatgpt is wrong.

if it answers yes to the question if The Touryst uses a voxel based rendering engine, it is wrong... plain and simple.

the Wikipedia article never said it.

the fact that you clearly don't even understand what you're reading proves my point even more that people who use AI tools for info gathering should never be taken seriously.
Your question asked if The Touryst uses a voxel based rendering engine, not a voxel rendering engine.

Based on that, everything ChatGPT said is correct. Which is the exact same thing from the Wiki article.
 
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Why is this thread on the first page of forum. The gen barely started with gta6 not even coming out . I dislike seeing it

The whole point of the PS6 is because MS is making a new console, and that one is seemingly coming out at the end of next year. So the PS6 coming pretty soon too.
 
I am so glad some of you are not running the company. Stop chasing power. This is why we have these astronomical development budgets and long development times. You still have people who don't even have a 4k TV. Games like Fortnite, rivals, and other live service games slaying the competition and making these companies millions of bucks.

Unfortunately the industry is different now. Since backwards compatibility is a thing most people probably won't even upgrade. Which is they're probably doing the handheld device and going to push play anywhere.
 
Your question asked if The Touryst uses a voxel based rendering engine, not a voxel rendering engine.

Based on that, everything ChatGPT said is correct. Which is the exact same thing from the Wiki article.

so again, you do not know what a rendering engine is. there are no voxels in this game. not a single one is rendered ir referred to at any point.

it's all polygons, and these polygon meshes were all made in a polygon based tool called Maya, after they did the rough proportions in Magicavoxel.

if you want to see an example of a voxel based rendering engine look for Outcast or Magic Carpet.

a newer example would be Teardown. Teardown however doesn't use voxel based rendering as such, it uses a voxel grid for its environment and uses this for its destruction (similar to DK Bananza or No Man's Sky)

other games might used voxel grids for realtime global illumination (Cryengine's SVOGI says hi)


meanwhile, The Touryst doesn't utilise voxels at any point. not for lighting, not for some underlying grid to allow real time destruction like Donkey Kong Bananza or No Man's Sky... nor for anything else.

the engine is not using Voxels... nothing about it is voxel based.
 
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so again, you do not know what a rendering engine is. there are no voxels in this game. not a single one is rendered ir referred to at any point.

it's all polygons, and these polygon meshes were all made in a polygon based tool called Maya, after they did the rough proportions in Magicavoxel.

if you want to see an example of a voxel based rendering engine look for Outcast or Magic Carpet.

a newer example would be Teardown. Teardown however doesn't use voxel based rendering as such, it uses a voxel grid for its environment and uses this for its destruction (similar to DK Bananza or No Man's Sky)

other games might used voxel grids for realtime global illumination (Cryengine's SVOGI says hi)


meanwhile, The Touryst doesn't utilise voxels at any point. not for lighting, not for some underlying grid to allow real time destruction like Donkey Kong Bananza or No Man's Sky... nor for anything else.

the engine is not using Voxels... nothing about it is voxel based.
Do you not understand what "based" on something means in the context of The Touryst?

This is directly at the top of The Touryst Wiki page.

The game follows a tourist as he investigates numerous monuments on various islands. The game utilizes voxel art techniques to form a style reminiscent of realistic yet blocky visuals.

Shin'en used the voxel editor Magicavoxel to create the game's models. That's what it means by voxel based rendering engine. The engine is capable of running models made using Magicavoxel.

This tells me that you yourself doesn't understand how the game itself is rendered. But you know what, since you know so much, you should edit out all the voxel parts from the Wikipedia page.
 
Shin'en used the voxel editor Magicavoxel to create the game's models. That's what it means by voxel based rendering engine. The engine is capable of running models made using Magicavoxel.
Sorry, I know nothing about the game's rendering engine, but this paragraph makes no sense at all. I recommend reading your own evidence again. How did you jump from art editor to rendering engine and assume they have the same capabilities? What do you think happens after importing to Maya?
 
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where did I say Shinen is wrong?
the Wikipedia article is right, Chatgpt is wrong.

if it answers yes to the question if The Touryst uses a voxel based rendering engine, it is wrong... plain and simple.

the Wikipedia article never said it.

the fact that you clearly don't even understand what you're reading proves my point even more that people who use AI tools for info gathering should never be taken seriously.
100% correct. I was flying back home and had issues with my passport, according to IATA guidebook I should be fine to fly. When checking with ChatGPT it also fully confirmed I should be fine based on the IATA guidelines. When checking the very next day it was absolutely convinced there is no way I would be allowed on my flight, stating the IATA was very clear on that front. When pressed on the specific passage I had before, it was adamant that I had the wrong info and that it was correct. I got on the flight with no issues the very next day.
 
100% correct. I was flying back home and had issues with my passport, according to IATA guidebook I should be fine to fly. When checking with ChatGPT it also fully confirmed I should be fine based on the IATA guidelines. When checking the very next day it was absolutely convinced there is no way I would be allowed on my flight, stating the IATA was very clear on that front. When pressed on the specific passage I had before, it was adamant that I had the wrong info and that it was correct. I got on the flight with no issues the very next day.
But did you try 5.0 though? They specifically talked about how it would not deceive you as much ;)
 
no im talking about 120fps native 4k for next gen games on next gen console, is it possible?
It possible even on PS4. Depends on level of graphics.
Will it be standard - most probably no as we see on PS5 - devs highly prioritize graphics/easy of development over high resolution/fps

if you want half the information to be made up nonsense, then that's certainly true
AI is good to search internet with quality of internet - i.e. low and abysmal for something that uncommon knowledge. He is as knowledgeable as typical armchair analyst.
You need to train AI on specific data for it to be useful in specific fields, and some actually do it for in-house models.
 
32 CU RDNA4 is faster than PS5 Pro

68 CU RDNA5 will easily be over double the PS5 Pro

32CU RDNA4 at ~3.2GHz (~3.4 peak) and 180 Watts is faster than Pro, yes.

More than anything else, the performance of the next-gen consoles will be decided by power consumptions.

So, let's hope consumption goes up. :)
 
Sorry, I know nothing about the game's rendering engine, but this paragraph makes no sense at all. I recommend reading your own evidence again. How did you jump from art editor to rendering engine and assume they have the same capabilities? What do you think happens after importing to Maya?
That is from Wikipedia.
Do you guys hate to read or something?

The Touryst Wiki
The voxel visual style was inspired by NES and SNES games, but in 3D environments. Shin'en used the voxel editor Magicavoxel to create the game's models, which were then imported into Maya. The game was designed with Shin'en's in-house engine, allowing the developers to focus on optimizing for a smooth framerate.

If Shin'en used an voxel editor to create the models and those models are used in game, it means the engine is a voxel based rendering engine. How hard is that to understand?
 
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100% correct. I was flying back home and had issues with my passport, according to IATA guidebook I should be fine to fly. When checking with ChatGPT it also fully confirmed I should be fine based on the IATA guidelines. When checking the very next day it was absolutely convinced there is no way I would be allowed on my flight, stating the IATA was very clear on that front. When pressed on the specific passage I had before, it was adamant that I had the wrong info and that it was correct. I got on the flight with no issues the very next day.
So way did you as ChatGPT, did you thought the IATA guidebook had incorrect information?

This has nothing to do with ChatGPT, I'm just curious why you thought that IATA guidebook would have wrong info.
 
So way did you as ChatGPT, did you thought the IATA guidebook had incorrect information?

This has nothing to do with ChatGPT, I'm just curious why you thought that IATA guidebook would have wrong info.
I knew the IATA was correct as I was reading the actual book and checking with border control, I was just curious if ChatGPT would agree. And it did. Just when I checked the next day I had lost my conversation history and asked it the exact same question and got a complete different answer.
 
I knew the IATA was correct as I was reading the actual book and checking with border control, I was just curious if ChatGPT would agree. And it did. Just when I checked the next day I had lost my conversation history and asked it the exact same question and got a complete different answer.
Understandable.

I thought you was hoping for more time on probably a vacation. 😅
 
100% correct. I was flying back home and had issues with my passport, according to IATA guidebook I should be fine to fly. When checking with ChatGPT it also fully confirmed I should be fine based on the IATA guidelines. When checking the very next day it was absolutely convinced there is no way I would be allowed on my flight, stating the IATA was very clear on that front. When pressed on the specific passage I had before, it was adamant that I had the wrong info and that it was correct. I got on the flight with no issues the very next day.
I follow the AITA guidebook to know if I am the asshole. I usually am.
 
I don't think this leak is accurate.

As I mentioned here, there's never been a next-gen leak like this before.

The PS5 PRO leak is irrelevant because Sony shouldn't even care so much about the secrecy of a mid-generation update compared to a new generation.

The power consumption is very low... It only makes sense if the chip is much more expensive and Sony needed to save money everywhere, like a smaller cooler, a smaller power supply, a smaller size; everything is much cheaper than the original PS5 to compensate for the much more expensive silicon.
 
I don't think this leak is accurate.

As I mentioned here, there's never been a next-gen leak like this before.

The PS5 PRO leak is irrelevant because Sony shouldn't even care so much about the secrecy of a mid-generation update compared to a new generation.

The power consumption is very low... It only makes sense if the chip is much more expensive and Sony needed to save money everywhere, like a smaller cooler, a smaller power supply, a smaller size; everything is much cheaper than the original PS5 to compensate for the much more expensive silicon.
The power draw likely has more to do with Cloud streaming and handheld.
 
Just so I understand this alleged leak correctly. Sony is releasing its console after the new Xbox, and it's also significantly weaker? Who would believe such nonsense?🤦🏼‍♂️🤦🏼‍♂️
 
Just so I understand this alleged leak correctly. Sony is releasing its console after the new Xbox, and it's also significantly weaker? Who would believe such nonsense?🤦🏼‍♂️🤦🏼‍♂️
It's because MS doesn't care to subsidize consoles, and are willing to let OEMs profit off of hardware selling to the hardcore enthusiast userbase willing to spend money to get the most powerful devices feasible.
 
Well, if the PS6 is 600 USD and the new Xbox (any shitty name) is 1200 USD; Sony has already won.
Not quite. Because MS isn't doing only consoles but an entire family of devices. Their first party console will likely range from $699-799.

Then the OEMs build Xbox PCs, Xbox Laptops, Xbox Handhelds, Xbox Consoles with better SKUs.

$1200 is nothing for a gaming laptop or a quality Windows laptop with ability to game. 90 million Windows devices are sold every quarter, think about that number. AMD wants a big chunk of those 90 million. And MS is happy to help.
 
Not quite. Because MS isn't doing only consoles but an entire family of devices. Their first party console will likely range from $699-799.

Then the OEMs build Xbox PCs, Xbox Laptops, Xbox Handhelds, Xbox Consoles with better SKUs.

$1200 is nothing for a gaming laptop or a quality Windows laptop with ability to game. 90 million Windows devices are sold every quarter, think about that number. AMD wants a big chunk of those 90 million. And MS is happy to help.
You're very optimistic about Microsoft.

They won't be able to combine the best of consoles and the best of PCs... Following Microsoft's pattern, it'll be the worst of PC and the worst of consoles.
 
I don't think this leak is accurate.

As I mentioned here, there's never been a next-gen leak like this before.

The PS5 PRO leak is irrelevant because Sony shouldn't even care so much about the secrecy of a mid-generation update compared to a new generation.

The power consumption is very low... It only makes sense if the chip is much more expensive and Sony needed to save money everywhere, like a smaller cooler, a smaller power supply, a smaller size; everything is much cheaper than the original PS5 to compensate for the much more expensive silicon.
I believe Sony Pro consoles are a stepping stone for the next generation, so I don't expect it to have less CUs that the PS5 Pro.
 
You're very optimistic about Microsoft.

They won't be able to combine the best of consoles and the best of PCs... Following Microsoft's pattern, it'll be the worst of PC and the worst of consoles.
Not really, the consoles will still function like consoles but with added ability of third party stores access. The Xbox PCs will still function like PCs but with an added ability for Console library BC and compatibility. It's not much different than what a windows devices already does, playing Windows SDK Steam/Epic games and GDK Xbox games.

Look at this device from Acer


Laptops are still going to sell, regardless. Even if people may or may not be aware of their Xbox compatibility. They will still be buying laptops. MS wants every windows device to be gaming capable now as the tech is there with integrated GPUs. And they want every AMD APU device to be Xbox Console library compatible.

By converging with PC gaming, MS is forever eliminating the horse race of number of devices sold. Because it will be irrelevant then. Publishers either build to Xbox ecosystem to reach billions via xCloud and practically every windows device or they don't.
 
Not really, the consoles will still function like consoles but with added ability of third party stores access. The Xbox PCs will still function like PCs but with an added ability for Console library BC and compatibility. It's not much different than what a windows devices already does, playing Windows SDK Steam/Epic games and GDK Xbox games.

Look at this device from Acer


Laptops are still going to sell, regardless. Even if people may or may not be aware of their Xbox compatibility. They will still be buying laptops. MS wants every windows device to be gaming capable now as the tech is there with integrated GPUs. And they want every AMD APU device to be Xbox Console library compatible.

By converging with PC gaming, MS is forever eliminating the horse race of number of devices sold. Because it will be irrelevant then. Publishers either build to Xbox ecosystem to reach billions via xCloud and practically every windows device or they don't.
I have Windows Phone, everything you said there sounds very much like the "new Windows Phone"
 
That depends entirely on what kind of graphics developers are targeting. If they are moving towards full RT/Path-Tracing then no, but if they stick with current hybrid raster/RT pipelines then sure.
Sure? Maybe that monster Xbox chip. But PS6 isn't doing native 4K 120 of current gen fidelity with 33TF. With IA, sure. But the guy asked for native, therefore no IA involved.

Edit: to expand more on the idea… current gen fidelity games run natively at about 720p 60 on the original PS5. To get to native 4K you need 9 times the power (9 x 720p = 4K). Then to run it at 120fps you need to double that. The silicon would be the size of Nebraska.
 
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32 CU RDNA4 is faster than PS5 Pro

68 CU RDNA5 will easily be over double the PS5 Pro

If that's the case then PS6 will be barely faster than PS5 Pro. From 25% to 50% faster depending of number of CUs. And that's assuming they are going to push the consumption up to 250W otherwise it could have similar performance at 160W.
 
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