Black Desert. The only dailies it has are Contribution Point dailies that take 15 minutes and kill 30 enemy quests which take 5-10 minutes each. There are no dungeons or raids, instead are summonable bosses that can be done once a day.
But the bigger part of end-game is doing what you want. People have done nothing but fishing, even to cap. People have done nothing but horse taming. Farming. Running trade routes. Cooking. You can spend 10 hours doing one task and there's always something more to do. Plus BDO has awesome combat, with iframe dodges and everything. The PVP isn't as balanced as BnS, but they are implementing an arena with normalized stats in the future.
I played BnS and found the end game horrible. I've been at "cap" for a week in BDO and there is so much shit to do I can't even see the end in sight. For example: I was horse taming and training for about a week. Then I realized that I needed to craft wagons to maximize my horse training. But to build wagons, I needed to build up a town so I can craft them. Then I needed to gather a bunch of wood, hides, and metal. Then I needed to process these items. But to do that I needed to hire workers. Then I leveled my workers so they can do it faster. All this to build a wagon to train my horses faster. And that's ONE tiny aspect, focused on horses. Everything is woven together. You can build an empire on just fishing. Many people do that and don't touch the combat.
I don't mean to come in an OT and shill another game, but I did play BnS to cap, then tried BDO. I'd recommend the game to anyone who likes the combat in BnS but finds the end-game to be too RNG-based and boring.