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Civilization V |OT| of Losing My Religion, And I Feel Fine...

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
ChoklitReign said:
The only reason why I skip so many turns is because I don't know what I'm supposed to do. I'm waiting for monuments to build and all of my cities are fortified and relatively happy. Isn't that the goal of the game? So why do I always get a Dan Quayle rating. I hope Civ V addresses this.
Previews/reviews so far sound like you'll get more assistance.
 
The new battle mechanics look really awesome!

War was something I never bothered with in Civ IV, but this new type of Advance Wars warfare will make combat really interesting. Can't wait!

Btw does anyone know if the different release dates apply to different sets of keys? I bought my copy from the us D2D site but I live in Europe, and Steam isn't entirely clear on when it will be playable for me..
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Sblargh said:
OP added with more reviews:

Joystiq - 5/5
Whether you're a veteran of the whole series, a convert from Revolution or someone totally new to the franchise, understand this: Civilization 5 is a game that needed to happen. For a game so very, very large, it delivers everything in an easy to understand package no matter what route you take to playing it. The core Civilization experience is still there, but it's like an efficiency expert came in and streamlined everything that had gotten clunky with the series. It's a "friendly" strategy game. Can one even call a strategy game friendly? Well, I just did.

The Escapist - 5/5
My favorite Civilization to date. Hex tiles and no stacking makes combat fun and more tactical. The new systems work incredibly well without altering what makes the game Civilization. Civ V is an excellent game.
 

Sblargh

Banned
Sorry if I've been oblivious to this information either on the OP or the reviews, but do different social policies cost different amount of culture or "you got X culture, buy any social policy that is available right now"?

And do we know more about city-state requests? Right now all I'm getting is "destroy that other city-state" or "protect me!", do they request stuff like resources or for you to build a specific wonder or adopt a specific social policy?
 

Cday

Banned
Sblargh said:
Sorry if I've been oblivious to this information either on the OP or the reviews, but do different social policies cost different amount of culture or "you got X culture, buy any social policy that is available right now"?

I believe they all cost the same and the cost increases based on how many you've bought up until that point.
 

markao

Member
Shalashaska said:
Gamespot will have a live playing of the game at 4:00 today. Don't go to GS anymore but I'll cut them a break for this.
Could you help an un Eductated European brother out with a TimeZone ;).

TIA !
 
Never played a Civ, but I did play Alpha Centauri for a couple weeks, so I think I have an idea of what the game MIGHT be like.

Read a bunch on it and talked to co-workers... Totally caved and pre-loaded it on Steam today... :p We'll see how it goes!
 

tagrat

Member
shrapnelmagnet said:
Never played a Civ, but I did play Alpha Centauri for a couple weeks, so I think I have an idea of what the game MIGHT be like.

Read a bunch on it and talked to co-workers... Totally caved and pre-loaded it on Steam today... :p We'll see how it goes!

I haven't played any of the Civilization except for the first one on my 386 back in the day. I dabbled in the Civ 4 demo and thought it was awesome. I don't know why I never picked it up. I am totally pumped for Civ 5 though.
 

sdornan

Member
Is it worth getting the Deluxe Edition for $10 more? I'm thinking "no," but I need someone to push me in one direction either way.
 

Sblargh

Banned
So, Napoleon + Sidney Opera House + Louvre Museum = Insta-culture-win?

Everything looks so powerful this game.

Oracle also gives a free social policy and Sistine Chapel gives +33% culture.
And meh, maybe I'm overeacting, obviously these wonders are a goold help, but maybe they're not that insane as I'm thinking.
 

Sinatar

Official GAF Bottom Feeder
sdornan said:
Is it worth getting the Deluxe Edition for $10 more? I'm thinking "no," but I need someone to push me in one direction either way.

You just get an extra map or two, which considering the fact that the game uses a random map generator makes them pretty worthless.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
OP updated with unique unit/building info:

America
Unique Units: Minuteman - Appears to have a combat bonus when fighting in friendly territory, in addition to the American unique ability of increased sight range; B-17 - Units have a civilian-style triangular unit icon (allowing a fighter unit to stack with it).

Arabia
Unique Unit: Camel Archer - Can move after combat. Weak to Pikemen.
Unique Building: Bazaar - Provides an additional instance of each improved luxury resource near the City.

Aztec
Unique Unit: Jaguar - One preview suggests that the Jaguar has a bonus fighting in Jungle, and can heal itself by defeating an enemy unit (similar to the Janissary).
Unique Building: Floating Gardens - +2 Food per worked lake tile, regular Water Mill food bonus +15%

China
Unique Unit: Chu-Ko-Nu - May fire twice per turn.
Unique Building: Paper Maker - +4 Gold, +1 Science for every 2 Citizens, 1 Science specialist slot.

Egypt
Unique Units: War Chariot - Ffaster than the normal chariot, doesn't require Horse resources.
Unique Building: Burial Tomb - +2 Culture, no maintenance +2 happiness; double Gold in plunder if captured.

England
Unique Units: Longbowman - range of 3 instead of 2; Ship of the Line - faster and stronger than normal Frigate unit.

France
Unique Units: Musketeer - Stronger than normal Musketman unit; Foreign Legion - Combat bonus outside friendly territory.

Germany
Unique Units: Landsknecht - One report suggests that the Landsknecht has the same stats as the Pikeman, but is cheaper to produce; Panzer - Can attack again after combat, gets a combat penalty when attacking Cities, has limited range of sight.

Greece
Unique Units: Hoplite - Stronger than normal Spearman unit; Companion Cavalry - Stronger than normal Horseman unit, allegedly also gives increased Great General points.

India
Unique Unit: War Elephant - Much stronger than normal Chariot Archer unit, but one movement point slower
Unique Building: Mughal Fort - 4 maintenance, +2 Culture, provides Gold after Flight is researched.

Iroquois
Unique Units: Mohawk Warrior - +50% combat bonus in Forest or Jungle.
Unique Building: Longhouse - Requires Metal Casting, +1 Production from each worked Forest tile, 1 Engineering specialist slot.

Japan
Unique Units: Samurai - Automatically receives Shock I promotion (bonus fighting in open terrain), success in combat with a Samurai has an increased chance of generating Great Generals; Zero - Combat bonus against other Fighters, can perform missions within its range of 8: attack enemy aircraft and ground units, scout enemy positions, defend against enemy air attacks.

Ottomans
Unique Units: Sipahi - +1 Sight range, bonus against Mounted units, penalty on defense, can pillage enemy tile improvements at no additional movement cost; Janissary - Receives a combat bonus on the attack, automatically heals all damage when it defeats a non-Barbarian unit.

Persia
Unique Unit: Immortal - Heals at double rate.
Unique Building: Satrap's Court - +25% gold, +2 happiness.

Rome
Unique Units: Legion - Can build Roads and Forts like a Worker; Ballista - Stronger than normal Catapult unit.

Russia
Unique Unit: Cossack - Does more damage to wounded enemy units.
Unique Building: Krepost - +15 XP to all land units, -50% Culture cost for buying City tiles.

Siam
Unique Unit: Naresuan's Elephant - Combat bonus vs other Mounted units, can move after attacking.
Unique Building: Wat - +3 Culture, +50% Science, 2 x Scientist Specialists.
Special Ability: Father Governs Children - Food and Culture from friendly City-States increased by 50%.

Songhai
Unique Unit: Mandekalu Cavalry - +30% bonus vs. Cities.
Unique Building: Mud Pyramid Mosque - ???

Sinatar said:
You just get an extra map or two, which considering the fact that the game uses a random map generator makes them pretty worthless.
You also get the Babylonia civilization.
 

pix

Member
Sinatar said:
You just get an extra map or two, which considering the fact that the game uses a random map generator makes them pretty worthless.
And an extra Civ... Babylon
 

alanias

Member
sdornan said:
Is it worth getting the Deluxe Edition for $10 more? I'm thinking "no," but I need someone to push me in one direction either way.
I say yes. Soundtrack and an extra Civ are enough for me to spring an extra 10 bucks.

edit: No one knows the special unit/skill is of Babylon yet right?
 

eznark

Banned
All right, GameStop is not accepting in-store pickup for online orders. I was going with them because 1. I want a physical cope and 2. I have credit. Since that doesn't really matter now, what's the consensus best pre-order bonus?
 

Haly

One day I realized that sadness is just another word for not enough coffee.
So is it confirmed that the powers will be active the entire game?

Or do we have to wait and see.
 

Hari Seldon

Member
eznark said:
All right, GameStop is not accepting in-store pickup for online orders. I was going with them because 1. I want a physical cope and 2. I have credit. Since that doesn't really matter now, what's the consensus best pre-order bonus?

Well they are all kind of the same except for D2D. I already had pre-ordered it on Steam but if I hadn't I would have probably went D2D.
 

bleahy

Neo Member
XiaNaphryz said:
I'm still a bit suspect on that Shacknews review comment on multiplayer. Vanilla MP should at least have the options for turn-based or simultaneous turns. The not saving thing also sounds odd, as one of the things the game should do if you hit an OOS error is ask if you want to save or continue on.

Well, if those things are in there, they aren't easily found nor explained to be in the game by 2K when I did my review sessions with them. Did another multiplayer session with another reviewer last night as well.

During the 2K session, the game crashed at one point and there was no way to revert back to any save. As host last night, I had no option to save & quit. I also have no option to load a game when setting up a multiplayer session.

Last night, the other reviewer crashed early (bug from having old preview build, not in final code) and he was immediately replaced by an AI. No options for dealing with the dropped player or inviting him back.

Turns are currently limited to simultaneous, though the turn timer can be toggled on or off. This is both directly from exploring the game options and asking 2K directly about how turns are calculated.

Multiplayer preview (based on 2K session) - http://www.shacknews.com/onearticle.x/65521

Currently, that's all you get for multiplayer, but Firaxis will be adding more down the line.

Producer Dennis Shirk - "We are going to have basic multiplayer options at release, and then are going to be adding a number of new modes in the weeks thereafter. We haven't hammered down exactly what will release when, but when everything is finalized, we'll be making a big announcement, because we're really excited about all the options Civ players are going to have."

Interview - http://www.shacknews.com/onearticle.x/64484
 

Sblargh

Banned
Sinatar said:
You just get an extra map or two, which considering the fact that the game uses a random map generator makes them pretty worthless.

No no, you also get Babylon and the soundtrack, which might not be worth the whole 10 bucks, but it is a pretty good addition.
 
ElNarez said:
Well, there's your problem. You're always supposed to do something, whether it's making a building or a unit, moving a unit, having a fight, doing some diplomacy, using your workers to improve some tiles or anything else.
1. My workers always do something unless I've run out of tiles in my kingdom to work on.
2. I never did get diplomacy. I just gave them something to trade when they offered something. Is is better in V?
3. I never bothered to start a war on my own (just with Isabella). Barbarian attacks were rare on settler difficulty.
 
bleahy said:
Well, if those things are in there, they aren't easily found nor explained to be in the game by 2K when I did my review sessions with them. Did another multiplayer session with another reviewer last night as well.
We'll see come Tuesday, but I think it's just a situation more of hoping that you're mistaken, and less suggesting that you just didn't know where the option was. It's just baffling that saving wouldn't be there. Sure, they're going to be adding in features, and we'll forget about it quickly, but no save feature for a game that cannot be finished in one sitting for most people who have something that even vaguely resembles a life? That's just perplexing.
 

bleahy

Neo Member
Steve Youngblood said:
We'll see come Tuesday, but I think it's just a situation more of hoping that you're mistaken, and less suggesting that you just didn't know where the option was. It's just baffling that saving wouldn't be there. Sure, they're going to be adding in features, and we'll forget about it quickly, but no save feature for a game that cannot be finished in one sitting for most people who have something that even vaguely resembles a life? That's just perplexing.

I think the fact that the game ships with one multiplayer mode that is aimed at provided the basic level of "multiplayer" instead of something like PitBoss or Play by Email tells you that multiplayer obviously isn't the day 0 priority for the game.
 
bleahy said:
I think the fact that the game ships with one multiplayer mode that is aimed at provided the basic level of "multiplayer" instead of something like PitBoss or Play by Email tells you that multiplayer obviously isn't the day 0 priority for the game.
Sure. But no saves at all? Again, I know better functionality is coming, but that seems like something that could have very easily been implemented.
 

bleahy

Neo Member
Well, if it's in there, they are going out of their way to hide it in a game that otherwise has an amazing, intuitive UI.
 

AstroLad

Hail to the KING baby
bleahy said:
Well, if it's in there, they are going out of their way to hide it in a game that otherwise has an amazing, intuitive UI.
Those devious bastards. But I have faith in them! I know it's in there! It has to be!
 

bleahy

Neo Member
Ha ha! It's automatic, that's why I couldn't find it.

New review text:

"Multiplayer is currently limited to simultaneous turns, but games can be set aside and picked up again down the line through auto-saves. Manual saving of multiplayer games are not possible. More modes are planned following the game's release."

And some extra info for you guys:

- Autosaves only. No manual saving.
- Games can be reloaded and continued. Players can be replaced by AI or different players.
- Crashed/disconnected players can be re-invited/re-join through Steam interface without having to rollback (they will be played by an AI until they return).
 

bleahy

Neo Member
Ouch! At least the multiplayer was turned on ;)

I was definitely wrong about being able to continue games via autosaves.

At launch, however, we're getting simultaneous turns only.
 

eznark

Banned
bleahy said:
Ouch! At least the multiplayer was turned on ;)

I was definitely wrong about being able to continue games via autosaves.

At launch, however, we're getting simultaneous turns only.

I meant the follow up. Diligence and fact checking has no place in New Games Journalism.

My snarky comment about play by email now has me sad. Man I wish more games had it, or that Solium Infernum had the same following as Civ.....
 
bleahy said:
Ha ha! It's automatic, that's why I couldn't find it.
I wonder if they carried over that same folder explorer from Civ IV where you actually had to expand the Saves folder to see that Autosave existed as a subdirectory. I remember being confused by that ("Where the hell is my save? I thought this game autosaved every turn!").
 

bleahy

Neo Member
Steve Youngblood said:
I wonder if they carried over that same folder explorer from Civ IV where you actually had to expand the Saves folder to see that Autosave existed as a subdirectory. I remember being confused by that ("Where the hell is my save? I thought this game autosaved every turn!").

You can switch between a few "folders". It's a bit cleaner and doesn't look like Windows Explorer. You swap between Manual Saves, Steam Cloud, and Autos.
 
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