A lot of it doesn't make much sense. Either the translation is shit or the guy is just bullshiting.
Some things that make absolute nonsense here's his logic.
- U can't look at numbers and see if that results in bigger outputs because there is more limitations going on. True. But those boxes are practical identical so yea u can actaully.
- PS3 had the bigger number but it didn't result in better performance in games like gta. So numbers don't mean much as PS3 had the bigger number and it didn't help them.
2 seconds later, PS3 had the best looking games after all and it did help them???
- PS5 has its own operating system, but microsoft uses its own CUSTOMIZED VERSION of windows. The two are very different
- What Sony has done is much more logical because it decides whether the GPU frequency is higher or the CPU's frequency at certain times, depending on the processing load. For example, on a loading page, only the CPU is needed and the GPU is not used. Or in a close-up scene of the character's face, GPU gets involved and CPU plays a very small role. On the other hand, it's good that the Series X has good cooling and guarantees to keep the frequency constant and it doesn't have throttling, but the practical freedom that Sony has given is really a big deal.
- But if all the parts in the Xbox Series X can work optimally and the GPU works in its own peak, which is not possible in practice, we can achieve 12 TFlops. ( 2 seconds later ) 12 Tflops can be achieved.
This gif the interview.