Players is buyers in the case of Yōtei.
That said, those charts very well illustrate the crisis of the industry, in that 70-80% of all gamer time is spent on literally a dozen long running franchises/gaas, most of which released at least 5 years ago. Any new release is not fighting over the full gamer demographic but fighting for a slither of only that 20% that aren't just playing Fortnite, or fifa etc…. Not only that but each year sees more and more new releases (many thousands) than ever before.
That said, those charts very well illustrate the crisis of the industry, in that 70-80% of all gamer time is spent on literally a dozen long running franchises/gaas, most of which released at least 5 years ago. Any new release is not fighting over the full gamer demographic but fighting for a slither of only that 20% that aren't just playing Fortnite, or fifa etc…. Not only that but each year sees more and more new releases (many thousands) than ever before.