Rea
Member
Kena gameplay is not below average. It's not mind-blowing but quite decent on hard difficulty.While excellent story, characters, graphics, music but below average gameplay gets you this
Kena gameplay is not below average. It's not mind-blowing but quite decent on hard difficulty.While excellent story, characters, graphics, music but below average gameplay gets you this
Excellent gameplay, graphics, music but shit story and
While excellent story, characters, graphics, music but below average
It's no hidden secret that barely serviceable gameplay is fine for winning GOTY's.
Yup Sekiro and God of War did all of these things.It's not difficult to make a "goty" game nowadays. Put all the money into graphics and cinematics with the right political angle and bingo, you have a "goty" must play.
Firstly they are different types of game, secondly I've played both and can say Kena plays better than the ascent.
Even the steam reviews for the ascent tell you everything you need to know:
I for one love Ascent's gameplay, I'm on my 3rd playthrough already, whereas I have a hard time with Kena with its open-world boredom and I'm not even sure if I'll finish it even once :/ But the gameplay in both if IMO very basic (which is a good thing), it's just all about how often do you get to use it in practice.
-Be heavily cinematic and take itself way too seriously
-Have some sort of Father/child dynamic to appeal to the 30-40 age demographic who grew up on PS1-PS2 era
- Have gameplay that’s simple enough for most people to get through the game easily (and also not filter reviewers)
-Be heavily cinematic and take itself way too seriously
-Have some sort of Father/child dynamic to appeal to the 30-40 age demographic who grew up on PS1-PS2 era
- Have gameplay that’s simple enough for most people to get through the game easily (and also not filter reviewers)
I think Sekiro is the only recent game that won a major GOTY that eschews this, and it was honestly a surprise
I for one love Ascent's gameplay, I'm on my 3rd playthrough already, whereas I have a hard time with Kena with its open-world boredom and I'm not even sure if I'll finish it even once :/ But the gameplay in both if IMO very basic (which is a good thing), it's just all about how often do you get to use it in practice.
I disagree with the opinion some have that "cinematic" GOTY games somehow sacrifice gameplay. If a game isn't fun to play then being cinematic isn't going to save it. What "cinematic" really means is the game has high production values in visuals, animation, and acting. Somehow that is bad? God of War has all those things, but it is still a God of War game with fantastic gameplay. As controversial as TLOU 2 is, gameplay isn't the reason it is polarizing. These games didn't win GOTY by being "movie games" as some would like to believe. They are fun as hell to play. But I think the problem is a lot of folks have different opinions than the majority who see these games as excelling in both presentation and gameplay. Having a dissenting opinion is fine. Personally, I don't care for either RDR2 or BoTW, but I recognize that I am in the minority and a hell of a lot of people love those games.
I disagree with the opinion some have that "cinematic" GOTY games somehow sacrifice gameplay. If a game isn't fun to play then being cinematic isn't going to save it. What "cinematic" really means is the game has high production values in visuals, animation, and acting. Somehow that is bad? God of War has all those things, but it is still a God of War game with fantastic gameplay. As controversial as TLOU 2 is, gameplay isn't the reason it is polarizing. These games didn't win GOTY by being "movie games" as some would like to believe. They are fun as hell to play. But I think the problem is a lot of folks have different opinions than the majority who see these games as excelling in both presentation and gameplay. Having a dissenting opinion is fine. Personally, I don't care for either RDR2 or BoTW, but I recognize that I am in the minority and a hell of a lot of people love those games.
They absolutely do.
I really hope they work on a NEW IP, not extra content on bloodborne or a sequel.
So two GOTYs then? I believe we've created a paradox. Bluepoint what have you done ....Wasn't it reported they were working two projects? One new game and one remaster, supposedly Bloodborne.
Is it confirmed the remaster one is bloodborne?Wasn't it reported they were working two projects? One new game and one remaster, supposedly Bloodborne.
Is it confirmed the remaster one is bloodborne?
Don't developers get bonuses based on goty nominations and the like? They're just trying to get paidI would like to see "well playing" games instead of focus of GOTY, or animations or graphics or cinematic experience.
More games like Returnal.
No idea why this obsession with GOTY awards when most games winning them are not much fun to play. Just graphics, atmosphere, characters are not enough for me anymore.
Souls games are "movie" games now? Enjoy the vacaySo basically "movie" games?
Because of this people are going to pirate Metroid Dread just to physically hurt you.So basically "movie" games?
I would like to see "well playing" games instead of focus of GOTY, or animations or graphics or cinematic experience.
More games like Returnal.
No idea why this obsession with GOTY awards when most games winning them are not much fun to play. Just graphics, atmosphere, characters are not enough for me anymore.
Games like Sekiro, DMC5, Bayonetta, Souls, Ninja Gaiden Black/2, DOOM shit all over those games gameplays wise.yeah thats a load of bullshit. most of the winners of the previous goty's had great gameplay and deserved thier accolades. some of these guys dont know what the fuck their talking about. you think making amazing graphics, animation and hiring good voice actors is easy and cheap? its expensive, hard and time consuming. they should be praised and deserve all the accolades for moving the industry forward. what are they even talking about anyway? red dead 2 and god of war have some of the best gameplay there is! why does it stop being gameplay just because the character moves realistically? oh its a movie game now! i know most of the time its just trolling.
I know it sound funny, but in reality, a fuckload of devs develop games with 7-8\10 scores in mind.What a surprising goal, good to know. And here I was thinking they'd aim for mid tier run of the mill mediocre games.
Current rumors are the following
-Bloodborne Remaster (2 credible people are vetting this such as Colin Moriarty and that chick from Twitter i forget her name but she was on the dot with previous rumors)
-Bloodborne 2
Yes, a sequel you read that right. According to Colin he heard from same source who told him about Insomniacs Wolverine prior to its announcement at the PS event. He did state he will do some more digging and see if he can another additional confirmation.
If all of this is true, I'll be in heaven.
lmfao sorry but Bluepoint doesn't get to take credit for the fanbase and pedigree FROMSOFTWARE built.Their most recent project got a 92 Metacritic and was a remake of a game that originally got ignored by most people. And they have a lot of pedigree in many of their workers, who before joining Bluepoint were working in many Retro Studios, Blizzard or Sony classics.
"I always aim for 69 but blow my load at 54" - Duke Nukem Forever Devs.Respectable devs aim for 69.
Sounds like the fuckwits have delusions of adequacy. They are a company that just takes existing codebases and moves them to newer (and typically easier to develop on) systems. That does not require any great skill.