Miggytronz
Gold Member
ZING!SapientWolf said:Maybe they don't like hi res PC videos making the 360 version look bad.
ZING!SapientWolf said:Maybe they don't like hi res PC videos making the 360 version look bad.
Is that the game's MSAA or ATI's driver level MSAA?DennisK4 said:4xMSAA, no Edge-AA, no sharpening or other dirty tricks.
game MSAASapientWolf said:Is that the game's MSAA or ATI's driver level MSAA?
DennisK4 said:Yeah...it is really vaseliney. Do you use Edge-AA?
It probably will -- but only because a console version exists.DennisK4 said:If Crysis 2 doesn't win every single Graphics awards for 2011 - you know the fix is in.
I still remember the way Crysis got snubbed.darkpaladinmfc said:It probably will -- but only because a console version exists.
Crysis 2 is a 30+ hour game for me.RoboPlato said:Please tell me you're just replaying stuff for screens and that's not actually how far you are into the game. You've got like 10+ hours left if that's the case.
What the hell won graphics awards over Crysis in 2007?DennisK4 said:I still remember the way Crysis got snubbed.
RoboPlato said:What the hell won graphics awards over Crysis in 2007?
Even though I love CoD4, I just threw up a little. CoD games should never win awards for tech or visuals. Especially over Crysis.subversus said:CALL OF DUTY 4
Man it really is. The thing absolutely FLATTENS those big brute guys in seconds. It's basically my main weapon for the last 1/3rd of the game, along with the grendel.BeeDog said:The Jackal is the best weapon in the game <3
This was explained in the game as well.Lostconfused said:According to what I read in the book the suit IS alien. Hargreave just reverse engineered the whole thing. I really should finish the book.
This is why I stopped visiting GT forever.subversus said:CALL OF DUTY 4
BattleMonkey said:I'm definitely one of the only ones who didn't think HL2 was that special.
RoboPlato said:Even though I love CoD4, I just threw up a little. CoD games should never win awards for tech or visuals. Especially over Crysis.
See You Next Wednesday said:Unmodded vanilla Crysis 1 isn't all that killer looking & it seems a few sites agreed.
Even unmodded, it looks better than almost everything out there.See You Next Wednesday said:Unmodded vanilla Crysis 1 isn't all that killer looking & it seems a few sites agreed.
See You Next Wednesday said:Unmodded vanilla Crysis 1 isn't all that killer looking & it seems a few sites agreed.
I could post screenshots now. But I won't.See You Next Wednesday said:Unmodded vanilla Crysis 1 isn't all that killer looking & it seems a few sites agreed.
VaLiancY said:So what's everyone's opinion about the MP? I'm really on the fence with this and MP will be the deal breaker.
I've only played a tiny bit + the MP demo but I've been stalking this thread and the general consensus seems to be that the core gameplay is really good and even though it's COD-ish (perks, kill streaks, XP, levels) it does enough to differentiate from that formula thanks to the suit powers and other unique features. The big problem seems to be with the net code... people getting stuck with 11 guys with 300+ pings. A bunch of console lag/net code issues as well. Probably YMMV type of thing but still a major concern.VaLiancY said:So what's everyone's opinion about the MP? I'm really on the fence with this and MP will be the deal breaker.
Really? I am playing it more like a regular shooter and I am having very little trouble with it.DennisK4 said:It just occurred to me - Post-human is actually a lot harder than Delta was.
Thats rare these days. Sequel being harder, not easier, than the predecessor. And a console game to boot!
EatChildren said:Well, MSAA is clearly the culprit. I've taken two shots you can see below. Both use the exact same settings (turned FSAA off for both), except that the first uses no MSAA, while the second uses 4xMSAA. It's not just applying AA, but also significantly bluring the image. It's really noticable on the nanosuit hand texture, the measurement marks on the iron sights, the steel plate on the ground, and pretty much everywhere else in varying degrees.
http://www.abload.de/img/msaa0zy6y.jpg
http://www.abload.de/img/msaa14ym3.jpg
I wonder why it is doing this for me.
The two latest are 1600p to 1200p shots.Heavy said:I rather see native shots rather than these downsampled from 1600p to 1080p shots. It's an inaccurate representation of the game when the shots are downsampled, imo. More for the art thread rather than in here.
I don't think the 2560x1600 res is the only reason your screens are so sharp. The downsampling clearly has an effect... compare the downsampled shots to the native 1600p. Anyway, most of us in here can view huge pics with no probsDennisK4 said:The two latest are 1600p to 1200p shots.
And it makes no difference with the downsampling really, because they are with 4xMSAA also, so there is very, very little aliasing on the originals. And with the very high pixel density of my monitor, the 2560 x 1600 originals with 4xMSAA are almost jaggy-free. I resize them to 1920x1200 mostly to make them more convenient to watch and to reduce file size.
Multi looked good for how well it ran. I had no problem locking it at 60fps even in heavy action and it still looked better than CoD.Foliorum Viridum said:I'm amazed by how good this game looks. It was utterly ugly in MP.
God damnit, I need my new PC parts to hurry the fuck up.
darkpaladinmfc said:Yea, in one trailer he says'So you can finish what I started over a century ago'.
Yeah it looked better than CoD but it was still uglyyyy.SapientWolf said:Multi looked good for how well it ran. I had no problem locking it at 60fps even in heavy action and it still looked better than CoD.
And Metro!DennisK4 said:I still remember the way Crysis got snubbed.
Huge difference, yeah. Its weird.EatChildren said:Well, MSAA is clearly the culprit. I've taken two shots you can see below. Both use the exact same settings (turned FSAA off for both), except that the first uses no MSAA, while the second uses 4xMSAA. It's not just applying AA, but also significantly bluring the image. It's really noticable on the nanosuit hand texture, the measurement marks on the iron sights, the steel plate on the ground, and pretty much everywhere else in varying degrees.
I wonder why it is doing this for me.
MP demo was ugly as fuck. Almost made me give up on the SP.Foliorum Viridum said:Yeah it looked better than CoD but it was still uglyyyy.
It made me cynical Crytek would have the SP visuals more polished, but I was completely wrong. It's like night and day.
VaLiancY said:So what's everyone's opinion about the MP? I'm really on the fence with this and MP will be the deal breaker.
Yep. It feels stupid now doubting Crytek wouldn't put out a beautiful game, but at the time the cynicism was justified.DennisK4 said:MP demo was ugly as fuck. Almost made me give up on the SP.