Tarkus
Member
Durability bitching = BANIs it possible to filter NeoGAF? I'd like to remove all posts containing "durability"...
If I was a mod
Durability bitching = BANIs it possible to filter NeoGAF? I'd like to remove all posts containing "durability"...
After absolutely loving DeS and DkS, I never really gave DS2 a fair shake (not sure why). Having an absolute blast with BB right now, and definitely going to give this a shot. Question...why are people so negative on it?
It is very difficult. BB's moment to moment gameplay is so riveting and in my opinion the best game for melee build lovers unequivocally. It will take a while to get back to the flow of shield based gameplay. I however feel it is unfair to retrospectively criticize the more passive gameplay of Souls. I am glad this difference exists though so we can have two parallel IP's that can grow into different beasts.
I've given 210 euros to this game (got the overpriced superspecial edition), as if that matters anyhow. I'd like to talk about changes to this edition, not hear endless complaining about something that may or may not be fixed depending on whether From considers it a bug or if they'll change it anyway to cater to the vocal minority.
I'm up to Gutter and Tseldora, and I finished the other two initial lines. So far, only a few subareas are mostly unchanged. Pretty impressive, so far. I like howShaded Woods feels like an extension of the earlier version, where the lion guys have been beaten back by the basilisks and the invisible rangers.
I like how there are more NPC invasions and also more summonable NPC:s that weren't there before.
I also noted that someone summoned me and two others, but we were unable to heal. Is that a consequence of getting three phantoms? It might be a good idea not to, in that case. Without healing you don't last long.
Couple of hours in and still really struggling with the controls of combat and movement. I just can't seem to get the hang of it and it is stopping me from truly getting into the game. Dying in Dark Souls 1 was because I was being stupid, in Dark Souls 2 it is (mainly) because of weird rolling/dodging, funky camera stuff or just me not understanding the new mechanics.
The game itself so far is alright. Aesthetically it is beautiful. The gameplay I am still on the fence about. The locations and enemies are fine.
Up to thearea and the tripleLost Bastillebossfight. Tried to solo them (no luck) and with 2 NPC summons (also nope) and with a phantom (that guy died even sooner than me). Should be fine though, I'll get it eventually.ruin sentinel
Also found theby pure luck, was just wondering when I would come across one.blacksmith
Couple of hours in and still really struggling with the controls of combat and movement. I just can't seem to get the hang of it and it is stopping me from truly getting into the game. Dying in Dark Souls 1 was because I was being stupid, in Dark Souls 2 it is (mainly) because of weird rolling/dodging, funky camera stuff or just me not understanding the new mechanics.
The game itself so far is alright. Aesthetically it is beautiful. The gameplay I am still on the fence about. The locations and enemies are fine.
Up to thearea and the tripleLost Bastillebossfight. Tried to solo them (no luck) and with 2 NPC summons (also nope) and with a phantom (that guy died even sooner than me). Should be fine though, I'll get it eventually.ruin sentinel
Also found theby pure luck, was just wondering when I would come across one.blacksmith
I didnt critize DS more passive gameplay. I critize its use of stats for example. I already hated that there was a stat solely for item load when I played vanilla, and now recently ive learned that the adaptability stat governs iframes on rolls and healing item speed usage, both are backed in into BB for example.
Couple of hours in and still really struggling with the controls of combat and movement. I just can't seem to get the hang of it and it is stopping me from truly getting into the game. Dying in Dark Souls 1 was because I was being stupid, in Dark Souls 2 it is (mainly) because of weird rolling/dodging, funky camera stuff or just me not understanding the new mechanics.
If you're going to play DS2, you need to read this, don't care if it's a spoiler free new run or not:
http://darksouls2.wiki.fextralife.com/agility
Takeaway: Get your Adaptability up enough to raise your Agility to 100. Doing so will give you faster item usage and if you get it to 105, you have exactly the same iframes as the fast roll in DS1. 99 is really close, 100 gives you the quicker item usage.
Code:Agility iFrames 85 5 86 8 88 9 92 10 96 11 99 12 105 13 111 14 114 15 116 16
Another thing, anything up to 70% weight burden is totally fine - it'll lower the distance you can roll as it increases (and very slightly increase falling damage), but it does not affect your iframes, you still have the same invincibility period.
TLDR: Raise your agility to improve dodge roll iframes and item use speed, do it now.
Why do i have a feeling that heide's tower is not the right place to go as a newb?
Found the one in Lost Bastille. Didn't find any before that.Which BS? You may have missed one.
Level up adaptability until you get 105 agility and watch as your controls suddenly make sense again.
Hmm, alright. I'll give that a go, thanks!Rolls
lots of us did that area first, it's not too bad
but yea it's actually thesecond area/boss
Why do i have a feeling that heide's tower is not the right place to go as a newb?
Couple of hours in and still really struggling with the controls of combat and movement. I just can't seem to get the hang of it and it is stopping me from truly getting into the game. Dying in Dark Souls 1 was because I was being stupid, in Dark Souls 2 it is (mainly) because of weird rolling/dodging, funky camera stuff or just me not understanding the new mechanics.
The game itself so far is alright. Aesthetically it is beautiful. The gameplay I am still on the fence about. The locations and enemies are fine.
Up to thearea and the tripleLost Bastillebossfight. Tried to solo them (no luck) and with 2 NPC summons (also nope) and with a phantom (that guy died even sooner than me). Should be fine though, I'll get it eventually.ruin sentinel
Also found theby pure luck, was just wondering when I would come across one.blacksmith
Durability bitching = BAN
If I was a mod
Couple of hours in and still really struggling with the controls of combat and movement. I just can't seem to get the hang of it and it is stopping me from truly getting into the game. Dying in Dark Souls 1 was because I was being stupid, in Dark Souls 2 it is (mainly) because of weird rolling/dodging, funky camera stuff or just me not understanding the new mechanics.
The game itself so far is alright. Aesthetically it is beautiful. The gameplay I am still on the fence about. The locations and enemies are fine.
Up to thearea and the tripleLost Bastillebossfight. Tried to solo them (no luck) and with 2 NPC summons (also nope) and with a phantom (that guy died even sooner than me). Should be fine though, I'll get it eventually.ruin sentinel
Also found theby pure luck, was just wondering when I would come across one.blacksmith
What about bitching about durability bitching?
Why is the blue sentinel covenant still useless?
While I came away from DS2 still really enjoying it, I think my biggest issue with the game was the weird rolling/ADP stat addition and the reliance of ganksquad rooms. The difficulty often felt like a blunt instrument being used to keep you from progressing. Group combat was never great in Demon's or Dark Souls, but 2 really highlighting how ill-equipped the player is in these games to deal with masses of enemies. I still shudder thinking about that one room in the Bastille where those soldiers bum rush out of that little room onto that tiny bridge.
Bloodborne's addition of more sweeping strikes in melee attacks and ability to stun aggressively is something I hope carries on to the next Dark Souls game. I'm not against having to fight lots of dudes, but at least make a few more tools available besides "hope you can pull like a raid tank."
Banned
Which one is that?
Banned
Which one is that?
area is breaking me.Heide's Tower of Flame
Where's Lucatiel?
Can't find her on No Man's Wharf. Don't want to miss her questline.
In a tower at the start oflost bastille
Was that aI saw in the distance in heide tower? Se orange thing on the way to the boss in the cathedral. Sure looks like adragonfrom far awaydragon
In a tower at the start oflost bastille
Was that aI saw in the distance in heide tower? Se orange thing on the way to the boss in the cathedral. Sure looks like adragonfrom far awaydragon
Where's Lucatiel?
Can't find her on No Man's Wharf. Don't want to miss her questline.
How many hours/ soul levels are you have in? What is your build?
Blue Sentinels is the covenant where you're supposed to warp in to save people in the Way of Blue (first available covenant) from invaders.Which one is that?
Assuming you already talked to her in Lost Bastille, she's in one of the houses in No Man's Wharf now.Where's Lucatiel?
Can't find her on No Man's Wharf. Don't want to miss her questline.
Gotta wear the ring for it to work.The first one you can find in Majula. When you're invaded, a blue sentinel is supposed to show up and help you.
where is it? this is good news for me,i hate that fight.Seems that you no longer need to deal with belfry gargoyles to get the bastille key,you can find it in the lost bastille now.
Blue Sentinels is the covenant where you're supposed to warp in to save people in the Way of Blue (first available covenant) from invaders.
Assuming you already talked to her in Lost Bastille, she's in one of the houses in No Man's Wharf now.
Just triple checking... to fight the, there are no shortcuts from the closest bonfire? You literally have to go through 6 of those assholes every time from Huntsman Corpse?Executioner's Chariot