No one is talking about secret sauce, "things we don't see, normally only theorized"....We are talking about actual hardware on the PS5's mainboard.....The Geometry Engine, the cache scrubbers, the coherency units, the expensive DMAC with 12 gates, the 5.5GB/s SSD, the tempest engine's SPU and much more are all real and tangible......No one is talking about any external server boosting PS5's 10.3TF over 3080Ti's, there is no talk here about unlimited power and the highest quality pixels you've ever seen.....One was Koolaid served without ICE, one is a discussion about actual hardware....
Yes the SSD will do something other than boost loadtimes, it's not just Sony saying that, but the devs themselves....Better textures, more varied textures, no stutters in openworld games, much quicker feed off disk to the GPU/MEM/CPU....
Some of these XBOX fans were IV'd to power of the cloud justifications, yet they are so pessimistic towards real hardware silicon on PS5 which are placed there to reduce bottlenecks and the amount of bandwidth used at runtime......It's all consolidated on the console's mainboard, yet they class it as "power of the cloud secret sauce talk, which they used in 2013?", Just downright silly..
I don't think so, quick transitions, zoom ins for supers, better textures upclose, spending all of the budget on the stage and the onstage characters will be more impressive and performant on PS5 architecture.....They will load faster and transition better on the console with the faster subsystems...
I doubt the guy was fired. I see nothing controversial in what he said, he praised both sides for their particular strengths, but just echoed what many of us have concluded since we've been looking at the design and spec differences between the consoles, it's definitely not apples to apples here.....And anybody who made said observations and had the insight to make those distinctions between the two, way before this interview, should be commended tbf …...Yet I find, that Cerny was pretty clear in his deliberations of the console (PS5) and what his vision was for it, so seeing so many devs echoing substantiations of his design's success in the dev world is not surprising in the least bit, As he said he actually spoke to devs at length and he himself s a dev.....I don't know why so many XBOX fans believe they can outmatch Cerny in intelligence or in console design.....Sometimes I wish MS gave Dynamite Cop the reigns as XBOX's chief engineer.....That'd be something I'd love to see him take head on...…..Sigh, maybe the next box.....
Also, if this guy does get fired, it will be because of the widespread kiss of the fatal "butthurting syndrome" as opposed to anything else....In all seriousness, I think it would have more to do with him tearing Windows and DX12 a new asshole, as opposed to his candid take on which console he prefers as a dev....Windows and DX12 spans moreover than consoles and Crytek has been a PC dev and Engine developer way before they attempted foraging on consoles...